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  Topic: [2.35 Pro] CMUD line wrapping and #GAG/#SUB
asira

Replies: 6
Views: 9527

PostForum: CMUD Beta Forum   Posted: Tue Aug 19, 2008 9:23 pm   Subject: [2.35 Pro] CMUD line wrapping and #GAG/#SUB
It looks very much as though both triggers are experiencing the same problem independently, however they do occaisionally overlap. If I disable one of the triggers then most of the time the sub that ...
  Topic: [2.35 Pro] CMUD line wrapping and #GAG/#SUB
asira

Replies: 6
Views: 9527

PostForum: CMUD Beta Forum   Posted: Tue Aug 19, 2008 1:40 am   Subject: [2.35 Pro] CMUD line wrapping and #GAG/#SUB
Still happens in 2.36 unfortunately.

Output from the script debugger window:
| d Lusterni |[1] Lusternia Comline : stopped
11.140 | ---
0.0011 | c Lusterni |[1] Lust ...
  Topic: [2.35 Pro] CMUD line wrapping and #GAG/#SUB
asira

Replies: 6
Views: 9527

PostForum: CMUD Beta Forum   Posted: Sat Aug 16, 2008 3:56 pm   Subject: [2.35 Pro] CMUD line wrapping and #GAG/#SUB
(I can't directly paste into the forum, because either the code segment or my broswer eats the mxp tags, but with a space added at the start of the tag everything seems ok.)

I have several triggers ...
  Topic: [2.35 Pro] CMUD line wrapping and #GAG/#SUB
asira

Replies: 6
Views: 9527

PostForum: CMUD Beta Forum   Posted: Wed Aug 13, 2008 11:50 pm   Subject: [2.35 Pro] CMUD line wrapping and #GAG/#SUB
I've encountered a couple of problems that seem to be related to the way CMUD line wraps text when first received.

First, the following code from a trigger:
if (%regex(%line(1),&qu ...
  Topic: [1.31] Save Changes working incorrectly?
asira

Replies: 10
Views: 12755

PostForum: CMUD Beta Forum   Posted: Tue May 08, 2007 9:09 pm   Subject: [1.31] Save Changes working incorrectly?
I have also encountered this myself and it still exists in 1.33

Whenever a setting fires (I encounter it most often with channel related triggers), it prevents the save changes button working corre ...
  Topic: [1.24] Interesting magic window
asira

Replies: 7
Views: 12203

PostForum: CMUD Beta Forum   Posted: Sun Dec 31, 2006 3:02 pm   Subject: [1.24] Interesting magic window
I sometimes get the same error window in Lusternia, particularly when I am looking at long help files.

The error window is (I think) created by CMUD (or ZMUD) to warn you that there is a problem w ...
  Topic: [1.22] URGENT: Triggers being blanked out
asira

Replies: 3
Views: 5232

PostForum: CMUD Beta Forum   Posted: Sun Dec 10, 2006 8:19 pm   Subject: [1.22] URGENT: Triggers being blanked out
Marked as urgent because this can lead to triggers being deleted.

The following steps consistently causes my triggers to be blanked out (i.e. nothing in pattern, script or ID) which, if you click o ...
  Topic: [1.15] Minor bugs.
asira

Replies: 2
Views: 4836

PostForum: CMUD Beta Forum   Posted: Sun Nov 12, 2006 10:40 pm   Subject: [1.15] Minor bugs.
The output of %time is a string, which evalatues to 0 for the mathematical calculations. To fix this you need to covert it to a number before the maths, using something along the lines of this:(&# ...
  Topic: [1.10] Using @var.%1 with #ADD
asira

Replies: 4
Views: 7221

PostForum: CMUD Beta Forum   Posted: Sat Oct 21, 2006 12:36 am   Subject: [1.10] Using @var.%1 with #ADD
That could be condensed into a single line, something along the lines of: #addkey countvar %1 (@countvar.%1 + 1)
Or if you actually need to use the count result elsewhere (in the same alias): ...
  Topic: [1.09] Trouble comparing integers
asira

Replies: 5
Views: 5288

PostForum: CMUD Beta Forum   Posted: Sun Oct 08, 2006 5:41 pm   Subject: [1.09] Trouble comparing integers
Autotyping was probably treating it as a string value, which would evaluate as 0 when converted to an integer for the comparison, hence it wasn't working correctly for either alias.
  Topic: New feature for #IF and #WHILE commands
asira

Replies: 18
Views: 16564

PostForum: CMUD Beta Forum   Posted: Fri Sep 29, 2006 8:28 pm   Subject: New feature for #IF and #WHILE commands
There appears to be a somewhat interesting side effect of this, the %i variables take account of all if and loop statements involved above it, which can potentially cause problems. To demonstrate cons ...
  Topic: [1.07] Trigger Types
asira

Replies: 6
Views: 6303

PostForum: CMUD Beta Forum   Posted: Sun Sep 24, 2006 10:13 am   Subject: [1.07] Trigger Types
I've had my autolog triggers stop working because the trigger on prompt has been removed, and other triggers have had the regex option removed, but these all seem to work as long as I put the appropri ...
  Topic: Character name variable
asira

Replies: 4
Views: 6324

PostForum: CMUD Beta Forum   Posted: Tue Aug 15, 2006 8:21 am   Subject: Character name variable
In ZMud, it was possible to use the %char variable to get the name of the current character. I can't get this to work in CMud however. Am I missing something obvious or is the compiler confusing it wi ...
  Topic: [1.03] Color triggers
asira

Replies: 0
Views: 3379

PostForum: CMUD Beta Forum   Posted: Wed Jul 19, 2006 5:40 am   Subject: [1.03] Color triggers
I'm not sure if this is a bug or simply the way my mud sends the color codes, but I can't get a trigger to match on any of the "bright" line colors. Has anyone else found had any problems with this?
  Topic: [1.02] Trigger Options
asira

Replies: 4
Views: 7118

PostForum: CMUD Beta Forum   Posted: Tue Jul 18, 2006 7:56 pm   Subject: [1.02] Trigger Options
All of these problems were present in 1.01 (I did a quick reinstall to check), so it doesn't seem to be the bug fixes that caused this.
  Topic: [1.02] Trigger Options
asira

Replies: 4
Views: 7118

PostForum: CMUD Beta Forum   Posted: Tue Jul 18, 2006 7:00 pm   Subject: [1.02] Trigger Options
This problem affects the trigger type (unless the trigger is a sub-trigger, then it will save some types), the regex option and everything on the tigger options page except, for some strange reason, t ...
  Topic: [1.02] #NOOP
asira

Replies: 3
Views: 5312

PostForum: CMUD Beta Forum   Posted: Tue Jul 18, 2006 6:46 am   Subject: [1.02] #NOOP
Came across this same error when using #GAG (without parameters) from the command line as well, immediate crash (access violation) with no chance to feedback.
  Topic: Status Windows and Child Windows
asira

Replies: 11
Views: 13586

PostForum: CMUD Beta Forum   Posted: Thu Jun 15, 2006 8:26 am   Subject: Status Windows and Child Windows
There are a couple of work arounds until this gets fixed. You can simply turn off triggers for the child window, to stop it parsing the text at all, or you can make certain the text received by the ch ...
  Topic: Windows and Packages...Chicken vs Egg?
asira

Replies: 16
Views: 32958

PostForum: CMUD Beta Forum   Posted: Thu May 18, 2006 7:20 pm   Subject: Windows and Packages...Chicken vs Egg?
I may be missing something obvious, but taking Rainchilds OO analogy and turning into something a bit more CMUD-like...

Why not simply treat the child windows as a UI component in the same way that ...
  Topic: Packages, atconnect and detecting existence
asira

Replies: 2
Views: 8375

PostForum: CMUD Beta Forum   Posted: Sun Feb 19, 2006 4:00 am   Subject: Packages, atconnect and detecting existence
I have two questions about packages:

Given the move to the package system a global atconnect or atdisconnect won't work, so how will packages handle setting stuff up on connection?
Will it be po ...
 
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