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  Topic: Compass & Exits for RoD
WDog

Replies: 1
Views: 7857

PostForum: Finished MUD Scripts   Posted: Sun Sep 21, 2003 6:26 am   Subject: Compass & Exits for RoD
This is my first script and would appreciate any comments.

I originally based on this on meqamoq75 Compass script. Then I tried to incorporate Santels Door mapper code. I could not get Santels cod ...
  Topic: Realms of Despair -- Equipment Database Script
WDog

Replies: 19
Views: 48824

PostForum: Finished MUD Scripts   Posted: Mon Sep 15, 2003 10:41 am   Subject: Realms of Despair -- Equipment Database Script
In reply to Brecconary

quote:1) one issue with RoD is that enchants/glory get added on a second line:

Affects hit roll by 7.
Affects damage roll by 6.
Affects hit roll by 3.
Affects damage ro ...
  Topic: Mapper Room Description dection and MXP Tag.
WDog

Replies: 1
Views: 4189

PostForum: zMUD General Discussion   Posted: Tue Sep 02, 2003 12:28 pm   Subject: Mapper Room Description dection and MXP Tag.
I have been testing this today with various ansi test strings using #show command and I have found out what's happening.

When ever there is different ansi code applied to text it causes the mapper ...
  Topic: Mapper Room Description dection and MXP Tag.
WDog

Replies: 1
Views: 4189

PostForum: zMUD General Discussion   Posted: Mon Sep 01, 2003 4:34 pm   Subject: Mapper Room Description dection and MXP Tag.
Hi,
I have 6v62 and I am having a little problem with the mapper getting confused on a couple of descriptions. With MXP on its detecting exits and name perfectly unfortunately it’s a lot less reliab ...
  Topic: zmud menu shortcuts
WDog

Replies: 4
Views: 5781

PostForum: zMUD General Discussion   Posted: Mon Sep 01, 2003 10:43 am   Subject: zmud menu shortcuts
I have the same problem and it’s within the program when I have a mud window active that has no command line. My standard setup has 1 main window 4 text capture windows multiply tabbed, a floating in ...
 
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