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  Topic: Fleeing away from mobs.
darkdragon

Replies: 3
Views: 5372

PostForum: zMUD General Discussion   Posted: Sat Feb 09, 2002 1:26 am   Subject: Fleeing away from mobs.
#VAR directionlist{up|north|northeast|east|southeast|filler1|down|south|southwest|west|northwest|filler2}
#TR {You flee (%t), head over heels} {%item(@directionlist,%eval((%ismember(%1,@directionlist ...
  Topic: Fleeing away from mobs.
darkdragon

Replies: 3
Views: 5372

PostForum: zMUD General Discussion   Posted: Fri Feb 08, 2002 3:37 pm   Subject: Fleeing away from mobs.
Ok here is a solution that i want help on. if i flee like west and i want to go back is there any possible solution to that.

You flee west, head over heels.

and i want to go back east to kill m ...
  Topic: Catching The Fleeing People??
darkdragon

Replies: 21
Views: 45162

PostForum: zMUD General Discussion   Posted: Sun Oct 14, 2001 4:30 am   Subject: Catching The Fleeing People??
One thing you might try is to use a social in your kill alias and write a trigger to grab the full name.

#ALIAS kill {snarl %1; ~kill %1}
#TRIGGER {You snarl at (*).} {#VAR target "%1"} ...
  Topic: Catching The Fleeing People??
darkdragon

Replies: 21
Views: 45162

PostForum: zMUD General Discussion   Posted: Sat Oct 13, 2001 2:58 am   Subject: Catching The Fleeing People??
#alias kill {#var target %1; ~kill %1}
-------------------------------------
The trig work out just fine....but is there anyway that the you can get the exact target's name when u just type like (wa ...
 
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