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  Topic: CMUD Translation
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Replies: 10
Views: 18365

PostForum: CMUD Beta Forum   Posted: Sat Jan 21, 2006 2:15 pm   Subject: CMUD Translation
Well, I think the reason why people didn't enter and ask about translation is, as you say, here, the web is all in english, so people only understand in some cases thinks like download, forums, etc... ...
  Topic: CMUD Translation
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Replies: 10
Views: 18365

PostForum: CMUD Beta Forum   Posted: Thu Jan 19, 2006 8:42 pm   Subject: CMUD Translation
Well, I take care about it, I only wanted to be sure that you take in mind translations from start Very Happy, and I'm happy to see you have a plan for it.

The suggestion of the subforum was also for imp ...
  Topic: CMUD Translation
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Replies: 10
Views: 18365

PostForum: CMUD Beta Forum   Posted: Thu Jan 19, 2006 12:16 pm   Subject: CMUD Translation
I'm worried about the translation of CMUD. I've some questions about it.
On zMUD the translation capability was added only on newer versions (since 6.06 to be exactly). This adds some difficulty as t ...
  Topic: ANSI code ESC[9m
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Replies: 6
Views: 7273

PostForum: zMUD General Discussion   Posted: Sat Jan 14, 2006 3:06 pm   Subject: ANSI code ESC[9m
Ok, our redirection from port 23 it's broken since some days ago, so it's needed to connect to the real port 5001.
I regret about, we are working to solve it.
  Topic: ANSI code ESC[9m
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Replies: 6
Views: 7273

PostForum: zMUD General Discussion   Posted: Sat Jan 14, 2006 12:51 pm   Subject: ANSI code ESC[9m
Have been fixed this?
And what about ESC[2m (dim color)? I'm interested about this because my MUD is using it and zMUD users can not view this colors.
  Topic: ANSI code ESC[9m
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Replies: 6
Views: 7273

PostForum: zMUD General Discussion   Posted: Tue Jul 19, 2005 4:31 am   Subject: ANSI code ESC[9m
Yes, this is exactly what I'm refearing, when you go to ANSI mapping on preferences you select strikeout and text doesn't apear as it expected, it apears on italic.

After some tests I've arrived at ...
  Topic: ANSI code ESC[9m
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Replies: 6
Views: 7273

PostForum: zMUD General Discussion   Posted: Mon Jul 18, 2005 6:50 pm   Subject: ANSI code ESC[9m
Seems that there's something wrong with the ANSI code ESC[9m that is supposed to make strike text.
Even sure the mapping of the ANSI code is set to strike text on the configuration, it makes the text ...
  Topic: MXP and Image View (or #IMAGE command)
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Replies: 5
Views: 7382

PostForum: zMUD General Discussion   Posted: Sat Jan 29, 2005 5:41 am   Subject: MXP and Image View (or #IMAGE command)
Actually I'm using:

<FRAME name=Web title=\"Visor de imágenes\" action=open left=-54c top=0c width=40c height=25c FLOATING>

To open de window.
Also I have tested:

<FRAME name=Web ti ...
  Topic: MXP and Image View (or #IMAGE command)
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Replies: 5
Views: 7382

PostForum: zMUD General Discussion   Posted: Fri Jan 28, 2005 8:26 pm   Subject: MXP and Image View (or #IMAGE command)
OKs, so there's no way actually, isn't it?
Actually I can't access the developers forums, it says to me that I have no user granted access. What do I need? I'm actually registered user of zMUD.

Th ...
  Topic: MXP and Image View (or #IMAGE command)
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Replies: 5
Views: 7382

PostForum: zMUD General Discussion   Posted: Sun Jan 23, 2005 8:43 pm   Subject: MXP and Image View (or #IMAGE command)
I'm a coder of Reinos de Leyenda MUD, we implemented MXP and MXP inline images a year ago, but now we wan't images to display on an diferent window and stay there.
We have tried with MXP <SEND> ...
  Topic: MCP Emulation compatibility
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Replies: 5
Views: 6503

PostForum: zMUD General Discussion   Posted: Sun May 09, 2004 6:39 pm   Subject: MCP Emulation compatibility
Arian it's not speaking about the MCCP (Mud Client Compression Protocol) he's speaking abou MCP (Mud Client Protocol) more exactly about the editing utility.
I don't know if it's working or not but t ...
  Topic: Need help with sounds
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Replies: 1
Views: 3295

PostForum: zMUD General Discussion   Posted: Sat May 01, 2004 1:00 am   Subject: Need help with sounds
MSP only supports MIDI (.mid) for music and WAV (.wav) for sounds, so .mp3 it's not a valid sound file. I think the problem it's that zMUD search for a name.mid file but this not exists as it's name.m ...
  Topic: Map Related idea
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Replies: 1
Views: 3489

PostForum: zMUD General Discussion   Posted: Tue Apr 20, 2004 9:05 pm   Subject: Map Related idea
In the mud I play open doors are showed as -norte- and closed doors as |norte|. We would find useful some kind of detection.
Also I've noted that the mapper didn't recognise this -north- exits as nor ...
  Topic: Global CLS to de MUD
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Replies: 10
Views: 10653

PostForum: zMUD General Discussion   Posted: Sun Apr 18, 2004 8:17 pm   Subject: Global CLS to de MUD
Oks.
Start another time.
Now we know what it's the character to strip, 12, and other CONTROL codes as well. We can do this at the MUD code, but I think it's interesant to you as well to solve the bu ...
  Topic: Global CLS to de MUD
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Replies: 10
Views: 10653

PostForum: zMUD General Discussion   Posted: Sun Apr 18, 2004 5:10 pm   Subject: Global CLS to de MUD
I'm only declairing that zMUD users had a bug on his client. I'm a zMUD user and I've had encouraged the use of this advanced client implementing MXP and MSP, and lot of users have buied a zMUD licens ...
  Topic: Global CLS to de MUD
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Replies: 10
Views: 10653

PostForum: zMUD General Discussion   Posted: Sat Apr 17, 2004 8:16 pm   Subject: Global CLS to de MUD
There's no problem with names since they are checked when the character it's created. And the problem to strip it's that it have litle impact in the MUD since players send a lot of commands per second ...
  Topic: Global CLS to de MUD
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Replies: 10
Views: 10653

PostForum: zMUD General Discussion   Posted: Sat Apr 17, 2004 7:23 pm   Subject: Global CLS to de MUD
Yes, after investigating a little I've discovered that carac '12' makes the cls.
But since it's only a problem for zMUD users, I think I don't want to waste MUD cpu in stripping that character so I s ...
  Topic: New versions of Zmud suck
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Replies: 22
Views: 26562

PostForum: zMUD General Discussion   Posted: Sat Apr 17, 2004 5:07 pm   Subject: New versions of Zmud suck
I'm using zmud 7.03 with Win98 and have any problem, but some people have a lot of crashes whith it and WinXP. I supouse this info have no value but well I don't know more of this crashes...
  Topic: Global CLS to de MUD
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Replies: 10
Views: 10653

PostForum: zMUD General Discussion   Posted: Sat Apr 17, 2004 5:01 pm   Subject: Global CLS to de MUD
I'm the immortal and I need to know what it's being send.
I will investigate by my own to discober what code it's being send, but as it only seems to affect zMUD I think the client would be intereste ...
  Topic: Global CLS to de MUD
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Replies: 10
Views: 10653

PostForum: zMUD General Discussion   Posted: Sat Apr 17, 2004 1:03 pm   Subject: Global CLS to de MUD
Zmud allows you to do an alias something like this:
dj

shout %proper( %1) , %proper( ",")

The %proper(",") makes a cls to all players with zmud that see the shout (the screen is cleared with a ...
 
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