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  Topic: Remote Desktop
Zion

Replies: 3
Views: 3250

PostForum: zMUD General Discussion   Posted: Thu Apr 15, 2004 3:02 am   Subject: Remote Desktop
Happen to know why?
  Topic: Remote Desktop
Zion

Replies: 3
Views: 3250

PostForum: zMUD General Discussion   Posted: Wed Apr 14, 2004 3:40 pm   Subject: Remote Desktop
Right now I'm using Zmud (trial version) and am considering buying a liscense, however, when I use remote desktop (win XP pro) the liscense software tells me that I do not have a liscense for remote u ...
  Topic: Variables?
Zion

Replies: 6
Views: 5045

PostForum: zMUD General Discussion   Posted: Wed Apr 14, 2004 12:25 am   Subject: Variables?
Sorry about that, didn't mean to offend anyone. The first 2 should have been 1, but when I hit return it submitted. The third one was just a thought I had. The fourth was just wondering. Sorry
  Topic: Variables?
Zion

Replies: 6
Views: 5045

PostForum: zMUD General Discussion   Posted: Tue Apr 13, 2004 10:05 pm   Subject: Variables?
Anyone know?
  Topic: Variables?
Zion

Replies: 6
Views: 5045

PostForum: zMUD General Discussion   Posted: Tue Apr 13, 2004 8:41 pm   Subject: Variables?
Actually for the last two "door not open" and "you howl" what if I just go

Pattern: The door is not open
Command:
- "no person"
if patron = true {patron = false,s,s,e,k advent, +no person} {patr ...
  Topic: Variables?
Zion

Replies: 6
Views: 5045

PostForum: zMUD General Discussion   Posted: Tue Apr 13, 2004 8:37 pm   Subject: Variables?
that sent when I wasn't ready
Two things, first I need to know how to make a "patron" trigger and how to set it, also, I need to know if this will work? in the top left room is a door

Pattern: DEA ...
  Topic: Variables?
Zion

Replies: 6
Views: 5045

PostForum: zMUD General Discussion   Posted: Tue Apr 13, 2004 8:29 pm   Subject: Variables?
Ok, this is what I'm wanting to do, leveling so awfully boring, I'm wanting to set this up to do it for me.

Anyways, here we go, description:
there 5 room arranged as so

[]
[] []
[] []

eac ...
  Topic: A way to stop spamming of trigger?
Zion

Replies: 12
Views: 7203

PostForum: zMUD General Discussion   Posted: Tue Apr 13, 2004 1:45 am   Subject: A way to stop spamming of trigger?
Hey, just wanted to say thank you to both jessew and lightbulb, it works now.
  Topic: A way to stop spamming of trigger?
Zion

Replies: 12
Views: 7203

PostForum: zMUD General Discussion   Posted: Sun Apr 11, 2004 2:09 am   Subject: A way to stop spamming of trigger?
Jessew:
The problem is, the HP trigger doesn't match my prompt?
{HP:1047/1047 MA:674/674 MV:1152/1152} 50398
I've tried testing it, but with the "healtrig" I don't think it's working

Trigger 1: ...
  Topic: A way to stop spamming of trigger?
Zion

Replies: 12
Views: 7203

PostForum: zMUD General Discussion   Posted: Sat Apr 10, 2004 5:14 am   Subject: A way to stop spamming of trigger?
Jessew, you're is 3 seperate triggers right?
Trig 1:
Trigger: You feel better after you heal yourself
Command: bhealing = 0
Trig 2:
Trigger: You fail to heal yourself
Command: bhealing = 0
Tri ...
  Topic: A way to stop spamming of trigger?
Zion

Replies: 12
Views: 7203

PostForum: zMUD General Discussion   Posted: Sat Apr 10, 2004 4:09 am   Subject: A way to stop spamming of trigger?
LightBulb, I did exactly what you did, but it still spams off?
  Topic: A way to stop spamming of trigger?
Zion

Replies: 12
Views: 7203

PostForum: zMUD General Discussion   Posted: Fri Apr 09, 2004 6:23 am   Subject: A way to stop spamming of trigger?
Ok, I want my trigger to heal me if my hit points go under 350

so here's the prompt:
{HP:672/672 MA:295/402 MV:665/684} 19977

here's my trigger:
Pattern:
~{HP:&hpc/&hpt

Command:
#IF (@hp ...
  Topic: [?] How to automatically reroll
Zion

Replies: 7
Views: 6553

PostForum: zMUD General Discussion   Posted: Wed Apr 07, 2004 11:25 pm   Subject: [?] How to automatically reroll
I figured it out, I was using 4.62, just downloaded 7
  Topic: [?] How to automatically reroll
Zion

Replies: 7
Views: 6553

PostForum: zMUD General Discussion   Posted: Wed Apr 07, 2004 7:36 pm   Subject: [?] How to automatically reroll
Step-by-step what I've done:
1. cleared all existing aliases/triggers
2. clicked on alias button
3. alias name: rerolltrig
4. commands: #TR {Your stats* Str (%d) * Con (%d)} {#IF ((%1 < 18) OR ...
  Topic: [?] How to automatically reroll
Zion

Replies: 7
Views: 6553

PostForum: zMUD General Discussion   Posted: Wed Apr 07, 2004 6:55 pm   Subject: [?] How to automatically reroll
I think my problem is I'm not sure how to actually start the trigger?

on the main (where you're actually playing" command line I type "T + rerolltrig" and nothing happens?
  Topic: [?] How to automatically reroll
Zion

Replies: 7
Views: 6553

PostForum: zMUD General Discussion   Posted: Wed Apr 07, 2004 5:05 pm   Subject: [?] How to automatically reroll
Ok I did this:
made an alias
put the alias name: rerolltrig
in the commands I put:
#TRIGGER "rerolltrig" {Your stats~-~-~> Str &str Int &int Wis &wis Dex &dex Con &con Cha &cha} {#alarm "reroll ...
  Topic: [?] How to automatically reroll
Zion

Replies: 7
Views: 6553

PostForum: zMUD General Discussion   Posted: Wed Apr 07, 2004 4:16 pm   Subject: [?] How to automatically reroll
The game tells you what is needed for each class:

| -------------------------------------------------------------------- |
| Fighter : Str 15 Int 7 Wis 7 Dex 13 Con 12 Cha 3 | ...
  Topic: Checking parentheses
Zion

Replies: 1
Views: 2165

PostForum: zMUD General Discussion   Posted: Fri Mar 26, 2004 5:06 pm   Subject: Checking parentheses
Ok, weapons in a mud have a description like this:
(Zion Made) A mythical, Adamantium battle axe is no longer a blade of fate.

Here's the problem, I try to do a trigger, but the () is messing it u ...
 
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