Author |
Message |
Topic: Capturing Text to Multiple Windows |
Woot20
Replies: 1
Views: 1039
|
Forum: zMUD General Discussion Posted: Sat Aug 19, 2006 10:47 am Subject: Capturing Text to Multiple Windows |
Sorry to double post. But the problem I'am having is; after I create the triggers, at some point when I log back into that character it spams and creates windows by the hundreds. That's my prob. ... |
Topic: Capturing Text to Multiple Windows |
Woot20
Replies: 1
Views: 1039
|
Forum: zMUD General Discussion Posted: Sat Aug 19, 2006 10:45 am Subject: Capturing Text to Multiple Windows |
Could someone give me their exact syntax for copying different lines of text to multiple windows.
Example:
I want to capture Tells, Betters, and other things.
Bob tells you 'you're the greate ... |
Topic: Database Help |
Woot20
Replies: 0
Views: 884
|
Forum: zMUD General Discussion Posted: Thu Jul 20, 2006 3:36 am Subject: Database Help |
Hello All.
I've created a database, complete with all the fields and tabs for Weapons, Armor, Jewerly, Items and Scrolls. Just enough to gather what I want.
I was also able to customize each ta ... |
Topic: Question about #cap x x=window |
Woot20
Replies: 3
Views: 1677
|
Forum: zMUD General Discussion Posted: Sat Jul 01, 2006 3:17 am Subject: Alrightys Hmm |
I had triggers to capture different things into windows.
For instance, if someone sent me a tell:
BobVilla tells you 'hey i can build you a deck for 103g'
I would use #trigger {(*) tells you ... |
Topic: Question about #cap x x=window |
Woot20
Replies: 3
Views: 1677
|
Forum: zMUD General Discussion Posted: Sat Jul 01, 2006 3:14 am Subject: Alrightys Hmm |
Duplicate Post. |
Topic: Question about #cap x x=window |
Woot20
Replies: 3
Views: 1677
|
Forum: zMUD General Discussion Posted: Thu Jun 29, 2006 9:22 am Subject: Question about #cap x x=window |
A long while back, I attempted several times to capture different things and put them into Windows. It worked rather well. For instance, if I received an 'better' in a weapon, I used #cap (Better). ... |
Topic: #if Statements |
Woot20
Replies: 4
Views: 1567
|
Forum: zMUD General Discussion Posted: Sat Oct 15, 2005 2:25 am Subject: thanks |
not sure why I didn't just test two if statements in the same box.. oh well i filled up some space here |
Topic: #if Statements |
Woot20
Replies: 4
Views: 1567
|
Forum: zMUD General Discussion Posted: Wed Oct 12, 2005 9:00 pm Subject: #if Statements |
I know how to make an #if statement to check if a variable is true or false and then issue a command.
Is there a way to check if 2 conditions are met? I want to check and make sure both HP and SP ... |
|