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  Topic: #zchat.call and MM2K
Paxstris

Replies: 3
Views: 2764

PostForum: zMUD General Discussion   Posted: Tue Jul 29, 2003 6:08 am   Subject: #zchat.call and MM2K
It should be automatic (or so the help files say), yet it isn't. Maybe they reworked the MM2K chat protocol? I don't know. All I know is in order to call someone who uses MM2K, I must do it from wit ...
  Topic: #zchat.call and MM2K
Paxstris

Replies: 3
Views: 2764

PostForum: zMUD General Discussion   Posted: Sat Jul 26, 2003 7:05 am   Subject: #zchat.call and MM2K
Is there a way to command-line #zchat.call a MM/MM2K user without having to go into zChat and specifying them as an MM user? Maybe like a -mm switch or something?
  Topic: Triggers not firing?
Paxstris

Replies: 5
Views: 3596

PostForum: zMUD General Discussion   Posted: Thu Apr 10, 2003 10:20 pm   Subject: Triggers not firing?
You're right, there's some sort of conflict with some other script.

When I deleted all my other scripts, and just used the one trigger, it works fine.

Thanks for your help.
You rock!

  Topic: Triggers not firing?
Paxstris

Replies: 5
Views: 3596

PostForum: zMUD General Discussion   Posted: Thu Apr 10, 2003 8:53 pm   Subject: Triggers not firing?
One more thing I found out that might help:

When I turn colour emulation off under the General/Emulation/Ansi Colour setting, the trigger fires fine.

Right now I'm using the:

~[{CLAN|FORM|TOW ...
  Topic: Triggers not firing?
Paxstris

Replies: 5
Views: 3596

PostForum: zMUD General Discussion   Posted: Thu Apr 10, 2003 8:45 pm   Subject: Triggers not firing?
I've tried using {~
~[{CLAN|FORM|TOWN|BL|BLOODLINE}]
~[{CLAN|FORM|TOWN|BL|BLOODLINE}~]

and still it is only [CLAN], [BL], and [BLOODLINE] that fire.

I was thinking of doing and ANSI trigger, p ...
  Topic: Triggers not firing?
Paxstris

Replies: 5
Views: 3596

PostForum: zMUD General Discussion   Posted: Thu Apr 10, 2003 7:23 pm   Subject: Triggers not firing?
For Medievia I have channel headers on... namely:

} {#CAP COMMUNICATION}
#TRIGGER {~[CLAN]} {#CAP COMMUNICATION}

And so on and so forth.
But when I upgraded to 6.4 some of the triggers weren't ...
 
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