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  Topic: GMCP Cmud Pro 3.24
cazador

Replies: 5
Views: 7018

PostForum: CMUD Beta Forum   Posted: Thu Dec 30, 2010 5:05 pm   Subject: GMCP Cmud Pro 3.24
For me tu use the vNum to match rooms, do I need to also have one of the automatic step confirmations options set? Or can I use "disable automatic confirmation?"
  Topic: merge or delete a room if room already in mapper when created
cazador

Replies: 5
Views: 2137

PostForum: CMUD General Discussion   Posted: Thu Apr 22, 2010 2:05 pm   Subject: merge or delete a room if room already in mapper when created
Thanks, for all the help. The only thing I could think of was directly access the database and do modifications to it.
I can see this a feature request for an event that would gate the creating of ...
  Topic: merge or delete a room if room already in mapper when created
cazador

Replies: 5
Views: 2137

PostForum: CMUD General Discussion   Posted: Tue Apr 20, 2010 6:58 pm   Subject: merge or delete a room if room already in mapper when created
They aren't stacked. Is there a way to stack them via a script?
  Topic: Pathfinding
cazador

Replies: 6
Views: 2643

PostForum: CMUD General Discussion   Posted: Tue Apr 20, 2010 1:15 pm   Subject: Pathfinding
Someone with a little more database knowledge might be able to speed up the script. The good news, is that once you do this you will never have to do it again. :) Just create any new rooms now that ...
  Topic: merge or delete a room if room already in mapper when created
cazador

Replies: 5
Views: 2137

PostForum: CMUD General Discussion   Posted: Tue Apr 20, 2010 1:31 am   Subject: merge or delete a room if room already in mapper when created
When I create a room, it has a unique vnum given by the mud. By using the onroomcreate event, i can then see if the room has already been created. Is there a way I can delete the room if I have foun ...
  Topic: Pathfinding
cazador

Replies: 6
Views: 2643

PostForum: CMUD General Discussion   Posted: Tue Apr 20, 2010 12:19 am   Subject: Pathfinding
This is off the top of my head so I haven't had a chance to test it. But it should at least get you going.

#call %maplocked( 0)
#SAY Changes to map permitted...
#LOOP %numrooms( ) ...
  Topic: Pathfinding
cazador

Replies: 6
Views: 2643

PostForum: CMUD General Discussion   Posted: Mon Apr 19, 2010 1:44 pm   Subject: Pathfinding
You can go in and programically assign a cost to each room based on color. And then the built in path finding routine would work for you.
  Topic: [cmud 3.16b pro] list variables in pattern match doesn't work
cazador

Replies: 1
Views: 1252

PostForum: CMUD Beta Forum   Posted: Wed Apr 14, 2010 5:19 pm   Subject: [cmud 3.16b pro] list variables in pattern match doesn't work
I have a variable named @t. Which I have 2 items in it. If there is only the "You are surrounded by a windwoven cloak of air." in it it will match that line. If i had a second item 't' it will not ...
  Topic: can't find wait time for slow walking
cazador

Replies: 4
Views: 2210

PostForum: CMUD Beta Forum   Posted: Tue Apr 13, 2010 5:05 pm   Subject: can't find wait time for slow walking
Ah, that would explain my problem. Thanks.
  Topic: can't find wait time for slow walking
cazador

Replies: 4
Views: 2210

PostForum: CMUD Beta Forum   Posted: Tue Apr 13, 2010 4:37 pm   Subject: can't find wait time for slow walking
I set the timeout value in teh slow walking tab to 10,000. But when I do a slow walk it doesn't wait the 10 seconds between rooms.
  Topic: IRE and CMUD
cazador

Replies: 33
Views: 13701

PostForum: CMUD General Discussion   Posted: Tue Apr 13, 2010 2:23 pm   Subject: IRE and CMUD
Should I be storing the mud room vnum in the userint field, or in the vnum field?
  Topic: can't find wait time for slow walking
cazador

Replies: 4
Views: 2210

PostForum: CMUD Beta Forum   Posted: Tue Apr 13, 2010 12:57 pm   Subject: can't find wait time for slow walking
If I remember correctly, there used to be a setting in the map configuration. where you could specify how long to wait between sending each direction to the mud. I can't seem to find it any more. D ...
  Topic: question about userint, ans userstr
cazador

Replies: 2
Views: 1690

PostForum: CMUD Beta Forum   Posted: Sun Apr 11, 2010 1:19 pm   Subject: question about userint, ans userstr
Sorry if this is a RTFM question. I read it, and can't seem to find the right topic.
How do I access the userint, and userstr fields in the mapper, via a command? I have cmud pro
  Topic: room properties feature request
cazador

Replies: 3
Views: 1723

PostForum: CMUD Beta Forum   Posted: Sat Apr 04, 2009 1:48 pm   Subject: room properties feature request
I am glad, that i can be done that way. I just think it would be more intuitive if you could just double click the room number and change it there.
  Topic: room properties feature request
cazador

Replies: 3
Views: 1723

PostForum: CMUD Beta Forum   Posted: Sat Apr 04, 2009 1:41 am   Subject: room properties feature request
I would like to be able to edit the to of an exit in the room properties, by just typing the room number in, instead of having to bring up the spreadsheet to do that.
  Topic: feature requests
cazador

Replies: 2
Views: 1301

PostForum: CMUD Beta Forum   Posted: Wed Apr 01, 2009 12:15 pm   Subject: feature requests
1. zscript to have anonymous functions. This makes it easy to do a call a function like @var[function](params) where function can be a variable. Might be implementable by using lua tables, lua alre ...
  Topic: Help! Want to create a trigger that create substitutions!
cazador

Replies: 18
Views: 5684

PostForum: CMUD Beta Forum   Posted: Wed Apr 01, 2009 12:22 am   Subject: Help! Want to create a trigger that create substitutions!
The #actions are creating new triggers. It might be easier for us to see what you paste the xml code
  Topic: need help with my trigger please.
cazador

Replies: 14
Views: 4393

PostForum: CMUD General Discussion   Posted: Wed Apr 01, 2009 12:08 am   Subject: need help with my trigger please.
sav: I am also working on doing this, if you want you can pm me and we can figure out a way to colaborate more
  Topic: need help with my trigger please.
cazador

Replies: 14
Views: 4393

PostForum: CMUD General Discussion   Posted: Tue Mar 31, 2009 9:08 pm   Subject: need help with my trigger please.

<trigger priority="930" regex="true" id="2">
<pattern>^#K%\d{5}($count:\d{3})($literal:\w{3})($ ...
  Topic: [3.05] Lua error crashes zmud
cazador

Replies: 1
Views: 1102

PostForum: CMUD Beta Forum   Posted: Tue Mar 31, 2009 8:52 pm   Subject: [3.05] Lua error crashes zmud

<func name="process_mips" language="Lua" id="4">
<value>print zs.print(1)</value>
<arglist>$literal, $data</arglist>
</f ...
  Topic: need help with my trigger please.
cazador

Replies: 14
Views: 4393

PostForum: CMUD General Discussion   Posted: Tue Mar 31, 2009 6:34 pm   Subject: need help with my trigger please.
After playing with this. I was able to do a little better job splitting the stuff up with the following code:



<trigger priority="1" regex="true" prompt="true" ...
  Topic: A NEW or CASUAL user's CMUD wishlist.
cazador

Replies: 45
Views: 52357

PostForum: CMUD Beta Forum   Posted: Mon Mar 30, 2009 6:56 pm   Subject: A NEW or CASUAL user's CMUD wishlist.
Figured that was the case :) You have tons of stuff to work on as is. If you want a guinny pig on this let me know
  Topic: [2.37] Trouble matching ansi escape sequences in trigger
cazador

Replies: 4
Views: 1907

PostForum: CMUD General Discussion   Posted: Mon Mar 30, 2009 5:36 pm   Subject: [2.37] Trouble matching ansi escape sequences in trigger
I am trying to get the cmud to use MIPS too .. I wasn't able to figure out how to send the jump command to get it all started. (i.e 3klient #~<version> ) How did you do that?

Thanks in adva ...
  Topic: A NEW or CASUAL user's CMUD wishlist.
cazador

Replies: 45
Views: 52357

PostForum: CMUD Beta Forum   Posted: Mon Mar 30, 2009 5:31 pm   Subject: A NEW or CASUAL user's CMUD wishlist.
I know this is an old topic, but they have made MIPS public. As a new 3k player I would love to see MIPS implemented. Or at least figure out a way where I can use cmud's power to implement it myself ...
  Topic: [3.05]Setting up the mapper
cazador

Replies: 2
Views: 1931

PostForum: CMUD General Discussion   Posted: Sun Mar 29, 2009 2:39 pm   Subject: [3.05]Setting up the mapper
I wrote the mxp script for aardwolf. In 3.05 you need to turn explictly turn on server mxp in the option section to get it to work.

I also was able to get it to work, by getting rid of the tags fo ...
 
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