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  Topic: #makeroom causing Access Violation
albatross

Replies: 1
Views: 4387

PostForum: zMUD General Discussion   Posted: Thu Sep 30, 2004 4:40 am   Subject: #makeroom causing Access Violation
Sorry, forgot system info:
zMud 7.05 on Windows XP home edition
  Topic: #makeroom causing Access Violation
albatross

Replies: 1
Views: 4387

PostForum: zMUD General Discussion   Posted: Thu Sep 30, 2004 3:39 am   Subject: #makeroom causing Access Violation
I'm trying to write a script to map a small area with exits that change each day. My problem is that #make causes an access violation if a room already exists where the created room would be placed. F ...
  Topic: several #walks in one alias
albatross

Replies: 5
Views: 9382

PostForum: zMUD General Discussion   Posted: Tue Apr 27, 2004 7:23 pm   Subject: several #walks in one alias
I haven't had problems doing that. The only thing I do differently is that I have 'map' aliased to {#WALK %1}. I regularly use commands like {map stash;take coins;map fud;buy side of lamm;map beer;buy ...
  Topic: Capture
albatross

Replies: 4
Views: 10370

PostForum: zMUD General Discussion   Posted: Thu Mar 04, 2004 7:14 pm   Subject: Capture
Another option is to set your mud's wrap setting to 0 (unlimited line length), and set zMud's wrap setting to match what the mud's line length had been. I don't know what mud you play, and there's no ...
 
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