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  Topic: clarification of multiline trigger
bebamedo

Replies: 4
Views: 7485

PostForum: zMUD General Discussion   Posted: Sat Jun 25, 2011 6:30 pm   Subject: step up
Ok, I successfully importet text below:

#CLASS {Combat/Enemy/afflictions/triggers/anorexia}
#ALIAS anorexiaon {eanorexia=1}
#ALIAS anorexiaoff {eanorexia=0}
#ALIAS eatingafflicionchecker {#IF (@ ...
  Topic: clarification of multiline trigger
bebamedo

Replies: 4
Views: 7485

PostForum: zMUD General Discussion   Posted: Sat Jun 25, 2011 11:29 am   Subject: clarification of multiline trigger
What I want to do:

if I receive pattern1, I want my ZMUD look if the next line is pattern2. If it is execute alias command, otherwise no. Now help on net says

#TRIGGER {Pattern1} {}
#COND {Patt ...
  Topic: order of firing of triggers
bebamedo

Replies: 2
Views: 4605

PostForum: zMUD General Discussion   Posted: Tue Apr 06, 2010 6:58 am   Subject: order of firing of triggers
Thanks MattLofton
  Topic: order of firing of triggers
bebamedo

Replies: 2
Views: 4605

PostForum: zMUD General Discussion   Posted: Mon Apr 05, 2010 9:43 pm   Subject: order of firing of triggers
Just a plea for explanation on the order of firing of triggers.
Lets say I have following structure

#TRIGGER BASIC
FOLDER A
#TRIGGER 1
SUBFOLDER A1
#TRIGGER 2
FOLDER B
# ...
  Topic: Simple Healing Trigger help
bebamedo

Replies: 3
Views: 5781

PostForum: zMUD General Discussion   Posted: Sat Feb 13, 2010 9:55 pm   Subject: Simple Healing Trigger help
try this:
#TRIGGER {HPS: (%d)~% CPS: 100(%d)~% ER: (%d) Eaten: (%d)~% Power: (%d)} {#VAR HPS %1;#VAR CPS %2;#IF (CPS < 50) {bla bla}......}

if ~ doesn't do the trick, try \
  Topic: I am Having trouble with my #IF alias
bebamedo

Replies: 5
Views: 7319

PostForum: zMUD General Discussion   Posted: Mon Feb 01, 2010 7:21 pm   Subject: I am Having trouble with my #IF alias
if I am not mistaken the first line needs to be written with empty spaces before and after "="sign

#if (@stance = 0) {scs}
  Topic: need advice on how to be faster than balance catching
bebamedo

Replies: 2
Views: 5633

PostForum: zMUD General Discussion   Posted: Thu Jan 14, 2010 8:30 pm   Subject: need advice on how to be faster than balance catching
ok, I need to edit my macro a bit.
This is the right macro: garrote @tar;#ALARM +2.800 {garrote @tar}

Now, I tried alarm values from 2.000-3.000 with some or no effect. My ZMud is doing close to a ...
  Topic: need advice on how to be faster than balance catching
bebamedo

Replies: 2
Views: 5633

PostForum: zMUD General Discussion   Posted: Wed Jan 13, 2010 11:01 pm   Subject: need advice on how to be faster than balance catching
Greetings. I'm asking for advice if coding that is worth the time. Now the question for you gurus is actually, is it worth it to try to supersede it or just stick with balance catching? Below are line ...
  Topic: unable to use mapper in ZMuD
bebamedo

Replies: 0
Views: 2737

PostForum: zMUD General Discussion   Posted: Thu Jun 19, 2008 6:43 pm   Subject: unable to use mapper in ZMuD
I simply can not use mapper in Zmud. When i press button for activating the mapper i get:

"Could not find file 'C:\Program Files\zMUD\Imperian\Imperian.moji setingi kot Saboteur.mdd.

I tried to ...
  Topic: problems with importing
bebamedo

Replies: 4
Views: 6134

PostForum: zMUD General Discussion   Posted: Wed Apr 23, 2008 3:40 pm   Subject: problems with importing
nevermind, i got the mistake. One abundant { in lines above. Thanks for interest though
  Topic: what is quicker?
bebamedo

Replies: 4
Views: 8171

PostForum: zMUD General Discussion   Posted: Wed Apr 23, 2008 3:11 pm   Subject: what is quicker?
I think i heard a discussions once on what is faster:

To make alias or simply write actions in response to trigger?

example:

#TRIGGER {A} {do a;do b;do c;#VAR blabla 1}

or

#ALIAS alias ...
  Topic: problems with importing
bebamedo

Replies: 4
Views: 6134

PostForum: zMUD General Discussion   Posted: Wed Apr 23, 2008 3:08 pm   Subject: problems with importing
here are 3 of those folders
#CLASS {Advanced_Healing/Paranoia}
#TRIGGER {^paranoid.$} {#IF ((@illusiondef = 0) AND (@diaggnosing)) {#VAR Advanced_Healing/Affliction/wormwood/Paranoia 1;#ADD Advanced ...
  Topic: problems with importing
bebamedo

Replies: 4
Views: 6134

PostForum: zMUD General Discussion   Posted: Tue Apr 22, 2008 6:35 pm   Subject: problems with importing
A question about importing.
I have a notpade file with healing system in it. Now when i import it, for some reason 4 folders do not want to import. If i copy those 4 folders in new folder and import ...
  Topic: problems with %pos command
bebamedo

Replies: 3
Views: 5448

PostForum: zMUD General Discussion   Posted: Wed Mar 26, 2008 5:38 pm   Subject: problems with %pos command
That works wonderfully!!!
Thanks MattLofton
  Topic: problems with %pos command
bebamedo

Replies: 3
Views: 5448

PostForum: zMUD General Discussion   Posted: Tue Mar 25, 2008 9:35 pm   Subject: problems with %pos command
correction to above trigger.
I found out that basic mistake is catching of letters and making statuslist variables. When prompt is full (like <eb pdb>), all ok. But when i get prompt with - sig ...
  Topic: problems with %pos command
bebamedo

Replies: 3
Views: 5448

PostForum: zMUD General Discussion   Posted: Mon Mar 24, 2008 6:58 pm   Subject: problems with %pos command
Greets.
For some reason second half of my trigger si working ok, and the first not.
Here is trigger in full:
#TRIGGER {H:(%d) M:(%d) E:(%d) W:(%d) <(%w) (%w)>} {#VAR Advanced_Healing/prompt_s ...
  Topic: problems with cathcing numbers
bebamedo

Replies: 3
Views: 4793

PostForum: zMUD General Discussion   Posted: Sat Feb 16, 2008 5:47 pm   Subject: problems with cathcing numbers
Thanks charneus, your's works like a charm
  Topic: problems with cathcing numbers
bebamedo

Replies: 3
Views: 4793

PostForum: zMUD General Discussion   Posted: Sat Feb 16, 2008 11:59 am   Subject: problems with cathcing numbers
I'm trying to catch certain number from my log.
Example

Material We Buy At Stock We Sell At
Ore - 49 50 gp
Rock ...
  Topic: problems wirth reset command
bebamedo

Replies: 2
Views: 4186

PostForum: zMUD General Discussion   Posted: Fri Oct 05, 2007 8:55 pm   Subject: problems wirth reset command
Thanks for the blank window tip. I found out the problem. Example up worked fine. So i compared to stuff i have.
I was trying to reset subordinate folder, like #RES EXAMPLE/BLA for class to be reset ...
  Topic: problems wirth reset command
bebamedo

Replies: 2
Views: 4186

PostForum: zMUD General Discussion   Posted: Fri Oct 05, 2007 3:45 am   Subject: problems wirth reset command
i use #RESET command to reset values only in certain folders, like following example

#CLASS {EXAMPLE}
#VAR A {0} {0}
#VAR B {0} {0}
#VAR B {0} {0}
#CLASS 0

Now, my problem is that with comma ...
  Topic: matching of string variables
bebamedo

Replies: 1
Views: 2990

PostForum: zMUD General Discussion   Posted: Sat Sep 22, 2007 2:50 pm   Subject: matching of string variables
I have problem with matching 2 values of 2 string variables. Here is trigger:
#TRIGGER {(%w)'s body ceases to move as his body stiffens into paralysis.} {#VAR Combat/Enemy/afflictions/a %1;#IF (@tar ...
  Topic: explanation on effect of trigger needed
bebamedo

Replies: 1
Views: 2856

PostForum: zMUD General Discussion   Posted: Sat Jul 14, 2007 3:06 am   Subject: explanation on effect of trigger needed
ok, i made following trigger:
#TRIGGER {H:(%d) M:(%d) E:(%d) W:(%d) <(*)>} {#IF %pos( "e", %5) {#VAR Advanced_Healing/equilibrium 1} {#VAR Advanced_Healing/equilibrium 0};#IF %pos( "b", %5) {# ...
  Topic: illusion part of script does not work
bebamedo

Replies: 2
Views: 4497

PostForum: zMUD General Discussion   Posted: Sat Jul 14, 2007 2:23 am   Subject: illusion part of script does not work
heh, script is ok, the problem was in another script
  Topic: illusion part of script does not work
bebamedo

Replies: 2
Views: 4497

PostForum: zMUD General Discussion   Posted: Mon Jul 09, 2007 4:17 am   Subject: illusion part of script does not work
eh, problem is in ALIAS dstabalias
  Topic: illusion part of script does not work
bebamedo

Replies: 2
Views: 4497

PostForum: zMUD General Discussion   Posted: Mon Jul 09, 2007 4:00 am   Subject: illusion part of script does not work
hello.
here is my script for doublestabing and illusioning. Now, envenom and dstab part works without problems. But illusioninig part does not produce illuissons in order it is suppose to. it stucks ...
 
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