Author |
Message |
Topic: Zmud help files unsupported by windows 7 |
Scirkhan
Replies: 3
Views: 8588
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Forum: zMUD General Discussion Posted: Thu Feb 13, 2020 9:57 pm Subject: Zmud help files unsupported by windows 7 |
For anyone else who has this issue:
For Windows 7 you may be able to download "WinHlp32.exe for Windows 7" from Microsoft.
For Windows 10, I would personally suggest WinHlp32 for Windows 10 from ... |
Topic: Send raw data or hexidecimal |
Scirkhan
Replies: 2
Views: 9683
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Forum: zMUD General Discussion Posted: Wed Nov 20, 2013 4:22 am Subject: Send raw data or hexidecimal |
It looks like %char() will work :) |
Topic: Send raw data or hexidecimal |
Scirkhan
Replies: 2
Views: 9683
|
Forum: zMUD General Discussion Posted: Wed Nov 20, 2013 3:44 am Subject: Send raw data or hexidecimal |
Is there a way to send raw data or hex?
I have done %session.SendStr("%crlf") and that sends 0d0a |
Topic: Plugin |
Scirkhan
Replies: 7
Views: 19177
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Forum: zMUD General Discussion Posted: Wed Nov 20, 2013 2:50 am Subject: Plugin |
Okay I went with Visual basic 6.0
Can anyone help me use the zmudAPI? I'm trying to use SendStr in my plugin. |
Topic: Plugin |
Scirkhan
Replies: 7
Views: 19177
|
Forum: zMUD General Discussion Posted: Sat Nov 16, 2013 1:59 am Subject: Plugin |
I guess I'm also having trouble making an ActiveX DLL in visual basic 2010 |
Topic: Plugin |
Scirkhan
Replies: 7
Views: 19177
|
Forum: zMUD General Discussion Posted: Fri Nov 15, 2013 7:17 am Subject: Plugin |
I'm trying to make a plugin with Visual Basic 2010. But zmud always tells me it's not a valid plugin.
What do I need to do to make it a valid plugin? |
Topic: How to better capture a pattern? |
Scirkhan
Replies: 9
Views: 18248
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Forum: zMUD General Discussion Posted: Fri Nov 16, 2012 3:13 am Subject: How to better capture a pattern? |
Yeah.. I don't know what was wrong.. it was very strange.
As long as I import this new one and don't copy/paste it.
It doesn't take too long.. I guess I'm done. Yeah. Thanks shalimar!
#CLASS { ... |
Topic: How to better capture a pattern? |
Scirkhan
Replies: 9
Views: 18248
|
Forum: zMUD General Discussion Posted: Thu Nov 15, 2012 8:20 pm Subject: How to better capture a pattern? |
Yes, I was aware of the space. I just realized why it *wasn't* trimming how I thought it should. my bad.
Thank you for the class idea for temporary variables.
I could probably use subregex to remove ... |
Topic: How to better capture a pattern? |
Scirkhan
Replies: 9
Views: 18248
|
Forum: zMUD General Discussion Posted: Thu Nov 15, 2012 2:56 pm Subject: How to better capture a pattern? |
Hey thank you shalimar. I'll try those. sometimes spells are more than one word long.
Just trying to make it more efficient. Is there a way regex can do this? %w3 or something.
Actually.. I would li ... |
Topic: How to better capture a pattern? |
Scirkhan
Replies: 9
Views: 18248
|
Forum: zMUD General Discussion Posted: Wed Nov 14, 2012 5:57 pm Subject: How to better capture a pattern? |
how do I.. shift the ; into carriage returns? Right.. I guess it's just impossible to read scripts yet we can make them.
I guess I should go grab myself an IDE or something. But I don't have any nerd ... |
Topic: How to better capture a pattern? |
Scirkhan
Replies: 9
Views: 18248
|
Forum: zMUD General Discussion Posted: Wed Nov 14, 2012 5:07 pm Subject: How to better capture a pattern? |
I'm using 3 reParse triggers. How can I do this better? I don't really remember anything about this. Thanks..
I have no idea...
Cause Light Wounds
#TRIGGER "Skills_practice_capture&qu ... |
Topic: Where is the "syntax checking error" in this trigger? |
Scirkhan
Replies: 3
Views: 10626
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Forum: zMUD General Discussion Posted: Wed Nov 14, 2012 10:43 am Subject: Where is the "syntax checking error" in this trigger? |
I remember using #exec in a similar fashion (the error syntax changes annoy me too), along with sending commands to other windows, and also putting values into variables. I always assumed I was doing ... |
Topic: Match [fire off of] any and all lines. Including blank lines. |
Scirkhan
Replies: 6
Views: 13801
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Forum: zMUD General Discussion Posted: Wed Nov 14, 2012 8:18 am Subject: Match [fire off of] any and all lines. Including blank lines. |
Anyway I can use the 0 or more characters wildcard?
Anyway..
#CLASS {Skills}
#ALIAS help {#if (%-1 = "classes") {#state skills_cond 0;#t+ "skills_cond&quo ... |
Topic: Match [fire off of] any and all lines. Including blank lines. |
Scirkhan
Replies: 6
Views: 13801
|
Forum: zMUD General Discussion Posted: Wed Nov 14, 2012 7:01 am Subject: Match [fire off of] any and all lines. Including blank lines. |
$ fires only on blank lines (for me anyway). Also, IIRC, conditions have to use ^$ to fire off blank lines.
#TRIGGER {$} {#echo .%line} "Test" |
Topic: Match [fire off of] any and all lines. Including blank lines. |
Scirkhan
Replies: 6
Views: 13801
|
Forum: zMUD General Discussion Posted: Wed Nov 14, 2012 6:55 am Subject: Match [fire off of] any and all lines. Including blank lines. |
Hmm. I think I worded this wrong. My problem is I can't find a pattern that matches any and blank lines... at the same time.
Thanks for the suggestion. I will try those if I can get a pattern to fire ... |
Topic: Help with making a Trigger not go off everytime the pattern is used |
Scirkhan
Replies: 1
Views: 6587
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Forum: zMUD General Discussion Posted: Wed Nov 14, 2012 5:07 am Subject: Help with making a Trigger not go off everytime the pattern is used |
It sounds like a bot. Might be against the rules of your mud. Anyway, you can add mobs to a list that need to be killed.
You can make an alias that will attack a mob and cycle through that list. If y ... |
Topic: Match [fire off of] any and all lines. Including blank lines. |
Scirkhan
Replies: 6
Views: 13801
|
Forum: zMUD General Discussion Posted: Wed Nov 14, 2012 4:17 am Subject: Match [fire off of] any and all lines. Including blank lines. |
How? reparse? I'm trying to make a conditional trigger.
This is a cmud example:#trigger "tNameHighlight" {^The following players are near you:$} {}
#condition ... |
Topic: Triggers firing wrong order [fixed] |
Scirkhan
Replies: 0
Views: 4202
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Forum: zMUD General Discussion Posted: Mon Jan 02, 2012 12:53 pm Subject: Triggers firing wrong order [fixed] |
I had a random trigger with a short #wait statement. #wait statement, very bad. |
Topic: Help. I broke the layout of zmud |
Scirkhan
Replies: 2
Views: 7055
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Forum: zMUD General Discussion Posted: Thu Dec 01, 2011 4:16 am Subject: Help. I broke the layout of zmud |
Try right clicking on the output window - where everybody is talking, all the text you're getting from the mud.
Then choose Windows Options -> attached command line
See if that works. |
Topic: moving around using path stored in a variable |
Scirkhan
Replies: 12
Views: 22871
|
Forum: zMUD General Discussion Posted: Tue Nov 15, 2011 7:07 am Subject: moving around using path stored in a variable |
Sounds like you want #path test {wewe}
And this should work if you already have your paths stored in variables
#path test {%replace(@test,"|","")}
Otherwise, I think you need to make a script. Yo ... |
Topic: moving around using path stored in a variable |
Scirkhan
Replies: 12
Views: 22871
|
Forum: zMUD General Discussion Posted: Tue Nov 15, 2011 6:05 am Subject: moving around using path stored in a variable |
#path test {esesesese}
#slow test
#step
You probably want to use #mark and #path to make paths. And #slow, #step, #pause, #ok to move. #paths are not your standard variables. (Sounds like you are ... |
Topic: moving around using path stored in a variable |
Scirkhan
Replies: 12
Views: 22871
|
Forum: zMUD General Discussion Posted: Tue Nov 15, 2011 5:33 am Subject: moving around using path stored in a variable |
Yeah, my big script i posted earlier uses the same idea; It stores the steps in another variable.
I think mcount should be just a number. You could pick a part my other posts to figure out how to mov ... |
Topic: moving around using path stored in a variable |
Scirkhan
Replies: 12
Views: 22871
|
Forum: zMUD General Discussion Posted: Mon Nov 14, 2011 8:00 am Subject: moving around using path stored in a variable |
I think you should post more information. specifically, what are these numbers you are talking about? Are they in your @path variable? (show what's in the @path variable)
It seems you are rememberi ... |
Topic: moving around using path stored in a variable |
Scirkhan
Replies: 12
Views: 22871
|
Forum: zMUD General Discussion Posted: Mon Nov 14, 2011 6:54 am Subject: moving around using path stored in a variable |
Well this is what it sounds like you are asking for. When you use #mark, you start recording a path. When you use #path, you save that path to a path variable I think its called. You'll You should see ... |
Topic: moving around using path stored in a variable |
Scirkhan
Replies: 12
Views: 22871
|
Forum: zMUD General Discussion Posted: Thu Nov 10, 2011 9:32 am Subject: moving around using path stored in a variable |
It sounds like you want:
#mark
#path pathsave
You can also use this if you want. I would suggest changing somethings like alias names and the #oninput trigger you may want to change into aliases. ... |
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