Register
to post in forums
, or
Log in
to your existing account
Site
Web
Enter your search terms
:
Search found 4 matches for:
Page
1
of
1
Author
Message
Topic:
Fleeing away from mobs.
darkdragon
Replies:
3
Views:
5372
Forum:
zMUD
General Discussion
Posted: Sat Feb 09, 2002 1:26 am Subject:
Fleeing away from mobs.
#VAR directionlist{up|north|northeast|east|southeast|filler1|down|south|southwest|west|northwest|filler2}
#TR {You flee (%t), head over heels} {%item(@directionlist,%eval((%ismember(%1,@directionlist ...
Topic:
Fleeing away from mobs.
darkdragon
Replies:
3
Views:
5372
Forum:
zMUD
General Discussion
Posted: Fri Feb 08, 2002 3:37 pm Subject:
Fleeing away from mobs.
Ok here is a solution that i want help on. if i flee like west and i want to go back is there any possible solution to that.
You flee west, head over heels.
and i want to go back east to kill m ...
Topic:
Catching The Fleeing People??
darkdragon
Replies:
21
Views:
45162
Forum:
zMUD
General Discussion
Posted: Sun Oct 14, 2001 4:30 am Subject:
Catching The Fleeing People??
One thing you might try is to use a social in your kill alias and write a trigger to grab the full name.
#ALIAS kill {snarl %1; ~kill %1}
#TRIGGER {You snarl at (*).} {#VAR target "%1"} ...
Topic:
Catching The Fleeing People??
darkdragon
Replies:
21
Views:
45162
Forum:
zMUD
General Discussion
Posted: Sat Oct 13, 2001 2:58 am Subject:
Catching The Fleeing People??
#alias kill {#var target %1; ~kill %1}
-------------------------------------
The trig work out just fine....but is there anyway that the you can get the exact target's name when u just type like (wa ...
Page
1
of
1
All times are GMT
© 2009 Zugg Software. Hosted on
Wolfpaw.net