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  Topic: Zugg's schedule
Thandril

Replies: 5
Views: 12596

PostForum: General zApp Discussion   Posted: Sun Nov 28, 2004 3:20 am   Subject: Zugg's schedule
Well, fixing the bugs in speedwalking would be awfully nice. There are quite a few 7.05 bugs listed in the Beta forum. I can certainly understand the direction Zugg's heading in and don't dispute it ...
  Topic: Zugg's schedule
Thandril

Replies: 5
Views: 12596

PostForum: General zApp Discussion   Posted: Sat Nov 27, 2004 6:37 pm   Subject: Zugg's schedule
Where does zMud fit into that schedule? Can we expect to see something in early 2005?
  Topic: Is this the correct way compare?
Thandril

Replies: 1
Views: 2931

PostForum: zMUD General Discussion   Posted: Sat Aug 14, 2004 10:46 pm   Subject: Is this the correct way compare?
Hi all, I have the following as part of a trigger. I'm getting bad results I didn't get with previous versions of zMud. You can set up an alias to run this code. The sample is:


#var itemlist & ...
  Topic: Solution Found. Ignore this post.
Thandril

Replies: 3
Views: 5705

PostForum: zMUD General Discussion   Posted: Sat Aug 14, 2004 10:42 pm   Subject: Solution Found. Ignore this post.
Now people will wonder why I posted that. Best not to edit posts and remove their content. The original question was how to find the value in a list with the most occurences.
  Topic: Solution Found. Ignore this post.
Thandril

Replies: 3
Views: 5705

PostForum: zMUD General Discussion   Posted: Sat Aug 14, 2004 10:40 pm   Subject: Solution Found. Ignore this post.
Funny you should bring this up... I will be posting about a similar issue. Try this out:


#var mylist "54|50|60|54|61|54"
#var singlist %dups( @mylist)
#var highcount 0
#FORA ...
  Topic: Question regarding 'Other command'
Thandril

Replies: 3
Views: 8973

PostForum: zMapper Discussion   Posted: Fri Aug 23, 2002 1:34 pm   Subject: Question regarding 'Other command'
Interesting concept. As a suggestion though I think it would be nice to be able to use the 'other com' field to override normal directions. It seems like it would be an easy fix since that field is ...
  Topic: Question regarding 'Other command'
Thandril

Replies: 3
Views: 8973

PostForum: zMapper Discussion   Posted: Fri Aug 23, 2002 5:36 am   Subject: Question regarding 'Other command'
This could go to the zMud or zMapper board, but since I'm here already: There is a field called 'other command' available on exits. This field is filled in for nonstandard exits. I thought, "G ...
  Topic: Bug(?) in exit properties
Thandril

Replies: 1
Views: 6791

PostForum: zMapper Discussion   Posted: Fri Aug 23, 2002 5:31 am   Subject: Bug(?) in exit properties
Sorry if this has been reported, I haven't been reading these forums here. :) If you select an exit the popup menu has a properties option. If you select this you instead get the properties for the ...
  Topic: Suggestion for startup: MRU list
Thandril

Replies: 1
Views: 6416

PostForum: zMapper Discussion   Posted: Fri Aug 23, 2002 5:13 am   Subject: Suggestion for startup: MRU list
I really only ever edit one map file. I'd -really- like to have the ability to open the last map I opened without having to navigate to it at that 'splash' screen.

  Topic: Pattern match function?
Thandril

Replies: 8
Views: 9656

PostForum: zMUD General Discussion   Posted: Sat Jul 13, 2002 5:26 pm   Subject: Pattern match function?
Unfortunately the example I gave works fine from the command line, but within a trigger or an alias it won't work because it doesn't replace %1...%n. I'm getting the match but I can't access the matc ...
  Topic: Pattern match function?
Thandril

Replies: 8
Views: 9656

PostForum: zMUD General Discussion   Posted: Sat Jul 13, 2002 3:14 pm   Subject: Pattern match function?
Ok, found an obscure reference to =~ (not ~=). I was able to make a few tests to determine how it works -- it's exactly what I wanted. A perfect answer to my first question. :)

=~ Usage:

#IF ( ...
  Topic: Pattern match function?
Thandril

Replies: 8
Views: 9656

PostForum: zMUD General Discussion   Posted: Sat Jul 13, 2002 3:05 pm   Subject: Pattern match function?
Any hints on finding this in the help file? I love zMud but the help file is a bit lacking.

  Topic: Pattern match function?
Thandril

Replies: 8
Views: 9656

PostForum: zMUD General Discussion   Posted: Sat Jul 13, 2002 3:40 am   Subject: Pattern match function?
Just as an FYI, I did create a #SUB trigger that correctly removes the parts I want -but- it does it -after- the other trigger so the output is:

1x a rock
2x a knife
1x an open pouch
1x an open ...
  Topic: Pattern match function?
Thandril

Replies: 8
Views: 9656

PostForum: zMUD General Discussion   Posted: Sat Jul 13, 2002 3:36 am   Subject: Pattern match function?
Well, I didn't want to get specific for a reason but I'll go ahead and post the -exact- problem I wish to solve:

Given a text string from the MUD that can contain a number of different things I wan ...
  Topic: Pattern match function?
Thandril

Replies: 8
Views: 9656

PostForum: zMUD General Discussion   Posted: Sat Jul 13, 2002 1:14 am   Subject: Pattern match function?
Is there a pattern match function? Say, given some specified text (NOT from the mud or from the command line) can I perform a patter match for substitutions or for finding an index of the first part ...
  Topic: TEMP triggers
Thandril

Replies: 5
Views: 5481

PostForum: zMUD General Discussion   Posted: Wed Jul 10, 2002 2:46 pm   Subject: TEMP triggers
Thanks for the suggestions. Yes, I'm fully aware of classes. I just really didn't want to make a class for these triggers I don't expect to use often. I will probably try using the trigger ID and # ...
  Topic: TEMP triggers
Thandril

Replies: 5
Views: 5481

PostForum: zMUD General Discussion   Posted: Wed Jul 10, 2002 2:55 am   Subject: TEMP triggers
A couple times I've found that I want to make a #TEMP trigger that, if it fails, will set itself up to trigger again. Is there a way to do this easily? A command to tell a temp trigger 'Don't delete ...
  Topic: Send me maps that don't convert
Thandril

Replies: 8
Views: 14482

PostForum: zMapper Discussion   Posted: Mon Jul 08, 2002 1:09 am   Subject: Send me maps that don't convert
Well, that script doesn't quite work properly. It doesn't check all the rooms in a zone. I will post a new version of it shortly.
  Topic: Send me maps that don't convert
Thandril

Replies: 8
Views: 14482

PostForum: zMapper Discussion   Posted: Mon Jul 08, 2002 12:52 am   Subject: Send me maps that don't convert
Script for finding room names > 80 characters. Run once on each zone.

#ALIAS Find80

#VAR room 0
#WHILE (@room<%numrooms( )) {
#IF (%len( %roomname(%mapvnum( @room)))>80) {#ECHO Roo ...
  Topic: zsConvert
Thandril

Replies: 5
Views: 10958

PostForum: zMapper Discussion   Posted: Mon Jul 01, 2002 4:40 am   Subject: zsConvert
First, let me say I'm overjoyed that zMapper is finally released. I'm looking forward to playing with it even if I won't really use anything but zMud for map creation.

Now, the bad news: I must s ...
  Topic: GemStone III gauges and such
Thandril

Replies: 12
Views: 18202

PostForum: zMUD General Discussion   Posted: Tue Jun 18, 2002 7:03 am   Subject: GemStone III gauges and such
Hmm, sounds like a possible new target for my DGate plug-in. :) Too bad I don't play Gemstone.

http://www.mindspring.com/~roys/
  Topic: Trigger that works in multiple windows
Thandril

Replies: 4
Views: 3972

PostForum: zMUD General Discussion   Posted: Sat Jun 15, 2002 6:42 pm   Subject: Trigger that works in multiple windows
Something that has been bothering me for a while has bubbled back up to the surface. I have a window where I capture all the names of people who log in/out of Dragon's Gate. I also have a enemy/frie ...
  Topic: Trigger states
Thandril

Replies: 3
Views: 5772

PostForum: zMUD General Discussion   Posted: Thu Jun 13, 2002 3:39 pm   Subject: Trigger states
Thanks, that's perfect. I poked around for that but for whatever reason didn't look at that one.

  Topic: Trigger states
Thandril

Replies: 3
Views: 5772

PostForum: zMUD General Discussion   Posted: Thu Jun 13, 2002 4:21 am   Subject: Trigger states
I've briefly seen mention of trigger states and I'm not at all sure what the purpose of the states are. If someone could give a cogent and useful example of where the trigger states would be used I'd ...
  Topic: A problem with doors...
Thandril

Replies: 1
Views: 4084

PostForum: zMUD General Discussion   Posted: Thu Apr 25, 2002 12:48 pm   Subject: A problem with doors...
Since no one else has thrown in a suggestion... Perhaps you need to add some simple triggers to #NOMAP the text that's being added when you walk back through in map mode? Alternately, you can press ...
 
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