Author |
Message |
Topic: Gemstone Exp Tracker (Not mind bar) |
Univarsity
Replies: 20
Views: 41187
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Forum: Finished MUD Scripts Posted: Sat Aug 29, 2020 11:00 pm Subject: Gemstone Exp Tracker (Not mind bar) |
I guess it would have to do with deleting the variable for it to reset. There's no way to do that in-game instead of manually clicking delete is there? |
Topic: Gemstone Exp Tracker (Not mind bar) |
Univarsity
Replies: 20
Views: 41187
|
Forum: Finished MUD Scripts Posted: Sun Aug 23, 2020 3:27 pm Subject: Gemstone Exp Tracker (Not mind bar) |
It wasn't working because I needed to include the entire code together. Thank you! It works now!!!
#VOTE FOR SHALIMAR!
#SHALIMAR FOR PRESIDENT!
By The Way, Do you know if there is a way to rese ... |
Topic: Gemstone Exp Tracker (Not mind bar) |
Univarsity
Replies: 20
Views: 41187
|
Forum: Finished MUD Scripts Posted: Sun Aug 23, 2020 1:59 am Subject: Gemstone Exp Tracker (Not mind bar) |
Thanks Shalimar. That trigger code didn't seem to work for me though. Do I include all 4 lines? |
Topic: Gemstone Exp Tracker (Not mind bar) |
Univarsity
Replies: 20
Views: 41187
|
Forum: Finished MUD Scripts Posted: Thu Aug 20, 2020 9:40 pm Subject: Gemstone Exp Tracker (Not mind bar) |
Can you help me set up an EXP counting trigger for normal ZMUD? My syntax currently states:
You have 123445 exp.
Can you help me add a trigger to tell me how much I've gained since the last time ... |
Topic: Slow Walk (Step) |
Univarsity
Replies: 3
Views: 6977
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Forum: zMUD General Discussion Posted: Fri Aug 14, 2020 6:16 pm Subject: Slow Walk (Step) |
Thank you Shalimar. Can you give me an example of how I would make my own? |
Topic: Slow Walk (Step) |
Univarsity
Replies: 3
Views: 6977
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Forum: zMUD General Discussion Posted: Mon Aug 10, 2020 8:11 pm Subject: Slow Walk (Step) |
Is there a way to initiate the first step of a slow walk, and type #STEP every time that you'd like to move to the next room? I'm having a difficult time just initiating the slow walk because it alway ... |
Topic: Attempting to Create a room explore Bot |
Univarsity
Replies: 0
Views: 4382
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Forum: zMUD General Discussion Posted: Sat Jul 04, 2020 11:11 pm Subject: Attempting to Create a room explore Bot |
In my game there are various room descriptions. I am attempting to do a random walk around a certain area. The syntax is as follows
(Random Room Description)
Obvious exits: east, north, south, wes ... |
Topic: Trying to create Autoheal Trigger |
Univarsity
Replies: 7
Views: 11199
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Forum: zMUD General Discussion Posted: Sun Jun 14, 2020 3:25 pm Subject: Trying to create Autoheal Trigger |
The second part, the conditions did not work. But the main trigger does. I'm wondering if I should alter it somehow. Maybe use:
#TR {(%w) tells you: teach me (%d) levels of (%x)} {teach %3 levels o ... |
Topic: Trying to create Autoheal Trigger |
Univarsity
Replies: 7
Views: 11199
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Forum: zMUD General Discussion Posted: Sun Jun 14, 2020 12:33 am Subject: Attempting to create a teaching trigger |
Thank you Shalimar. I have another question. I'm not sure how complicated this is, but I've seen someone do it before.
I am attempting to create a teaching trigger.
The syntax would be:
(playe ... |
Topic: Trying to create Autoheal Trigger |
Univarsity
Replies: 7
Views: 11199
|
Forum: zMUD General Discussion Posted: Wed May 27, 2020 10:04 am Subject: Trying to create Autoheal Trigger |
#TR {Hp: (%d)/%d} {#IF (%1<600) {quickheal}}
Thank you SO much! I wasn't even sure if anyone responded to these anymore.
If I wanted to make an additional trigger to piggyback off that and use ... |
Topic: Trying to create Autoheal Trigger |
Univarsity
Replies: 7
Views: 11199
|
Forum: zMUD General Discussion Posted: Tue May 26, 2020 10:07 pm Subject: Trying to create Autoheal Trigger |
My Syntax is as follows:
Hp: 2000/2000 Gp: 1595/1595
I am trying to create a trigger that will allow me to quickheal when my Hp drops below 600.
Example:
Class: Heal Trig
Pattern: Hp: ... |
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