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  Topic: why Cmud define a new existing variable ?
coriandergrass

Replies: 3
Views: 6382

PostForum: CMUD General Discussion   Posted: Wed Oct 27, 2010 9:37 am   Subject: why Cmud define a new existing variable ?
I have many different variables with different names and put them into different folders, so I can check them easily.

But after a while I noticed that some of those variables (only 1 or 2 of them) ...
  Topic: Cmud crashed
coriandergrass

Replies: 2
Views: 3901

PostForum: CMUD General Discussion   Posted: Wed Oct 20, 2010 7:16 pm   Subject: Cmud crashed
Thanks Zugg. I copied my scripts and deleted all the other files under Cmud folder, and re-installed again. That has fixed the problem.

If it happened again, I'll try your suggestion. Hope not, :P~ ...
  Topic: Cmud crashed
coriandergrass

Replies: 2
Views: 3901

PostForum: CMUD General Discussion   Posted: Wed Oct 20, 2010 4:46 am   Subject: Cmud crashed
I'm using Cmud 3.31 pro.

I was trying to close Cmud, and then a Cmud error message panel poped out. I chose "continue this application". Then I closed the Cmud again.

After a while, I start Cmud ...
  Topic: Speed issues.
coriandergrass

Replies: 9
Views: 15142

PostForum: CMUD General Discussion   Posted: Tue Oct 19, 2010 8:40 pm   Subject: Speed issues.
Looks like you're using slow walk method, swith it to speed walk.
  Topic: #WAITSIGNAL vs. expression trigger
coriandergrass

Replies: 1
Views: 2811

PostForum: CMUD General Discussion   Posted: Tue Oct 19, 2010 8:27 pm   Subject: #WAITSIGNAL vs. expression trigger
In my Zmud 7.21, I was using a lot of expression triggers, which gave me lots of hard time.

Now in Cmud all of these wierd things have been fixed, and the multi-thread looks so good. So should I us ...
  Topic: How to create a #COND trig in trig pannel?
coriandergrass

Replies: 2
Views: 3765

PostForum: CMUD General Discussion   Posted: Tue Oct 19, 2010 8:24 pm   Subject: How to create a #COND trig in trig pannel?
Thanks a lot!
  Topic: How to create a #COND trig in trig pannel?
coriandergrass

Replies: 2
Views: 3765

PostForum: CMUD General Discussion   Posted: Tue Oct 19, 2010 8:03 pm   Subject: How to create a #COND trig in trig pannel?
Just switched to Cmud. If I'm using a command method like:

#TRIG {} ...
#COND {} ...

Yes, I can make a multi-line triggers without problems.

But what if I wanna create this by using the sett ...
  Topic: triggers still fire twice when one trigger displayed matching text for another
coriandergrass

Replies: 3
Views: 5872

PostForum: zMUD General Discussion   Posted: Tue Oct 19, 2010 3:21 am   Subject: triggers still fire twice when one trigger displayed matching text for another
Thanks for the 25 views and no reply....

I have tried this in Cmud and it works just as I thought. Those triggers only fire once.

Now i guess it's time for me to move to Cmud....
  Topic: Why stop then step, Zmud and Cmud send the "step" direction twice?
coriandergrass

Replies: 7
Views: 12266

PostForum: CMUD General Discussion   Posted: Tue Oct 19, 2010 3:16 am   Subject: Why stop then step, Zmud and Cmud send the "step" direction twice?
Yeah, now what I'm doing is: I use path = %pathexpand(%walk(room)) to get the path, then in my room name and exit trigger, I add these:


#TRIG {(*) -}
#COND {The exits are (*)}
{
#TAG NAME ...
  Topic: Upgrade from CMUD to CMUD PRO
coriandergrass

Replies: 5
Views: 6010

PostForum: CMUD General Discussion   Posted: Tue Oct 19, 2010 3:11 am   Subject: Upgrade from CMUD to CMUD PRO
what's the difference between pro and regular? SSH surport?
  Topic: Why stop then step, Zmud and Cmud send the "step" direction twice?
coriandergrass

Replies: 7
Views: 12266

PostForum: CMUD General Discussion   Posted: Sat Oct 16, 2010 7:06 pm   Subject: Why stop then step, Zmud and Cmud send the "step" direction twice?
No, that's not the case.

I check the Zmud history log, and it has this bug:

Aborting a Slow walk no longer causes direction to be sent twice when using #OK

which has been claimed to be fixed ...
  Topic: triggers still fire twice when one trigger displayed matching text for another
coriandergrass

Replies: 3
Views: 5872

PostForum: zMUD General Discussion   Posted: Sat Oct 16, 2010 7:04 pm   Subject: triggers still fire twice when one trigger displayed matching text for another
It is said this bug has been fixed since Version 6.54 15-Mar-03 (BETA version), go ahead check the log:

www.zuggsoft.com/zmud/version.htm

But now I'm using Zmud 7.21, and I tried the f ...
  Topic: Why stop then step, Zmud and Cmud send the "step" direction twice?
coriandergrass

Replies: 7
Views: 12266

PostForum: CMUD General Discussion   Posted: Fri Oct 08, 2010 7:47 pm   Subject: Why stop then step, Zmud and Cmud send the "step" direction twice?
Thanks for reply. The situation here is: I'm going from B to C, but failed, because I have to kill the monster. So it should be #STOP instead of #PAUSE.

And I also tried #PAUSE, as you said, the ne ...
  Topic: Why stop then step, Zmud and Cmud send the "step" direction twice?
coriandergrass

Replies: 7
Views: 12266

PostForum: CMUD General Discussion   Posted: Thu Oct 07, 2010 11:09 pm   Subject: Why stop then step, Zmud and Cmud send the "step" direction twice?
Maybe a little bit more details:


I overided the exit line because the "autoconfigure" doesn't work properly, so here is what I wrote:

#TRIG {here the exit:(%s)$} {#TAG EXIT %1; #CW high,green; ...
  Topic: Why stop then step, Zmud and Cmud send the "step" direction twice?
coriandergrass

Replies: 7
Views: 12266

PostForum: CMUD General Discussion   Posted: Thu Oct 07, 2010 10:58 pm   Subject: Why stop then step, Zmud and Cmud send the "step" direction twice?
I've been using Zmud and Cmud for a while. When I'm trying to use mapper I got a problem:

Say A->B->C there is a monster in room B and you have to kill it to goto C. This is very easy if I ...
 
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