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  Topic: Trigger
arnaudmol

Replies: 5
Views: 5137

PostForum: zMUD General Discussion   Posted: Sat Jul 10, 2004 6:24 pm   Subject: Trigger
Yep, works now. Thanks.
  Topic: Trigger
arnaudmol

Replies: 5
Views: 5137

PostForum: zMUD General Discussion   Posted: Sat Jul 10, 2004 3:41 pm   Subject: Trigger
The 1st one works, but the 2nd at the 1st trigger i get an error:

F1={#exec {rm @weapon%cr flee}}
^ syntax error

?
  Topic: Trigger
arnaudmol

Replies: 5
Views: 5137

PostForum: zMUD General Discussion   Posted: Sat Jul 10, 2004 3:23 pm   Subject: Trigger
ohhh thx :)
  Topic: Trigger
arnaudmol

Replies: 5
Views: 5137

PostForum: zMUD General Discussion   Posted: Sat Jul 10, 2004 1:18 pm   Subject: Trigger
Hello,

I got 2 questions.
The first one is:
I want to attack a creature with a game with my weapon and a spell.
For example i want to attack a shopper. then i have to type k sh;c fb sh. But i wo ...
  Topic: Time trigger
arnaudmol

Replies: 5
Views: 7316

PostForum: zMUD General Discussion   Posted: Tue Jan 20, 2004 4:41 pm   Subject: Time trigger
Great.. the alarms one works.. thanks a lot
  Topic: Time trigger
arnaudmol

Replies: 5
Views: 7316

PostForum: zMUD General Discussion   Posted: Tue Jan 20, 2004 4:36 pm   Subject: Time trigger
i'll go try it. i'll let you hear if it works
  Topic: Time trigger
arnaudmol

Replies: 5
Views: 7316

PostForum: zMUD General Discussion   Posted: Tue Jan 20, 2004 4:03 pm   Subject: Time trigger
also a trigger or something that would send search every 10 sec is also good
  Topic: Time trigger
arnaudmol

Replies: 5
Views: 7316

PostForum: zMUD General Discussion   Posted: Tue Jan 20, 2004 3:53 pm   Subject: Time trigger
hello everybody,

i want to make a trigger that has a delay for about 9 secs after the trigger should be activated.. let me give an example.

a search trigger:

you didn't find anything
&l ...
 
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