Author |
Message |
Topic: Command for Trigger/Class Enabled/Disabled |
biocdkt
Replies: 1
Views: 3393
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Forum: zMUD General Discussion Posted: Sun Jan 23, 2005 7:09 am Subject: Command for Trigger/Class Enabled/Disabled |
Is there a function or command that calls to see if a trigger or class is enabled? I.E....
#IF (%classEnabled=1) {say This script is ready to go} {say this script is turned off for your protection ... |
Topic: #CO |
biocdkt
Replies: 1
Views: 3067
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Forum: zMUD General Discussion Posted: Sun Aug 24, 2003 2:40 am Subject: #CO |
I know the basic #CO blue or pink or what ever colors. But every color has it's brighter color (i.e. typically on a mud it'll be "b" for dim blue and "B" for bright blue). How does zmud determine th ... |
Topic: Clear screen |
biocdkt
Replies: 6
Views: 7560
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Forum: zMUD General Discussion Posted: Sun Aug 24, 2003 2:19 am Subject: Clear screen |
In cause you haven't, I would start with the mud admins.
If you can figure out what the mud is doing to clear your buffer, then maybe you can figure out a way to bypass it.
Since I know the host can ... |
Topic: multi line patterns?? |
biocdkt
Replies: 1
Views: 3073
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Forum: zMUD General Discussion Posted: Sun Aug 24, 2003 2:09 am Subject: multi line patterns?? |
On this mud there are two #CR at every tick that looks like...
<75hp 146m 130mv>
<75hp 146m 130mv>
Is there a way to keep track of these ticks as if the tick return was...
<75h ... |
Topic: Brute Force Door Script |
biocdkt
Replies: 3
Views: 4758
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Forum: zMUD General Discussion Posted: Sat Aug 09, 2003 4:19 am Subject: Brute Force Door Script |
lol, didn't think about that time thing :) hehe
ty for the info. I think I'll try the dictionary idea. |
Topic: script looping |
biocdkt
Replies: 2
Views: 4179
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Forum: zMUD General Discussion Posted: Fri Aug 08, 2003 11:40 pm Subject: script looping |
Some doors on the mud I play don't echo with the door name when you "bump" into them. So I am making a script that finds the door name using a brute force technique. It starts with "a" then goes to ... |
Topic: script looping |
biocdkt
Replies: 2
Views: 4179
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Forum: zMUD General Discussion Posted: Fri Aug 08, 2003 6:43 pm Subject: script looping |
How do I keep zmud from stopping endless loops?
I have one that I want to be endless (I have a #WA in there so it doesn't get carried away). |
Topic: Brute Force Door Script |
biocdkt
Replies: 3
Views: 4758
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Forum: zMUD General Discussion Posted: Fri Aug 08, 2003 8:27 am Subject: Brute Force Door Script |
Trying to find a door name, that's hidden from echos by "bumping" into the wall where the door is.
Thinking about starting script with "open @scriptBruteForceDoor"
Where at the starting of the scrip ... |
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