Author |
Message |
Topic: Variable catc |
Shujinko07
Replies: 2
Views: 5171
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Forum: zMUD General Discussion Posted: Sat Jul 14, 2012 8:35 pm Subject: Variable catc |
Thanks, works perfectly!
Now, my other question is like this:
With tarot cards, there's like two ways you can fling on top of whether or not if I have Shujinko#12345 out or not.
normally it ... |
Topic: Variable catc |
Shujinko07
Replies: 2
Views: 5171
|
Forum: zMUD General Discussion Posted: Sat Jul 14, 2012 6:49 pm Subject: Variable catc |
This may be a simple fix.. but I was wondering how can I get my variable to automatically catch the number of an entity if assigned as:
The following creatures are in your entourage:
Shujinko#52 ... |
Topic: Target in define status bar? |
Shujinko07
Replies: 9
Views: 10020
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Forum: zMUD General Discussion Posted: Fri Oct 03, 2008 5:35 am Subject: Target in define status bar? |
That code actually works, but I guess I left out the targetting thing. mine is set up so that x = target in which target=%1 .
Here's the copy/paste of what happened when I flung the priestess card ... |
Topic: Target in define status bar? |
Shujinko07
Replies: 9
Views: 10020
|
Forum: zMUD General Discussion Posted: Fri Oct 03, 2008 1:12 am Subject: Target in define status bar? |
The commands are
outd (card name)
charge (cardname)
The card begins to glow with a mystic energy. <-- The message letting you know the card is ready to be flung.
Fling (card) at ground/T ... |
Topic: Target in define status bar? |
Shujinko07
Replies: 9
Views: 10020
|
Forum: zMUD General Discussion Posted: Thu Oct 02, 2008 10:10 pm Subject: Second question.. |
thank you for that and it helped a lot.
Now my second problem is per se:
There's a card that I want to fling, but it requires you to charge it up, and once charged it can be used. BUT there are ... |
Topic: Target in define status bar? |
Shujinko07
Replies: 9
Views: 10020
|
Forum: zMUD General Discussion Posted: Wed Oct 01, 2008 5:37 am Subject: Target in define status bar? |
Well, I believe I've managed to figure out how to make a simple targetting thing by using alias, but how can I have that aliased target appear in the define status bar to display what I have targeted? ... |
Topic: shortcut of one command |
Shujinko07
Replies: 2
Views: 5038
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Forum: zMUD General Discussion Posted: Tue Apr 15, 2008 7:01 pm Subject: shortcut of one command |
Lets say you have this ability hex:
draw hex {hex name}
you can also whammy a person with whatever hex you choose.
Since there are multiple hexes, how can you code in to use whammy a target ... |
Topic: Coloring the target |
Shujinko07
Replies: 1
Views: 3488
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Forum: zMUD General Discussion Posted: Mon Apr 14, 2008 7:16 pm Subject: Coloring the target |
Suppose your trigger for your target is #alias t {target=%1}
#status {Target: @target}
How can you color the target so that it can appear red or whatever color you choose? |
Topic: simple command |
Shujinko07
Replies: 6
Views: 7939
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Forum: zMUD General Discussion Posted: Mon Mar 31, 2008 9:45 pm Subject: One last thing... |
My final question for a healing trigger to automatically sip healing or mana after a certain percentage drop, like
804h, 1014m, 930e, as an example stat to drink healing or mana after like 20% less ... |
Topic: simple command |
Shujinko07
Replies: 6
Views: 7939
|
Forum: zMUD General Discussion Posted: Mon Mar 31, 2008 8:14 pm Subject: simple command |
What can you use to make a simple trigger to toggle in between what person you want to target?
forgot whether its an alias, variable or just a trigger. Like for instance
NIGHT SCOURGE <targ ... |
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