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  Topic: Suggestion
Reygar

Replies: 0
Views: 4104

PostForum: CMUD Beta Forum   Posted: Sun Jul 09, 2006 11:34 pm   Subject: Suggestion
I have a suggestions for a new command that I would like to see included in CMud...it came up in the ZMud forums and I think I am actually exploiting a bug with the #PATHHIGH command

http://forums. ...
  Topic: Step by step help
Reygar

Replies: 16
Views: 21116

PostForum: zMUD General Discussion   Posted: Sat Jul 08, 2006 5:08 am   Subject: Step by step help
Vitae....you are god.

#CLASS {Locate}
#TRIGGER {^(%w)(%s)~- (*)} {
#VAR location {}
#VAR locations {}
room_to_find = % ...
  Topic: Step by step help
Reygar

Replies: 16
Views: 21116

PostForum: zMUD General Discussion   Posted: Fri Jul 07, 2006 11:01 pm   Subject: Step by step help
Thanks..but a couple of things...first, that script does nothing to my map. Secondly about 90% of my map is color coded based on a system I have and I am VERY warry of changuing colors with a script ...
  Topic: Help starting a stringlist....
Reygar

Replies: 5
Views: 8183

PostForum: zMUD General Discussion   Posted: Thu Jul 06, 2006 4:48 pm   Subject: Help starting a stringlist....
#CLASS {Actions}
#ALIAS af {#ADDITEM friendlist}
#ALIAS df {#DELITEM friendlist}
#VAR Friendlist {Luke|Jane|John|Joe}
#TRIGGER {^{@friendlist& ...
  Topic: Help starting a stringlist....
Reygar

Replies: 5
Views: 8183

PostForum: zMUD General Discussion   Posted: Thu Jul 06, 2006 2:15 pm   Subject: Help starting a stringlist....
something like

#CLASS {Actions}
#ALIAS af {#ADDITEM friendlist}
#ALIAS df {#DELITEM friendlist}
#VAR Friendlist {Luke|Jane|John|Joe}
#TRIGGER {^ ...
  Topic: Step by step help
Reygar

Replies: 16
Views: 21116

PostForum: zMUD General Discussion   Posted: Thu Jul 06, 2006 5:41 am   Subject: Step by step help
Can I limit the mapquery to the current zone using something like

AND [ZoneID] = %zonenum( )

in the mapquery....just not sure of the syntax


what I am going for is highlighting all possible ...
  Topic: Step by step help
Reygar

Replies: 16
Views: 21116

PostForum: zMUD General Discussion   Posted: Wed Jul 05, 2006 11:14 pm   Subject: Step by step help
SO CLOSE I CAN TASTE IT!

#CLASS {Locate}
#VAR locations {Seandar Central Square} {}
#TRIGGER {^(%w)(%s)~- (*)} {
#VAR locat ...
  Topic: Step by step help
Reygar

Replies: 16
Views: 21116

PostForum: zMUD General Discussion   Posted: Mon Jul 03, 2006 5:59 am   Subject: Step by step help
Backtracking

#CLASS {Locate}
#VAR locations {} {}
#TRIGGER {^(%w)(%s)~- (*)} {
#ADDITEM locations {%3}
#FORALL ...
  Topic: Bugs(?)
Reygar

Replies: 17
Views: 32366

PostForum: CMUD Beta Forum   Posted: Sat Jul 01, 2006 2:35 pm   Subject: Bugs(?)
Just to add to the bug list........my password has a "." at the end...that is as far as I have gotten.
  Topic: Step by step help
Reygar

Replies: 16
Views: 21116

PostForum: zMUD General Discussion   Posted: Sat Jul 01, 2006 2:27 pm   Subject: Step by step help
#CLASS {Locate}
#VAR location {}
#TRIGGER {^(%w)(%s)~- (*)} {
#VAR location %null
#ADDITEM location {%3}
#FORALL @locati ...
  Topic: Trigger help
Reygar

Replies: 8
Views: 10808

PostForum: zMUD General Discussion   Posted: Sat Jul 01, 2006 2:13 am   Subject: Trigger help
Can you paste some lines directly from the mud? The pattern might be off for the trigger.
  Topic: Step by step help
Reygar

Replies: 16
Views: 21116

PostForum: zMUD General Discussion   Posted: Sat Jul 01, 2006 1:24 am   Subject: Step by step help
Wow the search function is great...I have this now

#CLASS {Locate}
#VAR location {}
#TRIGGER {^(%w)(%s)~- (*)} {
#ADDITEM location &# ...
  Topic: Step by step help
Reygar

Replies: 16
Views: 21116

PostForum: zMUD General Discussion   Posted: Sat Jul 01, 2006 12:58 am   Subject: Step by step help
O.K. got that working and creating a list of rooms using

#TRIGGER {^(%w)(%s)~- (*)}
#ADDITEM location {%3}

now I need to extract the roomnumbers fr ...
  Topic: Step by step help
Reygar

Replies: 16
Views: 21116

PostForum: zMUD General Discussion   Posted: Sat Jul 01, 2006 12:00 am   Subject: Step by step help
#TRIGGER {^(%w)(%s)~- (*)}
#VAR location {%3}

duh...sorry
  Topic: Step by step help
Reygar

Replies: 16
Views: 21116

PostForum: zMUD General Discussion   Posted: Fri Jun 30, 2006 11:07 pm   Subject: Step by step help
#TRIGGER {^(%w)(%s)~- (*)}
#VAR location %3

Trying to get something like

Ryuoni - Caemlyn Central Square

to capture the room name...works when I test it i ...
  Topic: Can mapper do this?
Reygar

Replies: 9
Views: 14164

PostForum: zMUD General Discussion   Posted: Fri Jun 30, 2006 5:12 am   Subject: Can mapper do this?
Years later and I am back to trying to do this. What Vodoc gave me works, but I need to tie that into typing the where command, getting a list of names and locations and then using zmapper to highlig ...
  Topic: color rooms
Reygar

Replies: 3
Views: 6193

PostForum: zMUD General Discussion   Posted: Wed Jun 28, 2006 9:17 pm   Subject: color rooms
#MENU {Mapper|File|Map Creation Mode}
#NOOP %roomcol(, red)
#MENU {Mapper|File|Follow Mode}

thought of that while mowing the lawn...thanks.
  Topic: color rooms
Reygar

Replies: 3
Views: 6193

PostForum: zMUD General Discussion   Posted: Wed Jun 28, 2006 1:55 pm   Subject: color rooms
I am using a set of buttons to color rooms as I wander around my map. Is it possible to color rooms while NOT in mapping mode using buttons? I can do it through room properties, but not using
#NOOP ...
  Topic: Simple questions
Reygar

Replies: 1
Views: 3461

PostForum: zMUD General Discussion   Posted: Thu Jun 08, 2006 5:56 am   Subject: Simple questions
I have a scripting question...I have door trigger that fires on the word "open" and I need it to only fire when open is a command that is entered, not a description in the mud.....Sometimes the comman ...
  Topic: Can mapper do this?
Reygar

Replies: 9
Views: 14164

PostForum: zMUD General Discussion   Posted: Wed Dec 14, 2005 12:16 am   Subject: Can mapper do this?
Thats a start...but most of my rooms are already colored...is there a way to make mapper highlight the rooms like when you speedwalk?
  Topic: Can mapper do this?
Reygar

Replies: 9
Views: 14164

PostForum: zMUD General Discussion   Posted: Mon Dec 12, 2005 3:55 am   Subject: Can mapper do this?
I gave this up a while ago....but I am trying again...I tried searching the forums but to no avail....any help with this would be appreciated.

-R
  Topic: Mapper help
Reygar

Replies: 1
Views: 3950

PostForum: zMUD General Discussion   Posted: Mon Nov 08, 2004 4:53 am   Subject: Mapper help
That didn't format well on here its a fixed width pattern...looks more like this:

Players in your Zone
--------------------
Markus***************- Middle of a Wide Boulevard
Loken*************** ...
  Topic: Mapper help
Reygar

Replies: 1
Views: 3950

PostForum: zMUD General Discussion   Posted: Mon Nov 08, 2004 4:47 am   Subject: Mapper help
I get the following output from my mud when I use the "where" command:

Players in your Zone
--------------------
Markus - Middle of a Wide Boulevard
Loken - Caemlyn ...
  Topic: Room name help
Reygar

Replies: 14
Views: 11563

PostForum: zMUD General Discussion   Posted: Sun Sep 05, 2004 2:17 pm   Subject: Room name help
SO...basically what we have left is:

#TRIGGER {%dhp %de %dm %ds %drt} {#TAG prompt}
#TRIGGER {^(*) * *$} {#TAG name %1}

I reconfigure and it correctly makes the first room...then n ...
  Topic: Room name help
Reygar

Replies: 14
Views: 11563

PostForum: zMUD General Discussion   Posted: Sun Sep 05, 2004 6:55 am   Subject: Room name help
*sigh* sorry I meant room NAME not desc..anyway...were you able to get it to map? I changed the prompt to what you said....I stil have the same problem...If I autoconfigure..everything works perfectl ...
 
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