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  Topic: Status Command Window
Sinema

Replies: 7
Views: 4906

PostForum: zMUD General Discussion   Posted: Thu Oct 27, 2005 3:46 pm   Subject: Status Command Window
#WINDOW is also good

Thanks for the help
  Topic: Status Command Window
Sinema

Replies: 7
Views: 4906

PostForum: zMUD General Discussion   Posted: Thu Oct 27, 2005 2:14 pm   Subject: Status Command Window
If you go to Windows >> Status ( in zMUD )

it'll bring up a small window.. ( the status window ) is there a way we can make our own little status window so I can fill it with Text and Clickab ...
  Topic: Status Command Window
Sinema

Replies: 7
Views: 4906

PostForum: zMUD General Discussion   Posted: Thu Oct 27, 2005 1:39 pm   Subject: Status Command Window
Yes but will this open an adjustable status window that contains the information?

I'm looking to make an adjustable status window that contacts the FAQ's that will allow whomever to click on it and ...
  Topic: Status Command Window
Sinema

Replies: 7
Views: 4906

PostForum: zMUD General Discussion   Posted: Thu Oct 27, 2005 12:39 pm   Subject: Status Command Window
Just a quick question.

I'm trying to come up with a FAQ script that will have preloaded questions and answers that new members in a guild ask.

My goal is to have a button that can be pressed and ...
  Topic: zMud 7.21 AutoMapper Feature
Sinema

Replies: 16
Views: 14785

PostForum: zMUD General Discussion   Posted: Sun Oct 23, 2005 6:56 am   Subject: zMud 7.21 AutoMapper Feature
I'm going to just attach my question onto this one as it's simliar..

Here is exact log as requested for the last persons question.
I was going to try to trigger off ANSI Color but if you type WHO ...
  Topic: zMUDXP Poll
Sinema

Replies: 138
Views: 128599

PostForum: zMUD General Discussion   Posted: Tue Aug 02, 2005 10:48 pm   Subject: zMUDXP Poll
I know very little about anything that's stated above.. but I do know that I got the zMUD client in 01 I think.. so shelling out 15-30 bucks on a newer client isn't going to kill me..

True, I hardl ...
  Topic: Robot Script
Sinema

Replies: 47
Views: 25420

PostForum: zMUD General Discussion   Posted: Mon Aug 01, 2005 1:03 am   Subject: Robot Script
this wasn'ta bump, was an actual question but i doubt Guru's are around anymore so I tossed it..
  Topic: Robot Script
Sinema

Replies: 47
Views: 25420

PostForum: zMUD General Discussion   Posted: Mon Aug 01, 2005 12:15 am   Subject: ...
....
  Topic: Capturing Text
Sinema

Replies: 4
Views: 2616

PostForum: zMUD General Discussion   Posted: Thu Jun 19, 2003 5:40 pm   Subject: Capturing Text
#LOOPDB {#SH %key bought %val coins.}
^ syntax error

Okay i used the above to test it out.

without any other triggers, just the one for the one you listed.

I get this above error an ...
  Topic: Capturing Text
Sinema

Replies: 4
Views: 2616

PostForum: zMUD General Discussion   Posted: Thu Jun 19, 2003 5:28 pm   Subject: Capturing Text
Thanks for going into detail, as I am trying to learn this as well.

I want to make sure I do this right so I have 2 other formats that are shown as well

BUYNAME bought the item of Name of Item, ...
  Topic: Capturing Text
Sinema

Replies: 4
Views: 2616

PostForum: zMUD General Discussion   Posted: Thu Jun 19, 2003 9:58 am   Subject: Capturing Text
I will not pretend to know what I'm talking about but I have read a lot of the zMUD help file and am atleast trying to learn.

===

Here is the situation..

When I log on I get a list of people ...
  Topic: Multi-line troubles
Sinema

Replies: 13
Views: 7142

PostForum: zMUD General Discussion   Posted: Sat Aug 17, 2002 10:32 am   Subject: Multi-line troubles
True

We are not allowed to turn them off so we have to figure out other means of refocusing them to other windows..

~
Regards,

Sinema
  Topic: Multi-line troubles
Sinema

Replies: 13
Views: 7142

PostForum: zMUD General Discussion   Posted: Sat Aug 17, 2002 2:02 am   Subject: Multi-line troubles
*Dance*

Getting there and sooo close..

on Trigger ^~((%w)~): (*)

This is what I use
#WINDOW Tells %trigger
#GAG -1
#GAG

I read Rainchilds Tell Window script and it had a lot of %'s .. ...
  Topic: Multi-line troubles
Sinema

Replies: 13
Views: 7142

PostForum: zMUD General Discussion   Posted: Fri Aug 16, 2002 11:47 pm   Subject: Multi-line troubles
Thanks Az!

that worked.. Have not been able to see if it catches Mult-Lines.. but it catches all the (Things) and sends them to their own window!



~
Regards,

Sinema
  Topic: Multi-line troubles
Sinema

Replies: 13
Views: 7142

PostForum: zMUD General Discussion   Posted: Thu Aug 15, 2002 5:15 am   Subject: Multi-line troubles
Hi,

I posted earlier on this topic but I think I mistyped the question.. and the problem..

Here is the problem..

in Achaea you have Guild Novice Tells, Guild Tells, Shouts.. Regular Tells.. a ...
  Topic: Multi-line troubles
Sinema

Replies: 13
Views: 7142

PostForum: zMUD General Discussion   Posted: Mon Aug 12, 2002 9:07 pm   Subject: Multi-line troubles
What if the line reads like this

(Acorn): Someone says, "Whatever?"

I use this for the trigger and capture window.. and it works

Trigger on Acorn
#WINDOW Acorn %trigger
#GAG

Th ...
  Topic: capturing to a window
Sinema

Replies: 4
Views: 2004

PostForum: zMUD General Discussion   Posted: Mon Aug 12, 2002 8:22 pm   Subject: capturing to a window
Okay I have a question

I'm not wanting to catch tells

I play on Achaea.com and they have Channels..
Curious how you could catch a line like this

(Acorn): Person says, "Blah blah blah&qu ...
  Topic: Automapper - Prompt Question
Sinema

Replies: 2
Views: 2058

PostForum: zMUD General Discussion   Posted: Wed Aug 07, 2002 11:27 pm   Subject: Automapper - Prompt Question
I spoke to someone on Achaea and they said prompt config was not possible.

Also I did another search to see if I could find the answer in advance.

I searched "Achaea Mapper" and &quo ...
  Topic: Automapper - Prompt Question
Sinema

Replies: 2
Views: 2058

PostForum: zMUD General Discussion   Posted: Wed Aug 07, 2002 6:42 pm   Subject: Automapper - Prompt Question
Howdy folks,

There should be a folder just for Automapper quests. ( chuckle ) ..

I looked through several posts to see if I could find the answer before asking and I read the helpfile as well.
...
  Topic: Rotation in an Alias
Sinema

Replies: 7
Views: 3464

PostForum: zMUD General Discussion   Posted: Sat Aug 03, 2002 11:55 pm   Subject: Rotation in an Alias
Thanks for the reply !

I put the line in ..
~
Regards,

Sinema
  Topic: Rotation in an Alias
Sinema

Replies: 7
Views: 3464

PostForum: zMUD General Discussion   Posted: Sat Aug 03, 2002 10:08 pm   Subject: Rotation in an Alias
Hi!

I appreciate the reply but was unable to get the below script to work correctly.

I closed

#VAR Cycle {Fire Fire|Fire Ice|Fire Aire|Fire Earth|

With a } because I thought it was missin ...
  Topic: Rotation in an Alias
Sinema

Replies: 7
Views: 3464

PostForum: zMUD General Discussion   Posted: Sat Aug 03, 2002 1:05 am   Subject: Rotation in an Alias


I have a small understanding of variables and how they work in an alias.

I was curious if there was a way to make an alias that fires random items in a cycle

Example,

If I set an alias to ...
  Topic: Tell Window Question
Sinema

Replies: 3
Views: 2261

PostForum: zMUD General Discussion   Posted: Sun Apr 28, 2002 11:33 pm   Subject: Tell Window Question
I appreciate the reply..

It works great *grin*

What about mulit line replies?

Right now it catches the very first line..

I was trying to figure out what to do from this snippet

#TRIGGE ...
  Topic: Tell Window Question
Sinema

Replies: 3
Views: 2261

PostForum: zMUD General Discussion   Posted: Sat Apr 27, 2002 11:02 pm   Subject: Tell Window Question
Greetings all,

I've been attempting to figure out how to get Rainchild's TellWindow Script to work but was unable to ..

Curious if anyone could let me in on where I can find a Tell Window Script ...
  Topic: Random Trigger
Sinema

Replies: 5
Views: 1996

PostForum: zMUD General Discussion   Posted: Mon Apr 22, 2002 2:22 am   Subject: Random Trigger
Howdy

Just poking around before asking my question.. and I seem to found something similar to what I wanted to use..

#TRIGGER {You lick {him|her}.} {say Mmm! %case(%random(1,2),Raspberry,Peach)! ...
 
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