Author |
Message |
Topic: mapper |
david
Replies: 3
Views: 3823
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Forum: zMUD General Discussion Posted: Sun Jan 05, 2003 2:40 pm Subject: mapper |
neat, thanks :D
another question, is it possible to read/change the color of a room on the map with a command, so that for example you can have a trigger color every room that has the word WARES in ... |
Topic: mapper |
david
Replies: 3
Views: 3823
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Forum: zMUD General Discussion Posted: Sun Jan 05, 2003 2:16 pm Subject: mapper |
I'd like the mapper to stay in creation mode so it updates the map when I enter new rooms, but I'd like it to stop creating rooms above old ones, like 'cause the room description changed...
The MUD I ... |
Topic: Mapper - Alternative moving methods |
david
Replies: 5
Views: 6510
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Forum: zMUD General Discussion Posted: Sat Dec 28, 2002 6:56 pm Subject: Mapper - Alternative moving methods |
I have a problem concerning alternative methods of moving around and making the mapper recognize those...
Say for example my character has the ability to sneak around unseen and I use it by doing &qu ... |
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