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  Topic: connect trigger?
chris74269

Replies: 4
Views: 6082

PostForum: zMUD General Discussion   Posted: Fri Jun 18, 2004 2:58 pm   Subject: connect trigger?
personally, to do this i add whatever commands i want to do at login to my autologin with my password. however, to make a one time trigger you want to use #TEMP {pattern} {command}
  Topic: changing room descriptions
chris74269

Replies: 1
Views: 5487

PostForum: zMUD General Discussion   Posted: Thu Jun 17, 2004 10:21 pm   Subject: changing room descriptions
i saw a post on this earlier, but couldn't find it again, and i don't believe any resolution was made to the problem. Is there a way to map rooms whose description changes? I marked room description ...
  Topic: exit stubs
chris74269

Replies: 4
Views: 6265

PostForum: zMUD General Discussion   Posted: Tue Jun 08, 2004 11:47 pm   Subject: exit stubs
thanks a lot vijilante, that script rocks, was exactly what i wanted, and btw, do you mean microsoft access?
  Topic: chaser script
chris74269

Replies: 0
Views: 7227

PostForum: Finished MUD Scripts   Posted: Mon Jun 07, 2004 12:20 am   Subject: chaser script
#CLASS {chaser}
#CLASS 0

#TRIGGER {^@chasevict * , nearby to the (%w).} {#IF %1=north|south|east|west|up|down {%1};%1;kill @chasevict} "chaser"
#TRIGGER {^@chasevict * , right here.} {kill @chase ...
  Topic: liscenses
chris74269

Replies: 4
Views: 5688

PostForum: zMUD General Discussion   Posted: Sun Jun 06, 2004 11:52 pm   Subject: liscenses
i suppose this hypothetical situation will completely answer my question. suppose i format my harddrive 3 times without unliscensing, come 90 days, will i have 3 more to use?
  Topic: liscenses
chris74269

Replies: 4
Views: 5688

PostForum: zMUD General Discussion   Posted: Sun Jun 06, 2004 9:30 pm   Subject: liscenses
i tried to find some information on this subject on the forums, but couldn't find too much relevent information. i read that you get 3 liscenses to use, however you have to reliscense every 90 days. ...
  Topic: exit stubs
chris74269

Replies: 4
Views: 6265

PostForum: zMUD General Discussion   Posted: Sun Jun 06, 2004 8:08 pm   Subject: exit stubs
yeah, i would like to do it from within zmud. Does anyone have a method, or could you post alternatives vigilante?
  Topic: exit stubs
chris74269

Replies: 4
Views: 6265

PostForum: zMUD General Discussion   Posted: Fri Jun 04, 2004 7:06 pm   Subject: exit stubs
is there anyway to make zmud print out a list of rooms with exits that aren't connected?
  Topic: mapper
chris74269

Replies: 5
Views: 6414

PostForum: zMUD General Discussion   Posted: Sat May 29, 2004 4:31 am   Subject: mapper
anyway to make the trigger so i can use open fridge instead of openfridge? i tried this:
#ALIAS {open fridge} {~open fridge;#TELEPORT 4526}
but it failed
  Topic: mapper
chris74269

Replies: 5
Views: 6414

PostForum: zMUD General Discussion   Posted: Tue May 25, 2004 3:18 am   Subject: mapper
in one of the main realms of the mud i play on, there are areas in it which move about. like you type enter forest to enter the area, but the forest moves about. now this poses a problem when mappin ...
  Topic: pathfrom
chris74269

Replies: 4
Views: 6188

PostForum: zMUD General Discussion   Posted: Fri Apr 09, 2004 8:12 pm   Subject: pathfrom
forget it, im a dumbass and forgot that the function ws called pathfrom, i put the name of my alias in place of pathfrom :P
  Topic: pathfrom
chris74269

Replies: 4
Views: 6188

PostForum: zMUD General Discussion   Posted: Fri Apr 09, 2004 8:11 pm   Subject: pathfrom
yeah, you were right about the expand part, but i messed with it a little and found out more about functions, i did #FUNC ptest %pathfrom(3511,3616) then #show @ptest to show me what it is, but i was ...
  Topic: pathfrom
chris74269

Replies: 4
Views: 6188

PostForum: zMUD General Discussion   Posted: Fri Apr 09, 2004 7:01 pm   Subject: pathfrom
im trying to use the pathfrom fuction, so i enter %pathfrom(3511,3616) into the command line, but i just get a message of no such history command instead of the path from room to room, any help?
  Topic: Automapper Help (Mud Developper)
chris74269

Replies: 5
Views: 5700

PostForum: zMUD General Discussion   Posted: Sun Apr 04, 2004 6:30 am   Subject: Automapper Help (Mud Developper)
i encountered this problem as well, i solved it by making a trigger #TRIGGER {~{~*~}} {#SUB .} and so forth with any other special brackets around rooms, then moved each one into a class and made a se ...
  Topic: speedwalking
chris74269

Replies: 5
Views: 7141

PostForum: zMUD General Discussion   Posted: Fri Apr 02, 2004 5:09 am   Subject: speedwalking
thanks for your help and quick replies
  Topic: speedwalking
chris74269

Replies: 5
Views: 7141

PostForum: zMUD General Discussion   Posted: Fri Apr 02, 2004 4:47 am   Subject: speedwalking
well perhaps i should have been more explicit, from what i have done so far it seems that the #WAL only works while in safe mode, but for the mud i play on the most effective way to not get lost while ...
  Topic: speedwalking
chris74269

Replies: 5
Views: 7141

PostForum: zMUD General Discussion   Posted: Fri Apr 02, 2004 1:15 am   Subject: speedwalking
i was wondering if it was possible to speedwalk thru the command prompt, i want to make a button list of areas instead of having to page through my zones to find where i want to go
  Topic: login w/ mapper
chris74269

Replies: 2
Views: 5981

PostForum: zMUD General Discussion   Posted: Tue Mar 30, 2004 11:46 pm   Subject: login w/ mapper
was wondering if anyone could provide me with some insight on how to a) make the automapper load up when i load up a particular character and b) make it automatically execute the #FIND command
  Topic: left-click commands
chris74269

Replies: 11
Views: 17519

PostForum: zMUD General Discussion   Posted: Sat Mar 27, 2004 3:55 am   Subject: left-click commands
i havent gotten involved in MXP but the whole hyperlink idea i like, im thinking that based on my mud output, heres an example:
You stand in front of a large reception desk at the western end of a
l ...
  Topic: left-click commands
chris74269

Replies: 11
Views: 17519

PostForum: zMUD General Discussion   Posted: Mon Mar 22, 2004 3:25 am   Subject: left-click commands
well a button wouldnt really solve it, that would require making an insanely long list of monsters to populate a varible with. what i want to be able to do is click on the screen with a normal left c ...
  Topic: left-click commands
chris74269

Replies: 11
Views: 17519

PostForum: zMUD General Discussion   Posted: Sun Mar 21, 2004 1:55 am   Subject: left-click commands
i think you misunderstood what i meant to do lightbulb, shalimar was a little bit on the right path, its not that i dont like using the right click, just that i want to be able to do a command right t ...
  Topic: left-click commands
chris74269

Replies: 11
Views: 17519

PostForum: zMUD General Discussion   Posted: Sat Mar 20, 2004 7:17 am   Subject: left-click commands
i was wondering if it was possible to make it so when you left clicked on the mud screen, to execute a command, mainly kill %selword, or examine/search %selword. it's annoying to have to right click a ...
  Topic: upgrading
chris74269

Replies: 1
Views: 3549

PostForum: zMUD General Discussion   Posted: Thu Mar 04, 2004 12:19 am   Subject: upgrading
i upgraded from v. 6.16 to 7.03, and before saved my mud settings
now, when i try to import the settings from ds.txt, it goes directly onto the screen rather than integrating them
  Topic: listing variables in status window
chris74269

Replies: 2
Views: 6248

PostForum: zMUD General Discussion   Posted: Fri Jan 02, 2004 6:14 pm   Subject: listing variables in status window
this is what i want to do, when i'm dispelled i want a trigger to fire for each affect that is dispelled, and then it is stored in a list of variables, then i want this list to be shown in a status wi ...
  Topic: logging child windows
chris74269

Replies: 1
Views: 3471

PostForum: zMUD General Discussion   Posted: Sat Nov 15, 2003 6:37 pm   Subject: logging child windows
this is my basic trigger
#TRIGGER {~(%w tell~)} {#CAP tells}
i would like to know how to log what is captured in my tell window, i tried changed {#CAP tells} to {#CAP tells;#LO tells;#LO}, since i d ...
 
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