Author |
Message |
Topic: #zchat.call and MM2K |
Paxstris
Replies: 3
Views: 2764
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Forum: zMUD General Discussion Posted: Tue Jul 29, 2003 6:08 am Subject: #zchat.call and MM2K |
It should be automatic (or so the help files say), yet it isn't. Maybe they reworked the MM2K chat protocol? I don't know. All I know is in order to call someone who uses MM2K, I must do it from wit ... |
Topic: #zchat.call and MM2K |
Paxstris
Replies: 3
Views: 2764
|
Forum: zMUD General Discussion Posted: Sat Jul 26, 2003 7:05 am Subject: #zchat.call and MM2K |
Is there a way to command-line #zchat.call a MM/MM2K user without having to go into zChat and specifying them as an MM user? Maybe like a -mm switch or something? |
Topic: Triggers not firing? |
Paxstris
Replies: 5
Views: 3596
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Forum: zMUD General Discussion Posted: Thu Apr 10, 2003 10:20 pm Subject: Triggers not firing? |
You're right, there's some sort of conflict with some other script.
When I deleted all my other scripts, and just used the one trigger, it works fine.
Thanks for your help.
You rock!
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Topic: Triggers not firing? |
Paxstris
Replies: 5
Views: 3596
|
Forum: zMUD General Discussion Posted: Thu Apr 10, 2003 8:53 pm Subject: Triggers not firing? |
One more thing I found out that might help:
When I turn colour emulation off under the General/Emulation/Ansi Colour setting, the trigger fires fine.
Right now I'm using the:
~[{CLAN|FORM|TOW ... |
Topic: Triggers not firing? |
Paxstris
Replies: 5
Views: 3596
|
Forum: zMUD General Discussion Posted: Thu Apr 10, 2003 8:45 pm Subject: Triggers not firing? |
I've tried using {~
~[{CLAN|FORM|TOWN|BL|BLOODLINE}]
~[{CLAN|FORM|TOWN|BL|BLOODLINE}~]
and still it is only [CLAN], [BL], and [BLOODLINE] that fire.
I was thinking of doing and ANSI trigger, p ... |
Topic: Triggers not firing? |
Paxstris
Replies: 5
Views: 3596
|
Forum: zMUD General Discussion Posted: Thu Apr 10, 2003 7:23 pm Subject: Triggers not firing? |
For Medievia I have channel headers on... namely:
} {#CAP COMMUNICATION}
#TRIGGER {~[CLAN]} {#CAP COMMUNICATION}
And so on and so forth.
But when I upgraded to 6.4 some of the triggers weren't ... |
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