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  Topic: Zmud causes error closes on its own
PrestoPimp

Replies: 0
Views: 1483

PostForum: zMUD General Discussion   Posted: Fri Nov 19, 2004 5:34 pm   Subject: Zmud causes error closes on its own
I have zmud 7.05 xp pro sp2 and all of a sudden after i upgraded to sp2 i'll be sitting my 20 char windows or so in zmud and leave it be. All of a sudden I get a windows error to send or dont send and ...
  Topic: Official "zMUD on Win XP Sp2" thread
PrestoPimp

Replies: 15
Views: 11053

PostForum: zMUD General Discussion   Posted: Wed Nov 17, 2004 1:28 pm   Subject: Zmud causes error forced to end program.
Hi, idk if anyone else is having this problem but I've updated to SP2 and had 7.04 and now 7.05 does the same thing. The problem is I'll have all my chars open theres about 22 of them and I'll enter a ...
  Topic: Auto-Hide Trigger
PrestoPimp

Replies: 6
Views: 3580

PostForum: zMUD General Discussion   Posted: Thu Feb 19, 2004 5:35 am   Subject: Auto-Hide Trigger
Okay now when My prompt reads:

1810/1810hp 646/646mv IHS QT:27 {19} (335) Gold:9106579
and i type hide
and it says "You attempt to hide"
It spams in hide for each line of prompt even though i am ...
  Topic: Auto-Hide Trigger
PrestoPimp

Replies: 6
Views: 3580

PostForum: zMUD General Discussion   Posted: Wed Feb 18, 2004 6:43 pm   Subject: Auto-Hide Trigger
Okay the actual prompt looks like

1544/1544hp 643/643mv QT: {1000} (346) Gold:9197687

I was just using the mv and qt as borders for the thing i needed. Is there some way to have zmud check if ...
  Topic: Auto-Hide Trigger
PrestoPimp

Replies: 6
Views: 3580

PostForum: zMUD General Discussion   Posted: Wed Feb 18, 2004 5:53 pm   Subject: Auto-Hide Trigger
Okay, what I want to do is make it to where when my chars type hide.. they do it till they are actually hidden. The status of my Hide/Sneak/Invis status is in my prompt as follows.

mv HS QT

Wher ...
  Topic: Randomization
PrestoPimp

Replies: 2
Views: 1823

PostForum: zMUD General Discussion   Posted: Mon Feb 16, 2004 6:51 pm   Subject: Randomization
I've heard that the %random and %dice functions in zMUD are not truely "random". Is there any truth to this?
  Topic: Name ideas
PrestoPimp

Replies: 131
Views: 9972

PostForum: eMobius Discussion   Posted: Sun Feb 15, 2004 7:31 am   Subject: Name ideas
Z-Mail www.zmail.com came up as page cannot be reached. Worth a shot!
Check your E-mail with Z-mail! *shrug*
  Topic: Opening multiple chars at once?
PrestoPimp

Replies: 2
Views: 2846

PostForum: zMUD General Discussion   Posted: Fri Feb 13, 2004 6:33 am   Subject: Opening multiple chars at once?
Wow thats pretty cool thanks.
  Topic: Opening multiple chars at once?
PrestoPimp

Replies: 2
Views: 2846

PostForum: zMUD General Discussion   Posted: Wed Feb 11, 2004 6:27 pm   Subject: Opening multiple chars at once?
Is there a way to open like 10 chars at once instead of opening one... alt, f , o click down to the other etc etc. Thanks
  Topic: When's the Next Public Version Coming out?
PrestoPimp

Replies: 1
Views: 1598

PostForum: zMUD General Discussion   Posted: Tue Nov 25, 2003 7:08 pm   Subject: When's the Next Public Version Coming out?
Heya folks.. I'm not one for running unstable/buggy programs so I haven't really reaped any benefits from the Betas.. Anyone know when the next Public is out?
  Topic: Riddle me this..
PrestoPimp

Replies: 3
Views: 2633

PostForum: zMUD General Discussion   Posted: Sun Oct 26, 2003 6:42 am   Subject: Riddle me this..
Yeah that's what i've been doing its just annoying :) thanks though
  Topic: Riddle me this..
PrestoPimp

Replies: 3
Views: 2633

PostForum: zMUD General Discussion   Posted: Sat Oct 25, 2003 3:08 am   Subject: Riddle me this..
I have my guildtalk line colored as a trigger but sometimes it will color half the line dark blue (not readily visible against a black background) or it will color the first line black and the next l ...
  Topic: A new MUD for me!
PrestoPimp

Replies: 5
Views: 3146

PostForum: zMUD General Discussion   Posted: Sat Oct 25, 2003 2:02 am   Subject: A new MUD for me!
Realms of Despair Pwn
  Topic: Walking around a map
PrestoPimp

Replies: 5
Views: 4361

PostForum: zMUD General Discussion   Posted: Wed Oct 08, 2003 11:05 pm   Subject: Walking around a map
Well I'm gonna be killing things along the way of walking slowly thru the very small map (15-20 rooms) and the way i got it now is an alarm for every 30 seconds to #step with the path.. but..sometimes ...
  Topic: Walking around a map
PrestoPimp

Replies: 5
Views: 4361

PostForum: zMUD General Discussion   Posted: Wed Oct 08, 2003 8:16 pm   Subject: Walking around a map
How can i make something automated to where it will walk to every room on a map i create then go back to the beginning till a trigger tells it to start again?
  Topic: Darker's Directions (Realms Of Despair)
PrestoPimp

Replies: 8
Views: 12176

PostForum: Finished MUD Scripts   Posted: Sun Sep 28, 2003 4:09 am   Subject: Darker's Directions (Realms Of Despair)
lol works great thx darker
  Topic: question about alarm
PrestoPimp

Replies: 2
Views: 1759

PostForum: zMUD General Discussion   Posted: Wed Sep 24, 2003 5:38 am   Subject: question about alarm
#ALARM +0.5 {do action} to do the action in half a second just once.
I think solid alarms are in second intervals only
#ALARM -00:01 (action)
  Topic: Lightbulb
PrestoPimp

Replies: 7
Views: 3882

PostForum: zMUD General Discussion   Posted: Mon Sep 22, 2003 11:51 pm   Subject: Lightbulb
alrighty i'll try it thanks.
  Topic: Lightbulb
PrestoPimp

Replies: 7
Views: 3882

PostForum: zMUD General Discussion   Posted: Mon Sep 22, 2003 8:44 pm   Subject: Lightbulb
I know that, but the thing is.. if the person has a ten and a five.. and then they hit on 15 and draw a queen.. it wont add 10 and total 25.. for some reason it will say.. "your total is 15" after the ...
  Topic: Lightbulb
PrestoPimp

Replies: 7
Views: 3882

PostForum: zMUD General Discussion   Posted: Mon Sep 22, 2003 7:41 pm   Subject: Lightbulb
Okay.. and how about why it doesnt add anything if the players first hit if it is a Jack,Queen,or King?
  Topic: Lightbulb
PrestoPimp

Replies: 7
Views: 3882

PostForum: zMUD General Discussion   Posted: Mon Sep 22, 2003 2:25 pm   Subject: Lightbulb
Hey Lightbulb I sent you an email about my script I was wondering if you got it.
  Topic: Darker's Directions (Realms Of Despair)
PrestoPimp

Replies: 8
Views: 12176

PostForum: Finished MUD Scripts   Posted: Sun Sep 21, 2003 11:39 pm   Subject: Darker's Directions (Realms Of Despair)
Yo Darker, I went there and got the script updates and i get the same error.. how is this fixable cuz this sounds like a really cool script.
  Topic: Re-Enabling a Class Folder Problem
PrestoPimp

Replies: 1
Views: 1766

PostForum: zMUD General Discussion   Posted: Fri Sep 19, 2003 5:36 am   Subject: Re-Enabling a Class Folder Problem
Nevermind it was one of those "Oh look I need to have a second to process a command or two before I can do that!" kind of problems.
  Topic: Re-Enabling a Class Folder Problem
PrestoPimp

Replies: 1
Views: 1766

PostForum: zMUD General Discussion   Posted: Fri Sep 19, 2003 2:12 am   Subject: Re-Enabling a Class Folder Problem
Okay, I have an alias that goes as follows:

[blue[#ALIAS hsalarm {#T+ hitstay
#ALARM +60 {#IF (@currentplayer<>nohbohdy) {
say You have waited more than 1 minutes to respond, defaulting ...
  Topic: Comparing Card Values
PrestoPimp

Replies: 9
Views: 3537

PostForum: zMUD General Discussion   Posted: Thu Sep 18, 2003 5:20 am   Subject: Comparing Card Values
U'r the man Lightbulb.
 
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