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  Topic: (2.37) #query broken?
ardwick

Replies: 5
Views: 11831

PostForum: CMUD General Discussion   Posted: Fri Oct 31, 2008 10:58 pm   Subject: (2.37) #query broken?
The quotations fixed the scripts. Thanks.
  Topic: (2.37) #query broken?
ardwick

Replies: 5
Views: 11831

PostForum: CMUD General Discussion   Posted: Fri Oct 31, 2008 4:21 am   Subject: (2.37) #query broken?
After even more investigation, I just simply can't get a #query to work at all. Even querying the database on the command line doesn't work. #dbget works and some of my other scripts that have use % ...
  Topic: (2.37) #query broken?
ardwick

Replies: 5
Views: 11831

PostForum: CMUD General Discussion   Posted: Fri Oct 31, 2008 3:34 am   Subject: (2.37) #query broken?
This is a code snippet of the default of a #switch statement. I've debugged the code the best I could down to this point where
it just fails.

As you'll see, I have #echo statements on either side ...
  Topic: OK, Zugg has left the building
ardwick

Replies: 6
Views: 7847

PostForum: CMUD Beta Forum   Posted: Sat Dec 15, 2007 6:40 am   Subject: OK, Zugg has left the building
I'm really not surprised that you're feeling burnt out - two months of fairly manic work getting 2.0 done, then another four of perpetual manic bugfixing would do that to anyone. Have a nice trip to w ...
  Topic: [2.17]Paths not parsing.
ardwick

Replies: 3
Views: 6373

PostForum: CMUD Beta Forum   Posted: Sat Dec 15, 2007 6:38 am   Subject: [2.17]Paths not parsing.
Make sure the English Directions package is loaded and enabled for your session. I'm not getting any speedwalk problems here.

I'm pretty sure the package was enabled. I ended up reverting back to ...
  Topic: [2.17]Paths not parsing.
ardwick

Replies: 3
Views: 6373

PostForum: CMUD Beta Forum   Posted: Fri Dec 14, 2007 7:25 pm   Subject: [2.17]Paths not parsing.
Make sure the English Directions package is loaded and enabled for your session. I'm not getting any speedwalk problems here.

I'm pretty sure the package was enabled. I ended up reverting back to ...
  Topic: [2.17]Paths not parsing.
ardwick

Replies: 3
Views: 6373

PostForum: CMUD Beta Forum   Posted: Thu Dec 13, 2007 11:21 pm   Subject: [2.17]Paths not parsing.
I have an alias: Home

It is: spell rec tesuit;.tesuitjsr

The tesuitjsr Path is:

2w2nen(get key @other_container;unlock trapdoor;open trapdoor)d(close trapdoor;lock trapdoor;put key @other_con ...
  Topic: A Critical test is needed for the 2.17 Public version!
ardwick

Replies: 4
Views: 5941

PostForum: CMUD Beta Forum   Posted: Thu Dec 13, 2007 8:49 pm   Subject: Re: A Critical test is needed for the 2.17 Public version!
Several months ago, some people were having trouble with editing in text boxes in CMUD. Using Backspace would not erase text, causing text to overwrite itself. We track this down to a problem with t ...
  Topic: [2.16] Attaching Existing Triggers to newly created things.
ardwick

Replies: 2
Views: 5242

PostForum: CMUD Beta Forum   Posted: Wed Dec 12, 2007 4:47 pm   Subject: [2.16] Attaching Existing Triggers to newly created things.
I you have a *.PKG file where this happens consistently, please email it to me along with the procedure to reproduce it. It sounds like something is wrong with your package. I cannot reproduce this ...
  Topic: [2.16] Attaching Existing Triggers to newly created things.
ardwick

Replies: 2
Views: 5242

PostForum: CMUD Beta Forum   Posted: Fri Dec 07, 2007 10:21 pm   Subject: [2.16] Attaching Existing Triggers to newly created things.
This has happen a few times already in this version. I create a window or a new variable or whatever new thing I want to create.
Somehow the editor is taking a pre-existing trigger (All the ones I'v ...
  Topic: [2.14] Alarms not firing.......sometimes.
ardwick

Replies: 5
Views: 8803

PostForum: CMUD Beta Forum   Posted: Fri Dec 07, 2007 2:57 pm   Subject: [2.14] Alarms not firing.......sometimes.
Loaded up 2.15 yesterday and played pretty much all evening last night. This issue did not
happen once last night. It fired every time I started combat as it is currently coded.

Of course, in pr ...
  Topic: [2.15] 2 bugs with the help window
ardwick

Replies: 3
Views: 5396

PostForum: CMUD Beta Forum   Posted: Thu Dec 06, 2007 9:20 pm   Subject: [2.15] 2 bugs with the help window
Ok. 2 distinct bugs with the help.
1. #command fails when searching results in a crash

2. Continuing the application from the crash item 1 doesn't clear the search field. Hitting X on the search ...
  Topic: Button Question
ardwick

Replies: 6
Views: 7238

PostForum: CMUD Beta Forum   Posted: Thu Dec 06, 2007 7:33 pm   Subject: Button Question
That's what I just said.

It is "backwards". When you press the button you are doing two things. Changing the state of the button and executing a script for the state you are in.
So yes, if you c ...
  Topic: [2.14] Alarms not firing.......sometimes.
ardwick

Replies: 5
Views: 8803

PostForum: CMUD Beta Forum   Posted: Thu Dec 06, 2007 6:49 pm   Subject: [2.14] Alarms not firing.......sometimes.
I can explain at least one part as not a bug.Before I'd start the fight and my first attack would come 4 seconds after the fight
started. Now, when the alarm is located in the class, I'll start a fi ...
  Topic: [2.14] Alarms not firing.......sometimes.
ardwick

Replies: 5
Views: 8803

PostForum: CMUD Beta Forum   Posted: Thu Dec 06, 2007 4:40 pm   Subject: [2.14] Alarms not firing.......sometimes.
Hmm, will try using #sus/#resume and see if that resolves this issue.

Still not sure why sometimes CMUD skips the turning on of the alarm when told to.
Never misses turning it off, just turning it ...
  Topic: [2.14] Alarms not firing.......sometimes.
ardwick

Replies: 5
Views: 8803

PostForum: CMUD Beta Forum   Posted: Thu Dec 06, 2007 4:29 pm   Subject: [2.14] Alarms not firing.......sometimes.
To start combat I use an alias.

Within that alias I have a few commands:

- Turn off a class with triggers used to start a fight
- turn on my combat alarm
- an alias to calculate fight start ti ...
  Topic: #query and local variables
ardwick

Replies: 2
Views: 5261

PostForum: CMUD Beta Forum   Posted: Wed Dec 05, 2007 3:14 pm   Subject: #query and local variables
The #QUERY command takes a string argument that is used to create a database filter. So you'd need to construct it like this:

#query %concat("(&mob_level >= ",$low,") && (&mob_l ...
  Topic: #query and local variables
ardwick

Replies: 2
Views: 5261

PostForum: CMUD Beta Forum   Posted: Tue Dec 04, 2007 7:06 pm   Subject: #query and local variables
I've been trying to clean up all my variables and use local variables where I can.
I noticed that when I changed my #query commands from regular variables to
local variables, I no longer get any hit ...
  Topic: [2.14a] Read only session.
ardwick

Replies: 7
Views: 7947

PostForum: CMUD Beta Forum   Posted: Tue Dec 04, 2007 5:35 pm   Subject: [2.14a] Read only session.
Um yeah this is the oddest bug ever. I had been using 2.14a for awhile but suddenly every time I try to do a search using View and Find it keeps saying the package is read only most of the time. Somet ...
  Topic: [2.13 - 2.14a] Button states wiped out from the package
ardwick

Replies: 25
Views: 24076

PostForum: CMUD Beta Forum   Posted: Mon Dec 03, 2007 6:36 pm   Subject: Re: [2.13 - 2.14a] Button states wiped out from the package
My button states have not come over perfectly clean either. However, they all work properly and when you are in your main window and click a multi-state
button, the drop down list shows everything c ...
  Topic: [2.13] Loaded CMUD Beta Today
ardwick

Replies: 8
Views: 11068

PostForum: CMUD Beta Forum   Posted: Fri Nov 30, 2007 7:00 pm   Subject: [2.13] Loaded CMUD Beta Today
I think this is the same as the

I think it is the same. Unfortunately, I didn't see that thread until after I first mentioned it here.

Those threads never seem to jump out at you until after y ...
  Topic: [2.13] Loaded CMUD Beta Today
ardwick

Replies: 8
Views: 11068

PostForum: CMUD Beta Forum   Posted: Fri Nov 30, 2007 6:21 pm   Subject: [2.13] Loaded CMUD Beta Today
What window is the Alarm generated in? Alarms in CMUD only run within the window that creates the alarm. If you want an alarm to run in more than one window then you need to put the alarm into a sha ...
  Topic: Opinion about multiple Alarm instances
ardwick

Replies: 5
Views: 6894

PostForum: CMUD Beta Forum   Posted: Fri Nov 30, 2007 6:11 pm   Subject: Opinion about multiple Alarm instances
My understanding of how it worked was that the alarm would fire .5 seconds after the first alarm was finished as usually the interval is in place as a control for whatever settings are being executed ...
  Topic: [2.13 Pro] String Lists
ardwick

Replies: 4
Views: 6585

PostForum: CMUD Beta Forum   Posted: Fri Nov 30, 2007 5:30 pm   Subject: [2.13 Pro] String Lists
Also adding double quotes to String(Expanded) variables as well from a line capture.
Not an issue on my end, but just noticed it doing it there as well.
  Topic: Alarm problems.
ardwick

Replies: 7
Views: 11326

PostForum: CMUD Beta Forum   Posted: Fri Nov 30, 2007 5:20 pm   Subject: Alarm problems.
I am having this same issue. Alarms work while the window is active, switch to a different window and they stop firing.



I found a way to make #Alarms fail.
Since #ALARMS don't fire in a windo ...
 
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