Author |
Message |
Topic: Themes Ponderings |
TheLastHawk
Replies: 1
Views: 5816
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Forum: CMUD Beta Forum Posted: Sun Aug 20, 2006 12:54 pm Subject: Themes Ponderings |
I was just wondering....
Will there be ability to make your own themse coming?
And specialize them upon the mud your playing? |
Topic: Oy!!! |
TheLastHawk
Replies: 2
Views: 5673
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Forum: CMUD Beta Forum Posted: Sun Aug 20, 2006 12:39 am Subject: Oy!!! |
Alright....
I kind of went rhrough the posts regarding the module and windows and all and it kind of made me have a headake actually. Its not just the beta part of this but its the actualy coding as ... |
Topic: Why change and change and change??? |
TheLastHawk
Replies: 36
Views: 37846
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Forum: CMUD Beta Forum Posted: Sat Aug 19, 2006 1:59 pm Subject: Why change and change and change??? |
And get this straight, I do LOVE CMUD, its awesome code, but it is infuriating to have to redo all your stuff....
And if you even get the urge to tell me to stop using CMUD do this...delete all your ... |
Topic: Why change and change and change??? |
TheLastHawk
Replies: 36
Views: 37846
|
Forum: CMUD Beta Forum Posted: Sat Aug 19, 2006 1:53 pm Subject: Why change and change and change??? |
Ahuem, EDB, I made the first one of those....at the first time after I installed 1.04, if you check the name of the poster.... and the second is editing, not creating aliases.
"Cause its BETA BETA ... |
Topic: Why change and change and change??? |
TheLastHawk
Replies: 36
Views: 37846
|
Forum: CMUD Beta Forum Posted: Sat Aug 19, 2006 1:15 pm Subject: Why change and change and change??? |
If i can't be bothered to keep up reading the forum? pluease then tell me where exacly does it say that aliases stop working??? or that classes will stop working together??? where o mighty adept do th ... |
Topic: Why change and change and change??? |
TheLastHawk
Replies: 36
Views: 37846
|
Forum: CMUD Beta Forum Posted: Sat Aug 19, 2006 12:29 pm Subject: Why change and change and change??? |
Alright... I am highly agitated...
Why?
Cause first and foremost one thing I absolutely hated about zMUD was that when you created a session and its on the same mud but NOT the same char it somehow ... |
Topic: [1.04] Making aliases |
TheLastHawk
Replies: 3
Views: 5225
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Forum: CMUD Beta Forum Posted: Sat Aug 19, 2006 9:44 am Subject: [1.04] Making aliases |
I press the alias button, then go to the name of the alias, that works, however when I try to add the actual commands for the alias the program crashes every time I type in a letter or anything... |
Topic: [1.03] How do I keep the settings saved? |
TheLastHawk
Replies: 6
Views: 9539
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Forum: CMUD Beta Forum Posted: Wed Jul 19, 2006 5:41 am Subject: [1.03] How do I keep the settings saved? |
Ok, I just spend like an hour transfering my settings etc from Zmud to CMUD and then I close the CMUD and start it and guess what....nothing is saved... is there some kind of extra things needing to b ... |
Topic: %0 problem |
TheLastHawk
Replies: 7
Views: 9186
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Forum: CMUD Beta Forum Posted: Tue Jun 20, 2006 6:11 pm Subject: hmmm |
what if I want to have text before and after the text?
like#alias gooc {gdt says in oocly manner %0 and then turns away}
and the way it would show is
gooc hey hey
gdt says in oocly manner ... |
Topic: %0 problem |
TheLastHawk
Replies: 7
Views: 9186
|
Forum: CMUD Beta Forum Posted: Sun Jun 18, 2006 7:04 pm Subject: %0 problem |
I use to be able to sen to the mud this command:
#alias gooc {gdt ooc %0}
and what it did was send everything I typed with the %0 to the mud
gooc This is a test
would be
gdt ooc This is ... |
Topic: Getting around the #cap bug |
TheLastHawk
Replies: 1
Views: 4931
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Forum: CMUD Beta Forum Posted: Fri Jun 16, 2006 10:58 pm Subject: Getting around the #cap bug |
Well, I kind of played around with an idea how to capture communication without using the #cap command and the easiest way was to make another window called communcation and trigger something like thi ... |
Topic: ansi setting |
TheLastHawk
Replies: 3
Views: 7143
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Forum: CMUD Beta Forum Posted: Tue Jun 13, 2006 5:02 pm Subject: ansi setting |
swesome, it worked....thanx |
Topic: ansi setting |
TheLastHawk
Replies: 3
Views: 7143
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Forum: CMUD Beta Forum Posted: Tue Jun 13, 2006 2:31 pm Subject: ansi setting |
So I tried loggin into the mud I am on with CMUD but found that the ansi setting are different that the ones used on zMUD, and was wondering how I could import those from zMUD to CMUD?
and have any ... |
Topic: capture issue and others |
TheLastHawk
Replies: 1
Views: 5269
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Forum: CMUD Beta Forum Posted: Tue Jun 13, 2006 1:11 am Subject: capture issue and others |
Alrighty, here is a few thing I was wondering about.
In zMUD you can capture stuff and sent it to another window by this string:
#TRIGGER {~[Shadowspawn~]} {#cap shadowspawn}
However when you t ... |
Topic: CMUD Lottery |
TheLastHawk
Replies: 0
Views: 4956
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Forum: CMUD Beta Forum Posted: Tue Jun 13, 2006 12:08 am Subject: CMUD Lottery |
So, as an admin over at my website that I host I have decided to start giving out free 30$ certificats for usage with Zuggsoft. I am starting off a lottery that gives out one free certificate each mon ... |
Topic: How to make triggers and aliases |
TheLastHawk
Replies: 3
Views: 8577
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Forum: CMUD Beta Forum Posted: Mon Jun 12, 2006 9:10 pm Subject: How to make triggers and aliases |
What I want is an easy way of making triggers, like in the zMUD you use to just put in the pattern and put in the box below the action, but I don't know how to put in the pattern so it works so I am g ... |
Topic: How to make triggers and aliases |
TheLastHawk
Replies: 3
Views: 8577
|
Forum: CMUD Beta Forum Posted: Mon Jun 12, 2006 6:54 pm Subject: How to make triggers and aliases |
Ok, I tried to understand how to add triggers and aliases but can't so I would appriciate any kind of help in understanding this...
thanx,
TLH |
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