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  Topic: Help with Autosipper
Zinjin

Replies: 1
Views: 2711

PostForum: zMUD General Discussion   Posted: Wed Mar 24, 2004 9:57 am   Subject: Help with Autosipper
I have an autosipper that *should* be working right, but it waits to see the NEXT prompt before it fires. In other words, when my hp variable goes below the alloted amount, it wont drink health until ...
  Topic: #cond triggers (new zmud multi-state) question
Zinjin

Replies: 4
Views: 4737

PostForum: zMUD General Discussion   Posted: Wed Mar 03, 2004 8:27 am   Subject: #cond triggers (new zmud multi-state) question
Hmmm,
That almost works Pega,exept:
In the first line for the afflictiondetection variable, you listed two of the affliction messages. There are close to, if not more, than 100 or so such messages. ...
  Topic: #cond triggers (new zmud multi-state) question
Zinjin

Replies: 4
Views: 4737

PostForum: zMUD General Discussion   Posted: Tue Mar 02, 2004 7:06 am   Subject: #cond triggers (new zmud multi-state) question
Hello!
I am brand new to zmud, and it rocks! It's the best thing.... ever.
I play on an Achaea-style mud, and I am having problems figuring out a autoheal script.
Here is the situation:
In PVP, ce ...
  Topic: Multi-'state' Macros
Zinjin

Replies: 7
Views: 8813

PostForum: zMUD General Discussion   Posted: Tue Mar 02, 2004 6:30 am   Subject: Multi-'state' Macros
Heh!
I was trying to figure out the same thing.
The two seperate class response does indeed work.
Thanks!
 
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