| Author | Message | 
  
	|  Topic: Question about default settings | 
  
	| Xphere 
 Replies: 2
 Views: 5037
 
 |  Forum: zMUD General Discussion   Posted: Tue Jun 15, 2004 12:55 am   Subject: Question about default settings | 
  
	| well you could just make a settings file, get everything how you like it,then do a export settings thing, save it,, then later if you reload or something you can import that settings file, go into pre ... | 
  
	|  Topic: Ungaging afterwards. | 
  
	| Xphere 
 Replies: 3
 Views: 7499
 
 |  Forum: zMUD General Discussion   Posted: Fri Jun 11, 2004 12:01 am   Subject: Ungaging afterwards. | 
  
	| or #echo the contents of the gagged line... but unless im really tired i dont see the logic in this one.. | 
  
	|  Topic: Ungaging afterwards. | 
  
	| Xphere 
 Replies: 3
 Views: 7499
 
 |  Forum: zMUD General Discussion   Posted: Fri Jun 11, 2004 12:00 am   Subject: Ungaging afterwards. | 
  
	| so why gag it in the first place? | 
  
	|  Topic: illegal operation | 
  
	| Xphere 
 Replies: 2
 Views: 6445
 
 |  Forum: zMUD General Discussion   Posted: Thu Jun 10, 2004 5:59 pm   Subject: illegal operation | 
  
	| nexela wrote this in another post. may prove helpfull -----------
 Update the Jet and Mdac. These MS components are used by Zmud
 http://www.zuggsoft.com/data/index.htm
 -----------
 | 
  
	|  Topic: Question on combat spam triggers | 
  
	| Xphere 
 Replies: 5
 Views: 7522
 
 |  Forum: zMUD General Discussion   Posted: Wed Jun 09, 2004 10:41 pm   Subject: Question on combat spam triggers | 
  
	| so there are no numbers indicating damage in the mud your playing? other then your damage?  nothing in the combat engine you can turn on? | 
  
	|  Topic: #COND Problem | 
  
	| Xphere 
 Replies: 4
 Views: 5936
 
 |  Forum: zMUD General Discussion   Posted: Wed Jun 09, 2004 10:29 pm   Subject: #COND Problem | 
  
	| ah ha, #alarm  was the command i was thinking of before.. cause i used to use wait.. and. right.. thanks for the reminder mr_kent. i forgot that wait kinda pauses everything.. well trigger wise at lea ... | 
  
	|  Topic: Access Violation | 
  
	| Xphere 
 Replies: 4
 Views: 7348
 
 |  Forum: zMUD General Discussion   Posted: Wed Jun 09, 2004 7:02 pm   Subject: Access Violation | 
  
	| i would uninstall, reboot the comp, reinstall... maybe into a diff directory.. what version of windows are you running? | 
  
	|  Topic: Access Violation | 
  
	| Xphere 
 Replies: 4
 Views: 7348
 
 |  Forum: zMUD General Discussion   Posted: Wed Jun 09, 2004 6:37 pm   Subject: Access Violation | 
  
	| try a uninstall reinstall? were you previously using a earlier version of zmud? | 
  
	|  Topic: Spell Re-attack Trigger Problem | 
  
	| Xphere 
 Replies: 13
 Views: 16336
 
 |  Forum: zMUD General Discussion   Posted: Wed Jun 09, 2004 5:51 pm   Subject: Spell Re-attack Trigger Problem | 
  
	| thanks for the clarification lightbulb. i didnt want to be upsetting someone two days into the forum for me. then again i didnt think i took credit for something... so yeah, maybe im more tired then i ... | 
  
	|  Topic: Here's a challenge for all of you zmud guru's | 
  
	| Xphere 
 Replies: 4
 Views: 7629
 
 |  Forum: zMUD General Discussion   Posted: Wed Jun 09, 2004 5:45 pm   Subject: Here's a challenge for all of you zmud guru's | 
  
	| there really is alot you can do with zmud, my friend and i were bored once a bit ago, and had our own base lima lib up, and just made one room for it. then set it up so you could actually type in dire ... | 
  
	|  Topic: Here's a challenge for all of you zmud guru's | 
  
	| Xphere 
 Replies: 4
 Views: 7629
 
 |  Forum: zMUD General Discussion   Posted: Wed Jun 09, 2004 5:39 pm   Subject: Here's a challenge for all of you zmud guru's | 
  
	| wow there are so many ways to do this.. can you provide some more patterns. and also can you request the players to answer in a certain format, or do you want to manually approve or disapprove each an ... | 
  
	|  Topic: Spell Re-attack Trigger Problem | 
  
	| Xphere 
 Replies: 13
 Views: 16336
 
 |  Forum: zMUD General Discussion   Posted: Wed Jun 09, 2004 5:33 pm   Subject: Spell Re-attack Trigger Problem | 
  
	| hmm personally i would just think to try a multi state trigger 
 first state recognizes "Your fists of rock hit the Milestone Statue hard." abd recasts and instantly sets the trigger to state 2
 and  ...
 | 
  
	|  Topic: Looking to use spell affects in trigger making | 
  
	| Xphere 
 Replies: 3
 Views: 6033
 
 |  Forum: zMUD General Discussion   Posted: Wed Jun 09, 2004 5:15 pm   Subject: Looking to use spell affects in trigger making | 
  
	| just for shats in gaggles, is there a msg for a sucsessful cast? maybe there are less variations of that... just for future reference. some muds provide more fail msgs then success (wow i cant spell r ... | 
  
	|  Topic: Triggering multiple times in a line | 
  
	| Xphere 
 Replies: 22
 Views: 32433
 
 |  Forum: zMUD General Discussion   Posted: Wed Jun 09, 2004 5:06 pm   Subject: Triggering multiple times in a line | 
  
	| ah good point... yeah regex does some nifty stuff.. i have to get more used to useing regex | 
  
	|  Topic: MUD Window is MIA !!! | 
  
	| Xphere 
 Replies: 5
 Views: 9740
 
 |  Forum: zMUD General Discussion   Posted: Wed Jun 09, 2004 5:03 pm   Subject: MUD Window is MIA !!! | 
  
	| no problem, now that i think about it, thats happened to me before. zMud has a TON of options, which is GREAT till you get flustered and dont know exactly what your looking for ;) | 
  
	|  Topic: MUD Window is MIA !!! | 
  
	| Xphere 
 Replies: 5
 Views: 9740
 
 |  Forum: zMUD General Discussion   Posted: Wed Jun 09, 2004 1:20 am   Subject: MUD Window is MIA !!! | 
  
	| ok, wow, was a lil worried there for a sec.. 
 go to your preferences, check to make sure under, general,user interface, that the "MUD Output" box is checked.
 
 also go to the bottom to look at layo ...
 | 
  
	|  Topic: MUD Window is MIA !!! | 
  
	| Xphere 
 Replies: 5
 Views: 9740
 
 |  Forum: zMUD General Discussion   Posted: Wed Jun 09, 2004 1:15 am   Subject: MUD Window is MIA !!! | 
  
	| try clicking, layout, reset windows, all windows. in zMud of course. 
 well crap i think i just simulated what your experiencing.
 stay tuned, i'll be back with the answer
 
 ..i hope
 | 
  
	|  Topic: Staring at this too long please help | 
  
	| Xphere 
 Replies: 4
 Views: 7612
 
 |  Forum: zMUD General Discussion   Posted: Tue Jun 08, 2004 11:02 pm   Subject: Staring at this too long please help | 
  
	| oh and even if i change the VAR value to be a single line, it still doesnt work.. its almost like somethings breaking, either in the multi-state trig or something.. i dunno, the thinking continues | 
  
	|  Topic: Staring at this too long please help | 
  
	| Xphere 
 Replies: 4
 Views: 7612
 
 |  Forum: zMUD General Discussion   Posted: Tue Jun 08, 2004 10:56 pm   Subject: Staring at this too long please help | 
  
	| ok never mind here it is.. just incase anyone was curious 
 ---------------------------------------
 #CLASS {MultiLineCap} {enable}
 #VAR StartLineOne { Value :
 {
 Type : 65534}
 #VAR StartCapCo ...
 | 
  
	|  Topic: Staring at this too long please help | 
  
	| Xphere 
 Replies: 4
 Views: 7612
 
 |  Forum: zMUD General Discussion   Posted: Tue Jun 08, 2004 10:45 pm   Subject: Staring at this too long please help | 
  
	| k well my problem is i need it to loop #IF ((%line =~ @EndLineOne)|(%concat(%line,"$")=@EndLineOne)) {#SET CaptureLines 3 1} {<@LineCapCommandOne>} {looplines|param=1000|notrig|disable}
 
 know ...
 | 
  
	|  Topic: Way to expand a variable in an alias declaration? | 
  
	| Xphere 
 Replies: 5
 Views: 8791
 
 |  Forum: zMUD General Discussion   Posted: Tue Jun 08, 2004 8:37 pm   Subject: Way to expand a variable in an alias declaration? | 
  
	| have you tried 
 #alias SW_@Area_@Mob {"<"<">@NewSpeedwalk>}
 
 not sure if that would work.... dont have time to test it
 | 
  
	|  Topic: Staring at this too long please help | 
  
	| Xphere 
 Replies: 4
 Views: 7612
 
 |  Forum: zMUD General Discussion   Posted: Tue Jun 08, 2004 7:04 pm   Subject: Staring at this too long please help | 
  
	| ok sorta narrowed down my problem. and i know im missing something stupid. i need outside help.
 ----------------------------------
 
 #IF ((%line =~ @EndLine)|(%concat(%line,"$")=@EndLine)) {blah} { ...
 | 
  
	|  Topic: Triggering multiple times in a line | 
  
	| Xphere 
 Replies: 22
 Views: 32433
 
 |  Forum: zMUD General Discussion   Posted: Tue Jun 08, 2004 7:09 am   Subject: Triggering multiple times in a line | 
  
	| ug just thought of something, you could prbbly slam in a regex to match the body part easier in the second state.. ug, maybe i should go to sleep | 
  
	|  Topic: Advanced Triggers, and my brain arent mixing tonig | 
  
	| Xphere 
 Replies: 0
 Views: 3469
 
 |  Forum: zMUD General Discussion   Posted: Tue Jun 08, 2004 7:00 am   Subject: Advanced Triggers, and my brain arent mixing tonig | 
  
	| Ok folks, its been a while since ive been a active mudder, thus my trigger skills are a lil shy, but i need some help in a bad way. 
 On the opening page of the help file on Trigger States it gives a ...
 | 
  
	|  Topic: Triggering multiple times in a line | 
  
	| Xphere 
 Replies: 22
 Views: 32433
 
 |  Forum: zMUD General Discussion   Posted: Tue Jun 08, 2004 6:57 am   Subject: Triggering multiple times in a line | 
  
	| also another idea that would possibly work, tho i havent tried it, is to try a loopline in a multi-state.. i dont know if this is going to work cause im really damn tired, but im taking a break from t ... | 
  
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