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  Topic: Trigger and Parentheses
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Replies: 8
Views: 18692

PostForum: CMUD General Discussion   Posted: Mon Aug 18, 2014 6:35 pm   Subject: Trigger and Parentheses
Thanks rozdwojeniejazni

Its so simple when I see it :)
  Topic: Trigger and Parentheses
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Replies: 8
Views: 18692

PostForum: CMUD General Discussion   Posted: Sat Aug 16, 2014 7:22 am   Subject: Trigger and Parentheses
Sorry I don't get it

How do I tell my trigger to use range to capture text and ()

[a-zA-Z()] this breaks my trigger
  Topic: Trigger and Parentheses
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Replies: 8
Views: 18692

PostForum: CMUD General Discussion   Posted: Fri Aug 15, 2014 12:47 pm   Subject: Trigger and Parentheses
^You still have to kill ~* (*) ~((*)~)$
You still have to kill * a Dragon Gladiator (Cell B1B (Upper))

%1 = a Dragon Gladiator (Cell block B
%2 = Upper Ba ...
  Topic: Trigger and Parentheses
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Replies: 8
Views: 18692

PostForum: CMUD General Discussion   Posted: Thu Aug 14, 2014 3:38 pm   Subject: Trigger and Parentheses
Hi

I have this trigger:

^You still have to kill ~* (*) ~((*)~)$

And it has always work for me untill the mud send me this output:

You still have to kill * a Dragon ...
  Topic: Help with a trigger
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Replies: 5
Views: 8307

PostForum: CMUD General Discussion   Posted: Thu Sep 05, 2013 9:03 pm   Subject: Help with a trigger
No errors when I try it.
Whats not working or what errors do you get ?
  Topic: Capture not working
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Replies: 1
Views: 4722

PostForum: CMUD General Discussion   Posted: Tue Aug 27, 2013 5:44 pm   Subject: Capture not working
Try this

rinay's health status: HP: ~[&php/&pmaxhp~] SP: ~[&psp/&pmaxsp~]
  Topic: Trigger Help
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Replies: 3
Views: 7154

PostForum: CMUD General Discussion   Posted: Sun Aug 04, 2013 8:28 pm   Subject: Trigger Help
Thanks for your code, I learn lots from it.

But what is the (1) in your code good for ?

Here is what I have made and its working ok for me.
<?xml version="1.0" encoding="ISO-8 ...
  Topic: Trigger Help
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Replies: 3
Views: 7154

PostForum: CMUD General Discussion   Posted: Fri Aug 02, 2013 9:08 pm   Subject: Trigger Help
Hi

I play on Aardwolf and the mobs/player can have many different aura on them or zero :

(Invis) (Golden Aura) A tiny, winged creature buzzes merrily around you.
(Golden Aura) (White Aura) Guel ...
  Topic: Sql Error
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Replies: 7
Views: 13018

PostForum: CMUD General Discussion   Posted: Tue Mar 13, 2012 9:13 pm   Subject: Sql Error
Finally I got it to work lkname = %subregex( {%1}, "'", "\'")
lklevel = {%2}
lkzone = %subregex( {%4}, "'", "\'" ...
  Topic: Sql Error
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Replies: 7
Views: 13018

PostForum: CMUD General Discussion   Posted: Tue Mar 06, 2012 2:39 pm   Subject: Sql Error
no the @row.RecordCount stay on 0, but it do change if it find old data.

#CALL @db.Refresh give a error: No method/property: Refresh
  Topic: Sql Error
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Replies: 7
Views: 13018

PostForum: CMUD General Discussion   Posted: Tue Mar 06, 2012 8:45 am   Subject: Sql Error
I know the UPDATE command.

But my script open a connection, check to see if the name and zone exits,
if NOT, then INSERT new data and the close the connection.

But its like, it keeps the connec ...
  Topic: Sql Error
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Replies: 7
Views: 13018

PostForum: CMUD General Discussion   Posted: Mon Mar 05, 2012 7:10 pm   Subject: Sql Error
I think its only happen when I wake my computer from sleep.

But I found something else.

When I run this, it put the data in the server, but if I keep running this with the same data, it keeps pu ...
  Topic: Sql Error
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Replies: 7
Views: 13018

PostForum: CMUD General Discussion   Posted: Sun Mar 04, 2012 10:14 pm   Subject: Sql Error
Hi

Why do I get this error: SQL Error: MySQL server has gone away.

I can connect to my server with other programs, so nothing wrong with the server.

If I close and reopen Cmud its all ok and ...
  Topic: Error parsing command
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Replies: 0
Views: 3596

PostForum: CMUD General Discussion   Posted: Sat Feb 25, 2012 4:18 pm   Subject: Error parsing command
hi

Why do I get this: Error parsing command: Access violation at address 00F76055 in module 'cMUDPro.exe'. Read of address 00000004

From this line of code:
#IF (%db(%query("& ...
  Topic: Transparent Button (SOLVED)
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Replies: 1
Views: 4969

PostForum: CMUD General Discussion   Posted: Tue Feb 21, 2012 11:57 am   Subject: Transparent Button (SOLVED)
#CALL %btncol(home,'') Works Very Happy




Think I have think before I type Embarassed
  Topic: Mark all topics read
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Replies: 0
Views: 8277

PostForum: Website or Forum problems   Posted: Tue Feb 21, 2012 11:41 am   Subject: Mark all topics read
hi

when I click on the - Mark all topics read I get:
Warning: Cannot modify header information - headers already sent by (output started at /home/zuggsoft/public_html/includes/template.php(127) : ...
  Topic: Transparent Button (SOLVED)
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Replies: 1
Views: 4969

PostForum: CMUD General Discussion   Posted: Tue Feb 21, 2012 11:39 am   Subject: Transparent Button (SOLVED)
Hi

How do I get a button to be transparent agian.

If I do a #SHOW %BTNCOL(home) on a button that is transparent , I get 536870911.

But #CALL %btncol(home,536870911) makes it white
  Topic: Color
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Replies: 1
Views: 4427

PostForum: CMUD General Discussion   Posted: Sun Jan 23, 2011 10:17 pm   Subject: Color
Hi

How can I color "squid torn" in my script without making a new trigger, cus I got lots of mobs I like to color,
but find out, that it place a new trigger for every mob I try to color with #CW, ...
  Topic: Cmud Pro 3.29b Non-standard exit
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Replies: 1
Views: 6369

PostForum: CMUD Beta Forum   Posted: Mon Sep 27, 2010 6:29 pm   Subject: Cmud Pro 3.29b Non-standard exit
Hi

I have a new room where I want to make a non-standard exit to a exiting room in a another zone(only with new rooms)

I right click the room and click on Properties.

Click on Room Exits - bt ...
  Topic: 3.29b mapper links
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Replies: 4
Views: 10246

PostForum: CMUD Beta Forum   Posted: Mon Sep 27, 2010 4:56 pm   Subject: 3.29b mapper links
http://forums.zuggsoft.com/forums/viewtopic.php?t=35537&highlight=
  Topic: Cmud Pro 3.28 #WALK
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Replies: 5
Views: 12650

PostForum: CMUD Beta Forum   Posted: Tue Sep 21, 2010 7:32 pm   Subject: Cmud Pro 3.28 #WALK
ok after I have done some time in using #slow and found out it dident work with my script

I have found out that every time my #walk 20304 breaks its in the same room.
So I did a Find Room in the m ...
  Topic: Cmud Pro 3.28 #WALK
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Replies: 5
Views: 12650

PostForum: CMUD Beta Forum   Posted: Tue Sep 21, 2010 4:35 pm   Subject: Cmud Pro 3.28 #WALK
sorry its in follow map mode and slow speedwalking mode and its on Aardwolf

Dont know what you mean with my rooms are messed up cus I know all my room got the new vnum
and I know the room names ar ...
  Topic: Cmud Pro 3.28 #WALK
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Replies: 5
Views: 12650

PostForum: CMUD Beta Forum   Posted: Tue Sep 21, 2010 10:17 am   Subject: Cmud Pro 3.28 #WALK
hi

I can do this:

#SHOW %walk(20304)
and it shows:
.dw2usw13n7w28n5es2en26e

But when I try to use #walk like this:
#walk 20304
it only walk some of the path, then I have to type # ...
  Topic: Mapping Cmud Pro 3.26
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Replies: 5
Views: 11298

PostForum: CMUD Beta Forum   Posted: Sat Sep 11, 2010 9:03 am   Subject: Mapping Cmud Pro 3.26
hi

I am on Aardwolf.

I like to get the room description when I map new room but I can't get it to work.
I know that Aardwolf dont send any room desc true GMCP.
I try with #tag for the room des ...
  Topic: GMCP Cmud Pro 3.24
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Replies: 5
Views: 18937

PostForum: CMUD Beta Forum   Posted: Tue Aug 31, 2010 5:31 pm   Subject: GMCP Cmud Pro 3.24
I am on Aardwolf

and yes got the option enabled.

found out that I can use the Look icon on the mapper window,
then it updates the number and mark the MUD Room Number in the
room properties/oth ...
 
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