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  Topic: Mark rooms to avoid when using #walk
TimTam

Replies: 5
Views: 12018

PostForum: zMUD General Discussion   Posted: Sat Aug 14, 2010 4:45 am   Subject: Mark rooms to avoid when using #walk
I still would like to enter the room manually tho instead of using the mapper. I figured out that putting a large number into the 'cost to enter room' box, achieves this perfectly. Then there's no n ...
  Topic: Mark rooms to avoid when using #walk
TimTam

Replies: 5
Views: 12018

PostForum: zMUD General Discussion   Posted: Fri Aug 13, 2010 4:29 pm   Subject: Mark rooms to avoid when using #walk
Marking certain dangerous rooms to avoid when using the #walk command

Is this possible?
  Topic: #IF statements
TimTam

Replies: 5
Views: 8735

PostForum: zMUD General Discussion   Posted: Tue Nov 03, 2009 7:09 am   Subject: #IF statements
OK thanks!

You put quite a few quotes in that, one for the whole string, one for the colour and one each around the reset. Is there a help file that shows the syntax?

Also, am I doing the IF s ...
  Topic: #IF statements
TimTam

Replies: 5
Views: 8735

PostForum: zMUD General Discussion   Posted: Mon Nov 02, 2009 10:11 am   Subject: #IF statements
I'm trying to make a crude display showing active prots on my char using zmud 7.21.

This is what I have so far:

Name:
Prots

Value:
#echo ---------- Prots ----------
#IF @rage=1 {#echo | ...
  Topic: #alarm with class?
TimTam

Replies: 8
Views: 13698

PostForum: zMUD General Discussion   Posted: Mon Jun 22, 2009 6:15 am   Subject: #alarm with class?
What's the difference between naming and classing?

Also what are the advantages of one over the other?
  Topic: #LOOP
TimTam

Replies: 2
Views: 6001

PostForum: zMUD General Discussion   Posted: Thu Oct 09, 2008 8:18 am   Subject: #LOOP
Thanks! works perfectly Very Happy
  Topic: #LOOP
TimTam

Replies: 2
Views: 6001

PostForum: zMUD General Discussion   Posted: Thu Oct 09, 2008 4:59 am   Subject: #LOOP
Trying to figure out the #LOOP command...

I have a book with 150 pages. I am able to use a command -> book copy page <X> to <randomplayer>, which would copy page X to randomplayer's ...
 
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