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  Topic: Multi Line Capture
darkspot

Replies: 10
Views: 15936

PostForum: zMUD General Discussion   Posted: Fri Mar 21, 2008 12:35 am   Subject: Multi Line Capture

#trigger {<{clan|kingdom|religion}>l} {#capture tells;#T+ TellCapture}
#cond {^[^ ]{5}} {#T- TellCapture} {regex} ...
  Topic: Multi Line Capture
darkspot

Replies: 10
Views: 15936

PostForum: zMUD General Discussion   Posted: Sat Mar 15, 2008 9:23 pm   Subject: Multi Line Capture
Here's how I ended up. And yes I know it's not what I said, but I had multiple versions, one for channels, and one for tells, all had the same problem but luckily only channels had the able to follo ...
  Topic: Multi Line Capture
darkspot

Replies: 10
Views: 15936

PostForum: zMUD General Discussion   Posted: Sat Mar 15, 2008 6:40 pm   Subject: Multi Line Capture
What about making the extra tellcapture trigger... fire on the other version... So something like..


#trigger {you tell} {#capture tells;#T+ TellCapture}
#cond {^[^ ...
  Topic: Multi Line Capture
darkspot

Replies: 10
Views: 15936

PostForum: zMUD General Discussion   Posted: Sat Mar 15, 2008 6:34 pm   Subject: Multi Line Capture
Okay it makes some more sense. As ^ is the start line character. I have a single problem and I am not quite sure how to make it work. Sometimes as I said it's a blank line. It's rare, but it does ...
  Topic: Multi Line Capture
darkspot

Replies: 10
Views: 15936

PostForum: zMUD General Discussion   Posted: Sat Mar 15, 2008 6:11 pm   Subject: Multi Line Capture
I like it. I was using ^{ | |} but it was breaking a little and that was the condition and ... yeah it was missing occasional lines (I think empty lines). I like that but I don't QUITe get how the ...
  Topic: Multi Line Capture
darkspot

Replies: 10
Views: 15936

PostForum: zMUD General Discussion   Posted: Sat Mar 15, 2008 1:12 am   Subject: Multi Line Capture
I tried searching, but couldn't find any of the old topics. I'm stumped, I avoided conditions forever, because it always broke on me. But I figured I'll give it another shot.

#trigger {you tell} ...
  Topic: Logging ansi in HTML [2.18]
darkspot

Replies: 12
Views: 18185

PostForum: CMUD General Discussion   Posted: Fri Mar 14, 2008 8:56 pm   Subject: Logging ansi in HTML [2.18]
How do you do the MXP Capture option? How long before capturing to HTML will be enabled? I love the idea, I've always loved seeing things in the color I get them and hate the process of having to co ...
  Topic: [1.2.4] unregistering
darkspot

Replies: 4
Views: 13924

PostForum: CMUD General Discussion   Posted: Thu Dec 28, 2006 10:09 pm   Subject: [1.2.4] unregistering
it was registered for the past... month nearly, since I bought it. I re-registered yesterday the first time when it said I Wasn't, figuring maybe it was a twitch, but after closing it again, it reask ...
  Topic: [1.2.4] unregistering
darkspot

Replies: 4
Views: 13924

PostForum: CMUD General Discussion   Posted: Thu Dec 28, 2006 6:27 pm   Subject: [1.2.4] unregistering
cmud unregistered me twice in the past day, I just had to log back into the store and such reget a code, it takes the code says I'm reregistered, and then goes ahead and when it's closed does it again ...
  Topic: [1.16] #capture problems
darkspot

Replies: 3
Views: 7977

PostForum: CMUD Beta Forum   Posted: Mon Nov 27, 2006 6:28 pm   Subject: [1.16] #capture problems
I had a trigger which was causing the trouble
#trigger {^} {#if (%line = %line2) {#gag}}
that was right in the tell window
  Topic: [1.16] #alias's don't work correctly
darkspot

Replies: 6
Views: 11108

PostForum: CMUD Beta Forum   Posted: Sun Nov 26, 2006 6:42 am   Subject: [1.16] #alias's don't work correctly
#alias pe {party emote %params}
#alias pe {party emote %-1}

either of the above will work
  Topic: [1.16] #capture problems
darkspot

Replies: 3
Views: 7977

PostForum: CMUD Beta Forum   Posted: Sun Nov 26, 2006 6:39 am   Subject: [1.16] #capture problems
Firstly, I did check the only thing in the value for the trigger is {#cap tell}

Secondly after restarting cmud, instead it nowjust won't capture (I even deleted and recreated the trigger) and then ...
  Topic: [1.16] #capture problems
darkspot

Replies: 3
Views: 7977

PostForum: CMUD Beta Forum   Posted: Sun Nov 26, 2006 12:50 am   Subject: [1.16] #capture problems
I am having a weird problem that every line I capture, gets gagged as well.
  Topic: Reply-tell script.
darkspot

Replies: 3
Views: 6631

PostForum: zMUD General Discussion   Posted: Sun Nov 19, 2006 9:14 pm   Subject: Reply-tell script.
you need to give examples of how the tells look.. give a titled pc, a clan talk, friend talk, any other channels with tell, and also a plain persons name would probably be nice.
  Topic: [1.15] not showing disconnected.
darkspot

Replies: 0
Views: 3237

PostForum: CMUD Beta Forum   Posted: Tue Nov 14, 2006 8:17 pm   Subject: [1.15] not showing disconnected.
When I go into the settings, and turn off auto reconnect, there is no sign that a mud gets disconnected. Zmud turned the icon red, and turned the connection timer to a red bar. The functionality do ...
  Topic: [1.15] Settings containing ;; not compiling.
darkspot

Replies: 3
Views: 5519

PostForum: CMUD Beta Forum   Posted: Mon Nov 13, 2006 7:46 am   Subject: [1.15] Settings containing ;; not compiling.
is the ;; to send a blank line? if so change them to this
#alias test1 {up;#cr;down;right}

#alias test2 {up;#cr;down}
  Topic: How to send the # character to the mud?
darkspot

Replies: 5
Views: 9261

PostForum: CMUD Beta Forum   Posted: Mon Nov 13, 2006 7:42 am   Subject: How to send the # character to the mud?
'#
works cause any line starting with ` will not get parsed
"#" works cause it means to send literals
~ no longer is an escape character in cmud
  Topic: please help with a healing trigger
darkspot

Replies: 8
Views: 14745

PostForum: zMUD General Discussion   Posted: Mon Nov 13, 2006 7:22 am   Subject: please help with a healing trigger
#alias setmaxhp {#var tankmaxhp {%1}}
#var tankmaxhp {0}
#trigger {~<%d/%dhp %d/%dm %d/%dmv~> Tank Name: (%w) Tank HP: (%d)} {#if ((%2 * 30) < (@tankmaxhp * 100)) {cast 'heal' %1}}


set ...
  Topic: please help with a healing trigger
darkspot

Replies: 8
Views: 14745

PostForum: zMUD General Discussion   Posted: Sun Nov 12, 2006 12:41 am   Subject: please help with a healing trigger
I'm going to assume that since you said his max comes after his hp it actually looks like this for a prompt

<326/326hp 623/623m 253/253mv> Tank Name: Dailen Tank HP: 724/1000

since your pr ...
  Topic: cant figure out why??!!?? trigger problems
darkspot

Replies: 9
Views: 12502

PostForum: zMUD General Discussion   Posted: Sun Nov 12, 2006 12:37 am   Subject: cant figure out why??!!?? trigger problems
you may have multiple aliases/triggers/etc with all the name east That's the first thing that comes to my mind.
  Topic: [1.15] %params
darkspot

Replies: 4
Views: 5896

PostForum: CMUD Beta Forum   Posted: Sat Nov 11, 2006 9:52 pm   Subject: [1.15] %params
#alias test {#say %params}

works great with any amount of input

If you just type test though, you get an error
Same problem with
#alias test {#say %0}
and
#alias test {#say %-1}


Basical ...
  Topic: [1.13] Weird problems with copying a block of text.
darkspot

Replies: 3
Views: 5374

PostForum: CMUD Beta Forum   Posted: Mon Nov 06, 2006 2:15 am   Subject: [1.13] Weird problems with copying a block of text.
I normally remember to hit ctrl + r for putting in blocks of text, I just figured I'd report it, mostly cause the lines bounced around on the last 5, and changed positions.
  Topic: How do I use an alias for targetting
darkspot

Replies: 12
Views: 16688

PostForum: CMUD Beta Forum   Posted: Mon Nov 06, 2006 2:13 am   Subject: How do I use an alias for targetting
value
#if (%null(@tartemp1)) {trip @tartemp1} {trip %param(0)}

should work. no longer does it automatically include a %-1 after the end of the alias, you have to imply it... another... no if stat ...
  Topic: [1.13] Closing split screen on a capture window
darkspot

Replies: 1
Views: 3867

PostForum: CMUD Beta Forum   Posted: Sun Nov 05, 2006 8:41 pm   Subject: [1.13] Closing split screen on a capture window
I can ctrl tab to my capture window. When I do so I can use page up and page down to split the screen to scroll up through my capture window. Using ctrl z will neither start nor stop the scroll, pa ...
  Topic: [1.13] Weird problems with copying a block of text.
darkspot

Replies: 3
Views: 5374

PostForum: CMUD Beta Forum   Posted: Sun Nov 05, 2006 8:03 pm   Subject: [1.13] Weird problems with copying a block of text.
Okay so I got some weird things going on when I copied and pasted a block of a description.

This:
Gangly though toned, this elf has a cheerful disposition. About
him, is carried a rather exubera ...
 
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