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  Topic: Trying to use IF statement to complete a recall
bitties

Replies: 2
Views: 2395

PostForum: CMUD General Discussion   Posted: Mon Jun 20, 2022 12:58 am   Subject: Trying to use IF statement to complete a recall
The issue before was the lack of a space between the ) and the {
Thanks for the quick response!
  Topic: Trying to use IF statement to complete a recall
bitties

Replies: 2
Views: 2395

PostForum: CMUD General Discussion   Posted: Sun Jun 19, 2022 11:13 pm   Subject: Trying to use IF statement to complete a recall
Hey All-

I can't seem to get this to work. I'm trying to complete a check to complete a recall.

The plan is to have a variable called "@canrecall", and have it set to 0, and then have certain a ...
  Topic: Best way to map exits that change every repop?
bitties

Replies: 1
Views: 3164

PostForum: CMUD General Discussion   Posted: Tue Apr 09, 2019 12:36 am   Subject: Best way to map exits that change every repop?
Hi All-

Just curious what the best way to map a maze, where the exits change every repop. The mud vnums are 86, 88, 89, 90, and 91 for the maze rooms.

Thanks!
  Topic: 2 mapping questions for CMUD
bitties

Replies: 2
Views: 3993

PostForum: CMUD General Discussion   Posted: Tue Apr 09, 2019 12:34 am   Subject: 2 mapping questions for CMUD
That worked, messed up the exits but still accomplished what I wanted, thank you!
  Topic: 2 mapping questions for CMUD
bitties

Replies: 2
Views: 3993

PostForum: CMUD General Discussion   Posted: Tue Mar 19, 2019 5:57 pm   Subject: 2 mapping questions for CMUD
1st question: After mapping thousands of rooms in the MUD I play, I realized that my automapper room numbers are way different than the muds vnums. Is there any script to set my %roomvnum() to %roomn ...
  Topic: Mapper portals not working right
bitties

Replies: 1
Views: 4499

PostForum: CMUD General Discussion   Posted: Sun Oct 09, 2016 2:36 am   Subject: Mapper portals not working right
Hi there, I've added some portals to my mapper, but they don't seem to be acting correctly. If I'm in the the first city I mapped, the portals work as expected, hold portal, enter portal, and the map ...
  Topic: CMUD Mapper + Area Portals
bitties

Replies: 1
Views: 3797

PostForum: CMUD General Discussion   Posted: Fri Jan 30, 2015 8:06 am   Subject: CMUD Mapper + Area Portals
Is it possible to incorporate area portals that can be used from every room into the mapper? I have about 5 area portals for direct access to the zones, which would cut down on my walk timers, but I ...
  Topic: CMUD Mapper
bitties

Replies: 2
Views: 4915

PostForum: CMUD General Discussion   Posted: Fri Jan 30, 2015 8:05 am   Subject: CMUD Mapper
Thanks, that did it!
  Topic: CMUD Mapper
bitties

Replies: 2
Views: 4915

PostForum: CMUD General Discussion   Posted: Wed Jan 21, 2015 8:01 am   Subject: CMUD Mapper
Hi all-

I'm trying to map a custom exit, the exit is three words long. I can't seem to get the mapping program to link the two rooms.

I've tried using #DIR, but it doesn't seem to work.

#DI ...
  Topic: CMUD error
bitties

Replies: 1
Views: 3519

PostForum: CMUD General Discussion   Posted: Mon Jul 25, 2011 2:16 pm   Subject: CMUD error
Hi everyone,

I get a CMUD.exe error, Access violation at address 00875C49 in module 'cMUD.exe'. Read of address 0000000.

It only happens when I try to connect to 1 or my current 2 MUDs. I'm alm ...
  Topic: Advanced CMUD Mapper issue
bitties

Replies: 21
Views: 28618

PostForum: CMUD General Discussion   Posted: Sat Jul 09, 2011 11:23 pm   Subject: Advanced CMUD Mapper issue
I have a separate question and hopefully this is an easy question.

I have a portal room in the mud, each portal goes to a different zone. I use #TE <zone name> to enter the zone. The only p ...
  Topic: Advanced CMUD Mapper issue
bitties

Replies: 21
Views: 28618

PostForum: CMUD General Discussion   Posted: Sat Jul 09, 2011 9:20 pm   Subject: Advanced CMUD Mapper issue
If you remove the #te, the mapper's position might not update...

Hey Daern-

While that is true Daern, the problem I am having is that the trigger never fires. I try to have it go in the directi ...
  Topic: Advanced CMUD Mapper issue
bitties

Replies: 21
Views: 28618

PostForum: CMUD General Discussion   Posted: Thu Jul 07, 2011 2:37 pm   Subject: Advanced CMUD Mapper issue
<trigger type="Command Input" priority="5840" copy="yes">
<pattern>push button</pattern>
<value>#waitfor {The elevator door ...
  Topic: Advanced CMUD Mapper issue
bitties

Replies: 21
Views: 28618

PostForum: CMUD General Discussion   Posted: Thu Jul 07, 2011 1:01 am   Subject: Advanced CMUD Mapper issue
To make the room triggers I right click on the room I want to make triggers for, then click on properties. When the Room Properties box pops up click on the tab with the pistol icon, then click on th ...
  Topic: Advanced CMUD Mapper issue
bitties

Replies: 21
Views: 28618

PostForum: CMUD General Discussion   Posted: Wed Jul 06, 2011 7:20 pm   Subject: Advanced CMUD Mapper issue
go to the room you want to be recall and make sure it's selected. Choose Set Recall Location from the Actions menu in the mapper window. Make an alias or oninput trigger for the recall command and u ...
  Topic: Advanced CMUD Mapper issue
bitties

Replies: 21
Views: 28618

PostForum: CMUD General Discussion   Posted: Wed Jul 06, 2011 12:10 am   Subject: Advanced CMUD Mapper issue
Thanks guys! I'm going to make those changes tonight and let you know the results.

Thanks again!

-Bitties

It worked! Thanks for the help guys!

Now, I have what is probably a very simple ...
  Topic: Advanced CMUD Mapper issue
bitties

Replies: 21
Views: 28618

PostForum: CMUD General Discussion   Posted: Tue Jul 05, 2011 8:45 pm   Subject: Advanced CMUD Mapper issue
Thanks guys! I'm going to make those changes tonight and let you know the results.

Thanks again!

-Bitties
  Topic: Advanced CMUD Mapper issue
bitties

Replies: 21
Views: 28618

PostForum: CMUD General Discussion   Posted: Tue Jul 05, 2011 8:14 pm   Subject: Advanced CMUD Mapper issue
Wow, that is really awesome. Thank you for posting that. Instead of using #waitfor like you do, I just through in an random number, yours makes way more sense. When you create this, you don't use t ...
  Topic: Advanced CMUD Mapper issue
bitties

Replies: 21
Views: 28618

PostForum: CMUD General Discussion   Posted: Tue Jul 05, 2011 6:33 pm   Subject: Advanced CMUD Mapper issue
I've run into an elevator system before myself. The way I handled it if I remember correctly was I set up a command input trigger that would fire when I selected the floor. A #waitfor in the trigger ...
  Topic: Advanced CMUD Mapper issue
bitties

Replies: 21
Views: 28618

PostForum: CMUD General Discussion   Posted: Tue Jul 05, 2011 5:09 pm   Subject: Advanced CMUD Mapper issue
redefine it to NW or SW if those exits arent already taken, the jst but the actuaally west command in the name field

Hey Shalimar-

I tried that, I don't think the directions matter, I tried usin ...
  Topic: Advanced CMUD Mapper issue
bitties

Replies: 21
Views: 28618

PostForum: CMUD General Discussion   Posted: Tue Jul 05, 2011 3:00 pm   Subject: Advanced CMUD Mapper issue
Hi All!

I've been working with the CMUD mapper for a few days now and it's been working great! But I have found one issue that has me stuck.
The MUD I play on has an elevator system that some zon ...
  Topic: CMUD mapper
bitties

Replies: 5
Views: 8540

PostForum: CMUD General Discussion   Posted: Mon Jul 04, 2011 5:09 pm   Subject: CMUD mapper
I think I got it Daern,

Thank you so much for your help, it works flawlessly.

Thank you thank you thank you!

-Bitties
  Topic: CMUD mapper
bitties

Replies: 5
Views: 8540

PostForum: CMUD General Discussion   Posted: Mon Jul 04, 2011 4:55 pm   Subject: CMUD mapper
The name field has nothing to do with doors, it's for non-standard exits, like 'enter portal'. You could remove the door and set the name field to open steel;south, it should work, but the door field ...
  Topic: CMUD mapper
bitties

Replies: 5
Views: 8540

PostForum: CMUD General Discussion   Posted: Mon Jul 04, 2011 3:12 pm   Subject: CMUD mapper
instead of adding a door, (which cmud things requires opening)
just edit the name property (which is used for special exits)
the label aspect is mostly for when a room leads to another zone and you ...
  Topic: CMUD mapper
bitties

Replies: 5
Views: 8540

PostForum: CMUD General Discussion   Posted: Mon Jul 04, 2011 1:31 pm   Subject: CMUD mapper
Hi all,

I just downloaded the trial version of CMUD, and I've been trying it out on the MUD I play. It was going pretty well until I found a non-standard door. The door name is Steel, and it runs ...
 
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