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  Topic: help with #f and database var's
Talbourne

Replies: 2
Views: 3461

PostForum: zMUD General Discussion   Posted: Sun Feb 02, 2003 9:49 pm   Subject: help with #f and database var's
Thank you Kjata, the new fuctions commands work great, and converting flags to a list works great also, thanx for the info!!

  Topic: help with #f and database var's
Talbourne

Replies: 2
Views: 3461

PostForum: zMUD General Discussion   Posted: Sun Feb 02, 2003 1:32 pm   Subject: help with #f and database var's
Databasing..isn't it fun? I capture the folling from my mud..

Object: armor holy Type: armor
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Flags: bless anti-evil anti-mage anti- ...
  Topic: DataBase question
Talbourne

Replies: 3
Views: 3807

PostForum: zMUD General Discussion   Posted: Sun Feb 02, 2003 4:29 am   Subject: DataBase question
I'm using triggers to create a database of objects for the mud I play on, objects will succesfully go into the database, but when I switch to the all view, click on something, then click on a differen ...
  Topic: Ways to persuade the admin...
Talbourne

Replies: 3
Views: 4002

PostForum: zMUD General Discussion   Posted: Sat Feb 01, 2003 3:08 am   Subject: Ways to persuade the admin...
If it's work your talking about, then zmud is not for games, and muds are not games, zmud is a telnet chat client with other features that might come in handy. As for the mud.. it's a place to connect ...
 
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