Author |
Message |
Topic: help with #f and database var's |
Talbourne
Replies: 2
Views: 3461
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Forum: zMUD General Discussion Posted: Sun Feb 02, 2003 9:49 pm Subject: help with #f and database var's |
Thank you Kjata, the new fuctions commands work great, and converting flags to a list works great also, thanx for the info!!
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Topic: help with #f and database var's |
Talbourne
Replies: 2
Views: 3461
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Forum: zMUD General Discussion Posted: Sun Feb 02, 2003 1:32 pm Subject: help with #f and database var's |
Databasing..isn't it fun? I capture the folling from my mud..
Object: armor holy Type: armor
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Flags: bless anti-evil anti-mage anti- ... |
Topic: DataBase question |
Talbourne
Replies: 3
Views: 3807
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Forum: zMUD General Discussion Posted: Sun Feb 02, 2003 4:29 am Subject: DataBase question |
I'm using triggers to create a database of objects for the mud I play on, objects will succesfully go into the database, but when I switch to the all view, click on something, then click on a differen ... |
Topic: Ways to persuade the admin... |
Talbourne
Replies: 3
Views: 4002
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Forum: zMUD General Discussion Posted: Sat Feb 01, 2003 3:08 am Subject: Ways to persuade the admin... |
If it's work your talking about, then zmud is not for games, and muds are not games, zmud is a telnet chat client with other features that might come in handy. As for the mud.. it's a place to connect ... |
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