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  Topic: Feature request: client to client chat/communication
VeldrinCrescent

Replies: 2
Views: 4677

PostForum: CMUD Beta Forum   Posted: Sat Jun 18, 2011 11:00 pm   Subject: Feature request: client to client chat/communication
Oh must have missed it, thanks!
  Topic: Feature request: client to client chat/communication
VeldrinCrescent

Replies: 2
Views: 4677

PostForum: CMUD Beta Forum   Posted: Sat Jun 18, 2011 4:33 pm   Subject: Feature request: client to client chat/communication
It would be nice if you'd be able to share information through a direct (or 'outside the game' server) line to another player without going through the game. Like I would like to create a script so me ...
  Topic: Problem with prompt trigger
VeldrinCrescent

Replies: 3
Views: 1793

PostForum: CMUD General Discussion   Posted: Sun Dec 12, 2010 4:59 pm   Subject: Problem with prompt trigger
Thanks I'll give it a try!
  Topic: Problem with prompt trigger
VeldrinCrescent

Replies: 3
Views: 1793

PostForum: CMUD General Discussion   Posted: Thu Dec 09, 2010 12:54 pm   Subject: Problem with prompt trigger
so I got this prompt trigger (for Achaea), where the big problem is, that it won't properly recolor my prompt when I sub it, it will color the 0-100 within the #if (%1!=@healthcalc) {#say ...
  Topic: mapper step delay
VeldrinCrescent

Replies: 22
Views: 12292

PostForum: CMUD General Discussion   Posted: Wed Dec 08, 2010 12:03 am   Subject: mapper step delay
I use

#if (%destroom()=-1) {#CALL %pref(SendDelay,0)} {#CALL %pref(SendDelay,350)}

in the prompt event though it gives the problem of that it'll change the senddelay even if you're just moving a ...
  Topic: Couple of questions (zmud user gone cmud)
VeldrinCrescent

Replies: 4
Views: 2203

PostForum: CMUD General Discussion   Posted: Tue Mar 03, 2009 7:08 pm   Subject: Couple of questions (zmud user gone cmud)
Thanks for the clarification. I'll see if I can get what I want in some other way then. Perhaps setting an additional variable to be equal to the first one on each prompt or something, hrm.
  Topic: Couple of questions (zmud user gone cmud)
VeldrinCrescent

Replies: 4
Views: 2203

PostForum: CMUD General Discussion   Posted: Tue Mar 03, 2009 6:45 pm   Subject: Couple of questions (zmud user gone cmud)
ah thanks! yeah it was the decimal problem (zmud used , for me before), didn't strike me that cmud might have made it so it was only .

with the button I got this

<button type="Gauge" ...
  Topic: Couple of questions (zmud user gone cmud)
VeldrinCrescent

Replies: 4
Views: 2203

PostForum: CMUD General Discussion   Posted: Tue Mar 03, 2009 5:04 pm   Subject: Couple of questions (zmud user gone cmud)
I just reinstalled cmud and decided to have a go at it again but I'm stumbling onto things I got no clue on how to solve (been trying to search for it too)

First on some of my buttons I have the na ...
  Topic: trigger stops working
VeldrinCrescent

Replies: 1
Views: 1343

PostForum: zMUD General Discussion   Posted: Fri Oct 20, 2006 10:12 pm   Subject: trigger stops working
okay I have a prompt trigger for Achaea and sometimes it simply just stops -working-, it's still on but it refuses to fire, ctrl+x and then ctrl+v makes it work again, but so far I have simply been un ...
 
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