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  Topic: Suggestion
Talanthas

Replies: 12
Views: 24816

PostForum: zMapper Discussion   Posted: Fri Sep 24, 2004 2:09 am   Subject: Suggestion
Heya Zugg!

The doggedly faithful (or is that annoyingly persistent? ;) hasn't gone away.

I was just wondering what the outlook is for using zmapper as a builder's tool?

Thanks much for putti ...
  Topic: Zmapper Registration Problems
Talanthas

Replies: 4
Views: 11805

PostForum: zMapper Discussion   Posted: Sun Aug 17, 2003 5:59 pm   Subject: Zmapper Registration Problems
Zugg doesn't handle the credit card processing.

For problems of this type, you need to talk to the eLicense control folks.

You can visit their website at:
http://www.elicense.com/UserSupport
...
  Topic: Suggestion
Talanthas

Replies: 12
Views: 24816

PostForum: zMapper Discussion   Posted: Sun Jul 27, 2003 7:58 pm   Subject: Suggestion
This is great news, Zugg!

I can't wait till a working beta is ready for test!
  Topic: Suggestion
Talanthas

Replies: 12
Views: 24816

PostForum: zMapper Discussion   Posted: Thu Jul 24, 2003 1:58 am   Subject: Suggestion
Hey Zugg,

I saw some posts where you said you intend to do a lot of work on zMapper in the coming months.

I don't know if the type of functionality described in this thread is part of the plan ...
  Topic: Basic Script Help Needed
Talanthas

Replies: 10
Views: 10082

PostForum: zMUD General Discussion   Posted: Sat Feb 15, 2003 1:15 am   Subject: Basic Script Help Needed
For refilling the bottle, try this:

#TRIGGER {(%w) gives you a bottle} {#IF (bottle is filled) {give bottle to %1}{cast 'create water' bottle}}

You had it mostly correct, but sent an uncondition ...
  Topic: Suggestion
Talanthas

Replies: 12
Views: 24816

PostForum: zMapper Discussion   Posted: Tue Jan 07, 2003 1:32 am   Subject: Suggestion
Well, that's life.

I wish there were a way to convince you to go ahead with this functionality, but I understand that money talks. Gotta pay those bills.

But, as a closing argument, I just want ...
  Topic: Suggestion
Talanthas

Replies: 12
Views: 24816

PostForum: zMapper Discussion   Posted: Sat Dec 28, 2002 10:51 pm   Subject: Suggestion
I don't want to bug you or your development team, Zugg, as I know you have a lot to do.

However, I did want to bring this thread forward again, and ask if you have a schedule as to when you intend ...
  Topic: Help with zMUD mapper
Talanthas

Replies: 5
Views: 6395

PostForum: zMUD General Discussion   Posted: Sun Apr 28, 2002 4:14 pm   Subject: Help with zMUD mapper
Your assumption about the extra line is correct.

I tried again last night, and wound up crashing my computer...Twice. Dunno what the difference was.

Maybe I'm being too ambitious?

Under the ...
  Topic: Variable and #cw
Talanthas

Replies: 5
Views: 4980

PostForum: zMUD General Discussion   Posted: Fri Apr 26, 2002 12:47 pm   Subject: Variable and #cw
I don't seem to have the brain power this morning to figure out what pattern you need to match on, but I think I've got a pretty good handle on the response.

If you try something like this:
#if {% ...
  Topic: Help with zMUD mapper
Talanthas

Replies: 5
Views: 6395

PostForum: zMUD General Discussion   Posted: Fri Apr 26, 2002 1:13 am   Subject: Help with zMUD mapper
That's closer to working correctly, thanks.

It now correctly captures the room name and description, but it captures that entire first line of the exits instead of just the direction. It also ONLY ...
  Topic: Help with zMUD mapper
Talanthas

Replies: 5
Views: 6395

PostForum: zMUD General Discussion   Posted: Thu Apr 25, 2002 12:40 am   Subject: Help with zMUD mapper
I imm on a small startup SMAUG mud. The zmud mapper configures wonderfully for normal (read mortal use) mapping, but I want to use it to help me check new areas that our builders develop. I've tried ...
  Topic: Suggestion
Talanthas

Replies: 12
Views: 24816

PostForum: zMapper Discussion   Posted: Sun Apr 07, 2002 3:10 am   Subject: Suggestion
The descriptions I've read of zMapper so far suggest that it is largely a tool for creating graphical maps based on exploration of existing areas/zones. This is fantastic, but I think it may not be r ...
 
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