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  Topic: Capturing mobs/items after exit keyword, before prompt, automatically?
Szetak

Replies: 3
Views: 3578

PostForum: zMUD General Discussion   Posted: Wed Feb 17, 2010 2:34 pm   Subject: Capturing mobs/items after exit keyword, before prompt, automatically?
Well after some more digging around I found the help on multistate triggers and cobbled the following together.

#CLASS {MultiLineCap} {enable}
#TRIGGER "CaptureLines" ...
  Topic: Capturing mobs/items after exit keyword, before prompt, automatically?
Szetak

Replies: 3
Views: 3578

PostForum: zMUD General Discussion   Posted: Tue Feb 09, 2010 10:04 pm   Subject: Capturing mobs/items after exit keyword, before prompt, automatically?
Yes I typed glance and look. My prompt is set to
Hp:137/137 Mp:133/133 Exp:32,455 TI 22:00>
or
^Hp~:&hp~/&hpm Mp~:&mp~/&mpm Exp~:&exp &stam &time~>
If I simply p ...
  Topic: Capturing mobs/items after exit keyword, before prompt, automatically?
Szetak

Replies: 3
Views: 3578

PostForum: zMUD General Discussion   Posted: Tue Feb 09, 2010 12:42 am   Subject: Capturing mobs/items after exit keyword, before prompt, automatically?
I have an odd issue with the automapper, and whilst I've spent the last few days searching through the forums I cannot find the correct solution (so far) so I thought I would ask.

The MUD I play on ...
 
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