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  Topic: Slow Command
Wulfsbane

Replies: 1
Views: 3000

PostForum: zMUD General Discussion   Posted: Sun Feb 02, 2003 10:02 pm   Subject: Slow Command
I wanna use #Slow to walk around and check to see if the room is clear or not. If it isn't I want to #Pause and then clear it.

When I enter an empty room it looks like this:
quote:Inside the Grea ...
  Topic: PRE-ORDER zMapper NOW!
Wulfsbane

Replies: 17
Views: 22112

PostForum: zMUD General Discussion   Posted: Sat Mar 30, 2002 5:18 pm   Subject: PRE-ORDER zMapper NOW!
Just a few questions:

1) This may seem no brainer, but just for clarification. Will there be an evalutation copy of zMapper?

2) If there is an evaltuation copy will this overwrite our current FR ...
  Topic: TempusMUD/Adapable - Comma Insertion into Exp
Wulfsbane

Replies: 2
Views: 9987

PostForum: Finished MUD Scripts   Posted: Wed Mar 07, 2001 8:40 pm   Subject: TempusMUD/Adapable - Comma Insertion into Exp
Nice eh? For those of you that still arent even stunned... this one caused a migrane... it not complete because you'll have to add a trigger to where you recall so that the varaible can reset.

quot ...
  Topic: TempusMUD/Adapable - Comma Insertion into Exp
Wulfsbane

Replies: 2
Views: 9987

PostForum: Finished MUD Scripts   Posted: Wed Mar 07, 2001 8:38 pm   Subject: TempusMUD/Adapable - Comma Insertion into Exp
Ok ok.. that was a lil too simple... this next one caused me a few head aches...

quote:
#GAG
#VAR tempEXP @currEXP
#VAR currEXP %1
#MATH mobEXP @tempEXP-@currEXP
#VAR mobNUMB %len(@mobEXP)
#V ...
  Topic: TempusMUD/Adapable - Comma Insertion into Exp
Wulfsbane

Replies: 2
Views: 9987

PostForum: Finished MUD Scripts   Posted: Wed Mar 07, 2001 8:37 pm   Subject: TempusMUD/Adapable - Comma Insertion into Exp
this can be adapted to any mud quite easily to any mud if you have the know how...
Ok... lets start out with something simple... just basic exp calculation...

quote:
#GAG
#VAR tempEXP @currEXP
...
 
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