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  Topic: Help with a tracking script.
Stephen

Replies: 9
Views: 8759

PostForum: zMUD General Discussion   Posted: Thu Sep 19, 2002 3:45 am   Subject: Help with a tracking script.
Hey, Darkspawn. I play Abandoned Realms too - An excellent MUD. So here are the triggers you want (exactly):

#tr {~*~*~* Range (%d) ~((%w)~) ~*~*~*} {num = %1; dir = %2}

#tr {@hunted * here.} ...
  Topic: A problem with aliases ( quite simple, probably )
Stephen

Replies: 5
Views: 5633

PostForum: zMUD General Discussion   Posted: Fri Feb 22, 2002 2:10 am   Subject: A problem with aliases ( quite simple, probably )
Thank you for your prompt responses.

The best solution I have found is to change:

#if (%1="")

to

#if (%1=%null)

It now works perfectly.

  Topic: A problem with aliases ( quite simple, probably )
Stephen

Replies: 5
Views: 5633

PostForum: zMUD General Discussion   Posted: Fri Feb 22, 2002 1:50 am   Subject: A problem with aliases ( quite simple, probably )
Sorry, I forgot to add:

Windows ME - P2 400, 64MB

Zmud 6.16 - Registered

  Topic: A problem with aliases ( quite simple, probably )
Stephen

Replies: 5
Views: 5633

PostForum: zMUD General Discussion   Posted: Fri Feb 22, 2002 1:41 am   Subject: A problem with aliases ( quite simple, probably )
Here is my alias:

#if (%1="") {emot howls angrily and spits on the ground~.} {pmot spits yellow saliva at %1~.}

Yet, if I type:
spit

It still does the second emote, but with no tar ...
 
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