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  Topic: illegal operations
Tlaca

Replies: 4
Views: 5871

PostForum: zMUD General Discussion   Posted: Mon Jun 28, 2004 7:42 am   Subject: illegal operations
OK, I've uninstalled, restarted, downloaded installer, installed, and same thing is happening.

Any suggestions?
  Topic: illegal operations
Tlaca

Replies: 4
Views: 5871

PostForum: zMUD General Discussion   Posted: Mon Jun 28, 2004 7:01 am   Subject: illegal operations
should I download a new installer?
  Topic: illegal operations
Tlaca

Replies: 4
Views: 5871

PostForum: zMUD General Discussion   Posted: Mon Jun 28, 2004 6:37 am   Subject: illegal operations
I am running windows 98se on an athlon 2400 only 8 months old. I don't know what liccrtl is so I don't know if it is running or what.
  Topic: illegal operations
Tlaca

Replies: 4
Views: 5871

PostForum: zMUD General Discussion   Posted: Mon Jun 28, 2004 6:35 am   Subject: illegal operations
I have had some problems of late with spyware. In particular the about:blank and related objects. Somewhere along the line zmud got affected. I have uninstalled and re-installed several times, but, ...
  Topic: Zchat
Tlaca

Replies: 4
Views: 5351

PostForum: zMUD General Discussion   Posted: Tue Dec 30, 2003 9:03 pm   Subject: Zchat
Is that person also using zmud? There is a MudMaster user box that
can be checked for each person. Once you try to connect once, and fail
that person will be on your list in the zchat window. Rig ...
  Topic: Medievia - Cool Spellup Script
Tlaca

Replies: 13
Views: 25931

PostForum: Finished MUD Scripts   Posted: Tue Dec 30, 2003 8:50 pm   Subject: Medievia - Cool Spellup Script
I'm having a problem with zmud, and of course, zugg is not answering but reports over the holidays.
Everyime I read 0:59:59 for time online, it pops up an error box
indicating an illegal operation. ...
  Topic: 2 errors causing problems
Tlaca

Replies: 4
Views: 8504

PostForum: zMUD General Discussion   Posted: Sun Dec 28, 2003 2:06 pm   Subject: 2 errors causing problems
Ok, the first error has not re-occurred, was just the one time
upon installing the 6.66 upgrade.

However, the 1:00:00 illegal operations is still happening.
The other night it passed 1 hour fine, ...
  Topic: 2 errors causing problems
Tlaca

Replies: 4
Views: 8504

PostForum: zMUD General Discussion   Posted: Wed Dec 24, 2003 2:38 am   Subject: 2 errors causing problems
1. Access violation at address 00402aa9 in zmud.exe. Read of address FFFFFFFF.

This seems to have only happened once the first time I ran after installing the 6.66 upgrade. I recently uninstalled ...
  Topic: Medievia Trade Valuer Newer Version
Tlaca

Replies: 15
Views: 32213

PostForum: Finished MUD Scripts   Posted: Fri Dec 19, 2003 8:40 am   Subject: Medievia Trade Valuer Newer Version
I'm using 6.66, having not received upgrade notification, I presume this to be the latest.
It was the ztshow that was just green, however, I deleted and reloaded the caebcolor script.
Now it all see ...
  Topic: Medievia Trade Valuer Newer Version
Tlaca

Replies: 15
Views: 32213

PostForum: Finished MUD Scripts   Posted: Thu Dec 18, 2003 11:05 am   Subject: Medievia Trade Valuer Newer Version
It's just coming up with the medievia green. All one colour, no @caebcolor(x,x) or anything.

Tlaca
  Topic: Medievia Trade Valuer Newer Version
Tlaca

Replies: 15
Views: 32213

PostForum: Finished MUD Scripts   Posted: Wed Dec 17, 2003 11:24 pm   Subject: Medievia Trade Valuer Newer Version
I don know what I did, but my trade script has lost its colour.
I don't usually bother with the zmud parser cause it always shows errors
even if the script works fine. Any ideas on why I don't disp ...
  Topic: Medievia - Little Scripts
Tlaca

Replies: 1
Views: 8350

PostForum: Finished MUD Scripts   Posted: Wed Dec 17, 2003 10:39 pm   Subject: Medievia - Little Scripts
this one rocks, now I just need someone to sell me an hf helm

Tlaca
  Topic: Medievia - Cool Spellup Script
Tlaca

Replies: 13
Views: 25931

PostForum: Finished MUD Scripts   Posted: Wed Dec 17, 2003 10:35 pm   Subject: Medievia - Cool Spellup Script
hmm..., it doesn't reset the seconds if you cast sanc before it wears off.
I'm guessing this to be because you don't get to trigger without seeing
'A glowing white aura surrounds you'

I guess it ...
  Topic: Medievia - Cool Spellup Script
Tlaca

Replies: 13
Views: 25931

PostForum: Finished MUD Scripts   Posted: Wed Dec 17, 2003 10:28 pm   Subject: Medievia - Cool Spellup Script
OK, all I did really was rape your script Carabas.

Here's what I came up with, and it seems to work.

#CLASS {Combat Notification|Protection}
#ALARM "Prot_Timer" -:*01 {#if (@ProtTix_Sanc) {#add ...
  Topic: Medievia - Cool Spellup Script
Tlaca

Replies: 13
Views: 25931

PostForum: Finished MUD Scripts   Posted: Wed Dec 17, 2003 9:57 pm   Subject: Medievia - Cool Spellup Script
For multiple strength I just added strength to the list a couple more times.
Not very cool I know, but it gets the job done

Thanks Carabas, I'll take a look and see what I can do with it Cool

...
  Topic: Medievia - Cool Spellup Script
Tlaca

Replies: 13
Views: 25931

PostForum: Finished MUD Scripts   Posted: Wed Dec 17, 2003 1:24 pm   Subject: Medievia - Cool Spellup Script
I've been playing with some stuff :)

I discovered how to add map catacombs to the list, a very user friendly
script I must say [8D]

One thing I'd like to add is something I got with one of cara ...
  Topic: Medievia - Cool Spellup Script
Tlaca

Replies: 13
Views: 25931

PostForum: Finished MUD Scripts   Posted: Wed Dec 17, 2003 12:01 pm   Subject: Medievia - Cool Spellup Script
Wow, what an awesome script, I love it.

Only thing I notice right away is that map catacombs is not in the list. That would be nice to add to combs spellup.

Lovin it
Tlaca
  Topic: Medievia Trade Valuer Newer Version
Tlaca

Replies: 15
Views: 32213

PostForum: Finished MUD Scripts   Posted: Fri Dec 12, 2003 9:30 pm   Subject: Medievia Trade Valuer Newer Version
Excellent

It's all working perfectly as best I can tell. And with new computer, it all displays uber fast. I can't wait to get a new pair of ruby boots and start trading like mad again :)

Than ...
  Topic: Medievia Tradepost valuer for zmud
Tlaca

Replies: 12
Views: 27628

PostForum: Finished MUD Scripts   Posted: Sun Dec 07, 2003 11:00 pm   Subject: Medievia Tradepost valuer for zmud
OK, I had a major computer crash here a week ago, am running on a new computer now. So I've had to re download and re install all my scripts and such. I can't get the trade script to work at all now ...
  Topic: Medievia Tradepost valuer for zmud
Tlaca

Replies: 12
Views: 27628

PostForum: Finished MUD Scripts   Posted: Wed Nov 26, 2003 8:50 pm   Subject: Medievia Tradepost valuer for zmud
2 things

I valued at Mystara the other day, and had a val from van at 16,000 cpm

The script has Vanalarra selling silk, which it used to. This should be wands instead.

Also, valueing at sea ...
  Topic: Medievia Tradepost valuer for zmud
Tlaca

Replies: 12
Views: 27628

PostForum: Finished MUD Scripts   Posted: Mon Nov 24, 2003 1:40 am   Subject: Medievia Tradepost valuer for zmud
Awesome, looks like it is working

Tlaca
  Topic: Medievia Tradepost valuer for zmud
Tlaca

Replies: 12
Views: 27628

PostForum: Finished MUD Scripts   Posted: Sun Nov 23, 2003 4:43 pm   Subject: Medievia Tradepost valuer for zmud
Holy mack dude, that's an awesome script. great one I've found. Carabas's are old and I think the changes in game have rendered his obsolete.

I do want to be able to separate each post in the full ...
  Topic: Chat on Zmud
Tlaca

Replies: 0
Views: 2376

PostForum: zMUD General Discussion   Posted: Sun May 11, 2003 7:53 am   Subject: Chat on Zmud
I'm having trouble figuring how to use chat on Zmud. I'm playing Medievia and want to chat with people across the clients. Most have MudMaster, but I know that Zmud will work to chat with them. How ...
 
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