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  Topic: [2.35] Display problems--Transparent gaps after changing Font
Rivo

Replies: 4
Views: 5058

PostForum: CMUD General Discussion   Posted: Fri Aug 15, 2008 8:33 pm   Subject: [2.35] Display problems--Transparent gaps after changing Font
Hello guys, thanks for replying.

It actually happens whenever the new font can introduce blanks/gaps.
Many fonts with small size (like 8) will leave a blank area to the end of each line. These bla ...
  Topic: [2.35] Display problems--Transparent gaps after changing Font
Rivo

Replies: 4
Views: 5058

PostForum: CMUD General Discussion   Posted: Sat Aug 09, 2008 9:07 pm   Subject: [2.35] Display problems--Transparent gaps after changing Font
Sorry if this has been mentioned.

The session windows of Cmud display the text well if the Font(Style) remains default(i.e. Courier8).
But if I change the Font to some other, say Dotum8, the text ...
  Topic: [1.14] Class Filter? (wish, not Bug)
Rivo

Replies: 2
Views: 3493

PostForum: CMUD Beta Forum   Posted: Sat Nov 11, 2006 3:02 pm   Subject: [1.14] Class Filter? (wish, not Bug)
After clicking "Triggers" button (or Alias, Path, Variables...ect) the edit window displays all folders including non-trigger classes. That could be very annoying while editing a complex setting as ma ...
  Topic: [1.12]Slow Map
Rivo

Replies: 7
Views: 7140

PostForum: CMUD Beta Forum   Posted: Thu Nov 09, 2006 10:24 am   Subject: [1.12]Slow Map
Thanks, Zugg. You did make this clear. Because I never met a wrong path in my map (about 3800 rooms) I had that problem.

Seb, yes my initial test was based on my real-world map, maybe it is just n ...
  Topic: [1.12]Slow Map
Rivo

Replies: 7
Views: 7140

PostForum: CMUD Beta Forum   Posted: Wed Nov 08, 2006 7:10 pm   Subject: [1.12]Slow Map
Well I would also like to believe that but the test just keeps confusing me. I drew a simple map containing 20 rooms (1-20) in line and test the path retrieving speed like this:

#tel 1
initial=%se ...
  Topic: [1.12]Slow Map
Rivo

Replies: 7
Views: 7140

PostForum: CMUD Beta Forum   Posted: Tue Oct 31, 2006 4:54 pm   Subject: [1.12]Slow Map
I feel the automap calculation in CMUD is considerably slower and more CPU-consuming than in zMUD. A quick test shows the speed of retrieving a path is about 10% slower than zMUD721, 85% slower than z ...
  Topic: [1.07] Variables change their values after definition
Rivo

Replies: 11
Views: 7914

PostForum: CMUD Beta Forum   Posted: Thu Sep 28, 2006 5:01 pm   Subject: [1.07] Variables change their values after definition
Thanks for the reply, Zugg

I just switched my language setting from English(UK) to English(US) and it's still the case that values of the three characters (superscripts 1,2,3) change to 0 if evalua ...
  Topic: [1.07] Variables change their values after definition
Rivo

Replies: 11
Views: 7914

PostForum: CMUD Beta Forum   Posted: Thu Sep 28, 2006 11:31 am   Subject: [1.07] Variables change their values after definition
Actually this is a bug in all released Cmud betas. When I define a variable like:
abc=xxxxx or #var abc xxxxx
SOMETIMES the content of @abc is no longer xxxxx

If check this problem with the follo ...
  Topic: Infinite command after a trigger fired
Rivo

Replies: 1
Views: 4978

PostForum: CMUD Beta Forum   Posted: Tue Jun 13, 2006 12:17 pm   Subject: Infinite command after a trigger fired
Within 101 I created a trigger in an attempt to gag the prompt line:

#tr gagprompt {^> $} {#gag}
Trigger options are set as default.

then I input 'west' to move somewhere to check if the '&g ...
 
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