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  Topic: [3.14a] Window focus
SRPrice

Replies: 1
Views: 3588

PostForum: CMUD Beta Forum   Posted: Sat Feb 20, 2010 12:57 am   Subject: [3.14a] Window focus
Just converted from 3.12 beta to 3.14a.

System on WinXP Pro SP3

My layout consists of the following:
1 main window (Window Options selected: automatically bring to front with activity, update ...
  Topic: Input Focus
SRPrice

Replies: 11
Views: 15565

PostForum: CMUD General Discussion   Posted: Fri Feb 19, 2010 5:54 pm   Subject: Input Focus
I'm not 100% sure if this is the same thing, but appears to be pretty similar.

Just converted from 3.12 beta to 3.14a.

My layout consists of main window, 3 tiled capture windows, and 2 tabbed ca ...
  Topic: ODBC Driver Manager - Data source name too long
SRPrice

Replies: 0
Views: 4800

PostForum: CMUD General Discussion   Posted: Sun Jan 17, 2010 12:54 am   Subject: ODBC Driver Manager - Data source name too long
Trying to convert one of my zmud script to CMUD 3.12

uses an .mdb database for mobs.

The alias i use to query the database appears to work ok. But the alias I use to write/edit stuff in the data ...
  Topic: use of %if and %ansi on button captions
SRPrice

Replies: 4
Views: 10202

PostForum: CMUD General Discussion   Posted: Sun Jan 03, 2010 9:07 pm   Subject: use of %if and %ansi on button captions
Thats a shame.. would be a really cool feature to simply process the existing code on the button label. In comparing with my zmud.. my previous color codes were done to the status bar and not via butt ...
  Topic: use of %if and %ansi on button captions
SRPrice

Replies: 4
Views: 10202

PostForum: CMUD General Discussion   Posted: Sun Jan 03, 2010 2:59 pm   Subject: use of %if and %ansi on button captions
I searched the forums and only found a couple posts that came close to this, but tricks listed in them did not help. I'm hoping this is just a simple formatting issue.

CMUD 3.12

I added a button ...
  Topic: Database+Mapper?
SRPrice

Replies: 3
Views: 6328

PostForum: CMUD General Discussion   Posted: Thu Dec 31, 2009 10:53 pm   Subject: Database+Mapper?
Was just reading through some of these posts and came across this one. I had a similar problem which is probably what the original poster was looking for also.

In zmud, I have a script that accesse ...
  Topic: zMUD inserting/editing database entries
SRPrice

Replies: 0
Views: 3480

PostForum: zMUD General Discussion   Posted: Sun Jul 19, 2009 2:46 pm   Subject: zMUD inserting/editing database entries
I have a database that is tied back to my mapper. I have the following alias which is used to add rooms to the mapper database.
I am trying to figure out how to write another alias that will allow me ...
  Topic: Variables / Data records
SRPrice

Replies: 2
Views: 5312

PostForum: zMUD General Discussion   Posted: Wed Jan 02, 2008 11:16 am   Subject: Variables / Data records
yeah, this is for Zmud... but the %sort and #SORT both come up in zmud help files.

I think I see what you have on your script. Let me try tinkering and see what happens with that.
Thanks!!
  Topic: Variables / Data records
SRPrice

Replies: 2
Views: 5312

PostForum: zMUD General Discussion   Posted: Mon Dec 31, 2007 10:17 pm   Subject: Variables / Data records
Pehaps I haven't figured out the syntax, but this is what i'm attempting to do:

I have several variables that are setup as data records, to collect racial attributes.
My currrent script will colle ...
  Topic: Capture or Trigger off Part of a string.
SRPrice

Replies: 2
Views: 5524

PostForum: zMUD General Discussion   Posted: Fri Dec 28, 2007 11:27 pm   Subject: Capture or Trigger off Part of a string.
Actually i figured it out.. I found a space in my trig where there was not one in the mud out put.

^{~(Injured~)*|~(Injured~)* is here~, fighting (%w)}

#IF (%1 <> "YOU" or %1 = "") {#SAY N ...
  Topic: Capture or Trigger off Part of a string.
SRPrice

Replies: 2
Views: 5524

PostForum: zMUD General Discussion   Posted: Fri Dec 28, 2007 8:49 pm   Subject: Capture or Trigger off Part of a string.
I have what I thought would be a simple idea, but I can't seem to figure out how to make it work.

Mud outputs:
(Injured) (Hostile) An angry troll searches for someone to kill.
(Injured) (Hostile) ...
  Topic: A simple combat bot.
SRPrice

Replies: 54
Views: 180087

PostForum: Finished MUD Scripts   Posted: Sat Dec 01, 2007 10:23 pm   Subject: A simple combat bot.
I tried using the following slow path.

#SL .n;open w;wdsen
#pause


This is what happened when I executed.

n
open w
wdsen

Zmud tossed it out like it was just a normal speedwalk alias, a ...
  Topic: A simple combat bot.
SRPrice

Replies: 54
Views: 180087

PostForum: Finished MUD Scripts   Posted: Sat Dec 01, 2007 12:38 pm   Subject: A simple combat bot.
is there a way on the paths, to have it execute commands other than the path itself? such as opening a door?

#SL .newns;open e;ene
#pause

is there a way to accomplish this, or would one have t ...
  Topic: AutoGrats Script
SRPrice

Replies: 2
Views: 4621

PostForum: zMUD General Discussion   Posted: Fri Aug 31, 2007 11:34 am   Subject: AutoGrats Script
I think I'm just missing something simple, but I was attempting to write an Auto Congratulations bot. However, I don't want it to congratulate me. I thought I had it down, but it still gives me congra ...
  Topic: Multi-state Trig or multiple trigs?
SRPrice

Replies: 4
Views: 6290

PostForum: zMUD General Discussion   Posted: Tue Aug 21, 2007 1:03 am   Subject: Multi-state Trig or multiple trigs?
Cool thanks.. definately a start.

One question tho. With the current "fireball" cast per "death charge" message. If the room had 1 mob and was hit 4 times by the "death charge", then would this cas ...
  Topic: Multi-state Trig or multiple trigs?
SRPrice

Replies: 4
Views: 6290

PostForum: zMUD General Discussion   Posted: Mon Aug 20, 2007 9:26 pm   Subject: Multi-state Trig or multiple trigs?
I am trying to write a trigger or series of triggers, but I'm at a loss as to the best way to proceed.

Scenario:
Grouping with a friend. Friend is leading the group and is using a specific skill. ...
  Topic: Multiple Layouts for same character?
SRPrice

Replies: 3
Views: 6314

PostForum: zMUD General Discussion   Posted: Thu Jul 19, 2007 11:01 pm   Subject: Multiple Layouts for same character?
From what you are describing.. yes sounds very similar. However, i think the problem I am having is that the resolution on one system is 1680x1050, and the other display is 1280x1024.

I have a mai ...
  Topic: Multiple Layouts for same character?
SRPrice

Replies: 3
Views: 6314

PostForum: zMUD General Discussion   Posted: Thu Jul 19, 2007 12:25 am   Subject: Multiple Layouts for same character?
Got a question here.

I running 7.21 zMud.

I have 1 character that I mud with, however I typically play using 2 specific computers. I have tons of scripts written for the character, including mul ...
 
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