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  Topic: Spellup Revisited
Qiz

Replies: 9
Views: 9316

PostForum: zMUD General Discussion   Posted: Thu Aug 31, 2006 3:02 pm   Subject: Spellup Revisited
Questions: this manner of doing this creates a variable and assigns a 0 for every single spell in the affected list. This is a big problem because when you have Mage and Cleric spells on you the list ...
  Topic: Spellup Revisited
Qiz

Replies: 9
Views: 9316

PostForum: zMUD General Discussion   Posted: Wed Aug 30, 2006 12:57 am   Subject: Spellup Revisited
The easiest way to go about it is to start with every spell, in a list or as bit flags in a variable (which is faster to handle than string lists), as there's no way to get info about missing spells, ...
  Topic: #MENU question
Qiz

Replies: 3
Views: 4410

PostForum: zMUD General Discussion   Posted: Tue Aug 29, 2006 9:40 pm   Subject: #MENU question
Classes are used to group things together for 3 different purposes (as I see it, there may be more)

1. resolving otherwise ambigous names
Consider a case where you want scripts to handle both auto ...
  Topic: Spellup Revisited
Qiz

Replies: 9
Views: 9316

PostForum: zMUD General Discussion   Posted: Tue Aug 29, 2006 9:27 pm   Subject: Spellup Revisited
Affected: ( 131) aqua breath
Affected: ( 625) fly
Affected: (1630) kindred strength

This is does not seem to match--
#TRIGGER {Affected: ~((%S)(%D)~)(%S)(%W)(*) ...
  Topic: trigger question
Qiz

Replies: 1
Views: 3129

PostForum: zMUD General Discussion   Posted: Sat Aug 26, 2006 11:07 pm   Subject: trigger question
You don't make a trigger to control your trigger, you change the value of a variable and check it's status in the trigger.

1. add a variable, for example: #VAR pickup 1
2. just create your pickup ...
  Topic: Keypad Macros - CTRL and Shift
Qiz

Replies: 7
Views: 8628

PostForum: zMUD General Discussion   Posted: Sat Aug 26, 2006 11:00 pm   Subject: Keypad Macros - CTRL and Shift
Easy workaround for this, though I'm surprised zMud does not allow the SHIFT-numkey in the first place when creating the macro.

Turn off numlock, hit CTRL-K
Press the key you want to use as SHIFT- ...
  Topic: Spellup Revisited
Qiz

Replies: 9
Views: 9316

PostForum: zMUD General Discussion   Posted: Sat Aug 26, 2006 10:54 pm   Subject: Re: Spellup Revisited
At a quick glance some things seem to be missing.

#ALIAS af {lvlspells.fly = 0;#send af;#wa 1500;spells}
Is this ment to send the ALIAS af every 1500 seconds? What #SEND does is to send the conte ...
  Topic: Keypad Macros - CTRL and Shift
Qiz

Replies: 7
Views: 8628

PostForum: zMUD General Discussion   Posted: Sat Aug 26, 2006 11:22 am   Subject: Keypad Macros - CTRL and Shift
Something is obviously wrong somewhere, cause that macro should work. Either there's something wrong with the macro (though I don't see what) or there's something wrong somewhere else in the class scr ...
  Topic: Keypad Macros - CTRL and Shift
Qiz

Replies: 7
Views: 8628

PostForum: zMUD General Discussion   Posted: Sat Aug 26, 2006 3:13 am   Subject: Keypad Macros - CTRL and Shift
Are you certain the SHIFT-KEY7 does not exist in more than one place? If it does, one will be hiding the other(s).
  Topic: Prompt Trigger Question
Qiz

Replies: 6
Views: 6844

PostForum: zMUD General Discussion   Posted: Sat Aug 26, 2006 3:05 am   Subject: Prompt Trigger Question
oh i'm sorry, i misunderstood
#TRIGGER {^<%d/%dhp (%d)/(%d)b %d/%dmv~>} {#if (%1 =< (%2/2)) {feed}}

I THINK that it should be okay.

If he does not have the waitstate token in the fprom ...
  Topic: Prompt Trigger Question
Qiz

Replies: 6
Views: 6844

PostForum: zMUD General Discussion   Posted: Sat Aug 26, 2006 2:48 am   Subject: Prompt Trigger Question

I just wanted to the trigger to monitor the prompt and if BP dropped below a certain point it will keep feeding until it gets back to full, then stop (smarter people could probably make it more inte ...
  Topic: Random Trigger
Qiz

Replies: 2
Views: 5253

PostForum: zMUD General Discussion   Posted: Tue Aug 22, 2006 8:05 pm   Subject: Re: Random Trigger
Some things seem a bit strange here.

#VAR chickentimer {%random( 1200, 2400)}
#ALARM { -@chickentimer} {chicken}
While the principles behind this is ok, one thing may be causing the trouble here. ...
  Topic: looping and functions (kinda long)
Qiz

Replies: 4
Views: 4443

PostForum: zMUD General Discussion   Posted: Tue Aug 22, 2006 2:50 pm   Subject: looping and functions (kinda long)
You could do something like
#INPUT {specialattack %d} {#T- autorescue; #ALARM +6 {#T+ autorescue}}
This will disable autorescue if you do that 6 second special attack, and turn it back on once you c ...
  Topic: Array or String List?
Qiz

Replies: 8
Views: 14093

PostForum: zMUD General Discussion   Posted: Tue Aug 22, 2006 2:40 pm   Subject: Array or String List?
It looks right to me. 3 things might screw things up though:
1. @healthpot contains no data
2. @hpindex contains no data
3. @hpindex is out of bounds

Just before the "sip %ITEM(@healthpot,@hpind ...
  Topic: My question about variable
Qiz

Replies: 16
Views: 15809

PostForum: zMUD General Discussion   Posted: Mon Aug 21, 2006 11:34 pm   Subject: My question about variable
May anyone share some information with me about how to reach a npc and get the information about this npc in your mud.
Does everyone use map to calculate the path to go?
Does everyone use database? ...
  Topic: My question about variable
Qiz

Replies: 16
Views: 15809

PostForum: zMUD General Discussion   Posted: Mon Aug 21, 2006 11:27 pm   Subject: My question about variable
He wrote a program intending it to be saved in an alias not in a variable.

If i hadn't saved it in a file but a alias, I will have to write 2 aliases NPCGOTO and NPCBACK for each npc. In my mud, th ...
  Topic: Acahea harvesting Counter- for status window
Qiz

Replies: 3
Views: 4533

PostForum: zMUD General Discussion   Posted: Mon Aug 21, 2006 7:37 am   Subject: Re: Acahea harvesting Counter- for status window

You store 40 kola nut, bringing the total to 1671.

only taking the first number and keeping a steady math add and perhaps looking somewhat like this on my status window

Kola: #

there are li ...
  Topic: My question about variable
Qiz

Replies: 16
Views: 15809

PostForum: zMUD General Discussion   Posted: Sun Aug 20, 2006 12:52 pm   Subject: Re: My question about variable
Why store it in a variable, because it is fetched from a file Mob.txt by the function %grep().

Perhaps ditch grep and parse each path

With Mob.txt containing the program below parses the first p ...
  Topic: variable evaluation problems
Qiz

Replies: 4
Views: 4908

PostForum: zMUD General Discussion   Posted: Sun Aug 20, 2006 11:30 am   Subject: Re: variable evaluation problems
Try remove the space before ')':
#WHILE (@./multiAdept/numSpell <> 0 )
--->
#WHILE (@./multiAdept/numSpell <> 0)

Thanks for the input. The problem was indeed the ' ' before the ') ...
  Topic: My question about variable
Qiz

Replies: 16
Views: 15809

PostForum: zMUD General Discussion   Posted: Sun Aug 20, 2006 3:03 am   Subject: Re: My question about variable
Is there a possible way to execute commands stored in variable. I have a variable like #va tmp {e;s;n;e;s;e;w;s;n;e}.I want to execute tmp like alias.
Thx!

But why store it in a variable and not ...
  Topic: Scripting help
Qiz

Replies: 1
Views: 3870

PostForum: zMUD General Discussion   Posted: Sat Aug 19, 2006 10:02 pm   Subject: Scripting help
Get the player name somehow. How you aciheve that depends on what situation it happens in. Let's assume it's in @target and that you have all those players in @targetNotAllowed

#IF (%ismember(@targ ...
  Topic: variable evaluation problems
Qiz

Replies: 4
Views: 4908

PostForum: zMUD General Discussion   Posted: Sat Aug 19, 2006 8:44 pm   Subject: variable evaluation problems
I have two problems with variable evaluation.

First problem:
---------------------------------------------------------------------------
./multiAdept/numSpell = %numitems( @./multiAdept/adeptList ...
  Topic: Help with Windows
Qiz

Replies: 4
Views: 6659

PostForum: zMUD General Discussion   Posted: Thu Aug 17, 2006 12:26 pm   Subject: Help with Windows
ok, i seem to have gotten the chat window to work right..now this is awhole new problem. How do I get the status window to show my status? to show my Health, Mana, Will power? and over all status of m ...
  Topic: Old style zMud interface with newer zMud possible?
Qiz

Replies: 0
Views: 2505

PostForum: zMUD General Discussion   Posted: Tue Aug 15, 2006 7:02 pm   Subject: Old style zMud interface with newer zMud possible?
I'm looking for Old style zmud behaviour, as per the mid 90s free 16-bits version (and I think this existed at least up til version 4). Perhaps some of these things are achieveable by settings, though ...
  Topic: Help with Windows
Qiz

Replies: 4
Views: 6659

PostForum: zMUD General Discussion   Posted: Tue Aug 15, 2006 8:50 am   Subject: Help with Windows
Doing what you ask for is rather straightforward, but possibly not what you actually want in the end.
#TR {(%w) tells you'(*)'} {#CAPTURE Communication"; #GAG}
#TR {(%w) chats '(*)'} {#CAPTURE Commu ...
 
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