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  Topic: Help with coding
Treluk

Replies: 7
Views: 3533

PostForum: CMUD General Discussion   Posted: Sat Jan 22, 2011 10:45 pm   Subject: Help with coding
Oh I'm an idiot, LOL. I'll try this, thanks :)
  Topic: Help with coding
Treluk

Replies: 7
Views: 3533

PostForum: CMUD General Discussion   Posted: Sat Jan 22, 2011 10:00 pm   Subject: Help with coding
Okay, i started it off with


#LOOPDB @spells {#IF (%val = 0) {cast %key;#VAR spell %key;#DELKEY @spells %key 0}}


and this is what happens


cast armor
cast sh ...
  Topic: Help with coding
Treluk

Replies: 7
Views: 3533

PostForum: CMUD General Discussion   Posted: Sat Jan 22, 2011 8:59 pm   Subject: Help with coding
Hey guys, I'm not a programmer by any means and as such am having difficulty figuring out how to do something.

Basically what i'm trying to do is create a function to check which of my spells have ...
  Topic: Exits trigger issues, and strange placement of created on the fly variables.
Treluk

Replies: 6
Views: 2993

PostForum: CMUD General Discussion   Posted: Wed Dec 01, 2010 5:38 pm   Subject: Exits trigger issues, and strange placement of created on the fly variables.
Thanks for the offer. I suppose to avoid spamming the mud I can set up my script to space out the frequency of commands sent to the mud by using the spam filter I think. That will rid myself of the ...
  Topic: Exits trigger issues, and strange placement of created on the fly variables.
Treluk

Replies: 6
Views: 2993

PostForum: CMUD General Discussion   Posted: Wed Dec 01, 2010 4:47 pm   Subject: Exits trigger issues, and strange placement of created on the fly variables.
Thanks for the info I will try and rescript it a cleaner fashion. As per violation of mud rules the particular mud I play on does not ban botting. I am not breaking the rules in any way, the bot det ...
  Topic: Exits trigger issues, and strange placement of created on the fly variables.
Treluk

Replies: 6
Views: 2993

PostForum: CMUD General Discussion   Posted: Wed Dec 01, 2010 5:12 am   Subject: Exits trigger issues, and strange placement of created on the fly variables.
Sorry about the lack of information, in response to your reply;

1) My dirlist variable is only called my "step" alias, its in the root directory and the only line in it is %pop(dirlist)
2) I dont ...
  Topic: Exits trigger issues, and strange placement of created on the fly variables.
Treluk

Replies: 6
Views: 2993

PostForum: CMUD General Discussion   Posted: Tue Nov 30, 2010 1:13 am   Subject: Exits trigger issues, and strange placement of created on the fly variables.
Hey guys,

Im kind of curious to if anyone has encountered a problem like this, and what they've done to fix it.

1) My room exits look like this [Exits: dir1 dir2 etc].... i have a trigger set up ...
  Topic: General problems with CMUD
Treluk

Replies: 2
Views: 1860

PostForum: CMUD General Discussion   Posted: Sun Nov 28, 2010 10:40 pm   Subject: General problems with CMUD
As an addition to the problem i'm mentioned above, executed triggers are randomly changing in the script section to ???m and random crap like that. cant figure out whats happening, help! Shocked
  Topic: General problems with CMUD
Treluk

Replies: 2
Views: 1860

PostForum: CMUD General Discussion   Posted: Sun Nov 28, 2010 10:28 pm   Subject: General problems with CMUD
Hey guys, new to zuggsoft forums, but been experimenting with zmud and cmud for years.

I find really odd problems with cmud with regards to slow walking. I've never been able to get slow walking t ...
 
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