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  Topic: cmud constantly creating duplicate settings file for one mud [edit]
Orang

Replies: 3
Views: 6067

PostForum: CMUD General Discussion   Posted: Mon Aug 18, 2008 2:38 pm   Subject: cmud constantly creating duplicate settings file for one mud [edit]
Windows vista, CMUD 2.36. I did a clean install a couple days ago, and the day before that and the day before that and so on for about 5 days. Also, CMUD *refuses* to load my Achaea settings unless I ...
  Topic: cmud constantly creating duplicate settings file for one mud [edit]
Orang

Replies: 3
Views: 6067

PostForum: CMUD General Discussion   Posted: Sun Aug 17, 2008 1:20 am   Subject: cmud constantly creating duplicate settings file for one mud [edit]
Every time I connect to Achaea, cmud creates a new settings file for it. So right now when I click "Settings" at the top of the screen, I have three things saying Achaea. CMUD has been giving me lots ...
  Topic: Triggers only firing half of the time? [2.35]
Orang

Replies: 7
Views: 12545

PostForum: CMUD General Discussion   Posted: Fri Aug 15, 2008 8:49 pm   Subject: Triggers only firing half of the time? [2.35]
Ok, I think I got it. I replaced all the #COND with #TEMP, but within the first trigger and they seem to be working fine. Hard telling if CMUD will decide it doesn't like that an hour from now though. ...
  Topic: Triggers only firing half of the time? [2.35]
Orang

Replies: 7
Views: 12545

PostForum: CMUD General Discussion   Posted: Fri Aug 15, 2008 8:30 pm   Subject: Triggers only firing half of the time? [2.35]
Also, every time I resend this script when I edit something, it keeps making multiples of every variable in the script, so the parts of the script that do work (removing/rewearing *some* items), it tr ...
  Topic: Triggers only firing half of the time? [2.35]
Orang

Replies: 7
Views: 12545

PostForum: CMUD General Discussion   Posted: Fri Aug 15, 2008 8:25 pm   Subject: Triggers only firing half of the time? [2.35]
Would it work better to use a multi-line trigger, like a regex, or just to use a #TEMP trigger?
If it would be a regex, would you mind making that for me? My previous post should be enough info to ma ...
  Topic: Triggers only firing half of the time? [2.35]
Orang

Replies: 7
Views: 12545

PostForum: CMUD General Discussion   Posted: Fri Aug 15, 2008 8:23 pm   Subject: Triggers only firing half of the time? [2.35]
Ok, what is not happening, is it is not updating my variable for what my weapons are. It will fire on one of them, but not for both weapons.
And sometimes, it shows left hand first, then right hand f ...
  Topic: Triggers only firing half of the time? [2.35]
Orang

Replies: 7
Views: 12545

PostForum: CMUD General Discussion   Posted: Fri Aug 15, 2008 8:18 pm   Subject: Triggers only firing half of the time? [2.35]
Oh, one more thing I notice. Your II alias has "#T+ "what_wearing"", but I don't see a what_wearing trigger. I assume it is supposed to be similar to your what_wielding trigger? Does this trigger n ...
  Topic: CMUD buggy?
Orang

Replies: 6
Views: 10328

PostForum: CMUD General Discussion   Posted: Fri Aug 15, 2008 8:16 pm   Subject: CMUD buggy?
That was the problem. I was double clicking like normal and it was doing that Confused
  Topic: Triggers only firing half of the time? [2.35]
Orang

Replies: 7
Views: 12545

PostForum: CMUD General Discussion   Posted: Fri Aug 15, 2008 3:49 pm   Subject: Triggers only firing half of the time? [2.35]
I have this anti-theft script for Achaea. Yesterday, it was working 100% perfect. Then I tested it an hour earlier, and it wouldn't re-wear one of my items. Now it refuses to update one of the variabl ...
  Topic: CMUD buggy?
Orang

Replies: 6
Views: 10328

PostForum: CMUD General Discussion   Posted: Thu Aug 14, 2008 12:58 am   Subject: CMUD buggy?
Yea, all the info to connect to Aardwolf was right, but when I doubled clicked on the Aardwolf icon, that was when it took me to Achaea. But I reinstalled it and it's working fine now.
EDIT:
Using v ...
  Topic: CMUD buggy?
Orang

Replies: 6
Views: 10328

PostForum: CMUD General Discussion   Posted: Tue Aug 12, 2008 11:32 pm   Subject: CMUD buggy?
I have been having problems with CMUD since day one. I constantly get error messages at random times, asking me to close CMUD. Then I uninstalled and deleted every file that CMUD used from my hard dri ...
  Topic: Aardwolf Spellup Script
Orang

Replies: 63
Views: 208353

PostForum: Finished MUD Scripts   Posted: Wed Aug 06, 2008 4:07 pm   Subject: Aardwolf Spellup Script
After you download a file from the package editor, how do you install it into your cmud settings?
  Topic: Button resizing
Orang

Replies: 14
Views: 16975

PostForum: CMUD General Discussion   Posted: Wed Aug 06, 2008 3:19 am   Subject: Button resizing
How do I use it?
  Topic: Button resizing
Orang

Replies: 14
Views: 16975

PostForum: CMUD General Discussion   Posted: Wed Aug 06, 2008 2:51 am   Subject: Button resizing
I have now idea even how to begin learning XML. Confused
Plus I didn't know it was that important to know it.
  Topic: Button resizing
Orang

Replies: 14
Views: 16975

PostForum: CMUD General Discussion   Posted: Tue Aug 05, 2008 9:23 pm   Subject: Button resizing
Yes you can. Click on editor, open file, then click "send". I do it all the time.
  Topic: Button resizing
Orang

Replies: 14
Views: 16975

PostForum: CMUD General Discussion   Posted: Tue Aug 05, 2008 9:19 pm   Subject: Button resizing
why do you need to do it from the #BUTTON command? theres no reason to make this button via script... Make it in the package editor with that value and let it stay... It should change depending on the ...
  Topic: Button resizing
Orang

Replies: 14
Views: 16975

PostForum: CMUD General Discussion   Posted: Tue Aug 05, 2008 9:16 pm   Subject: Button resizing
But how do I change the width of it so it can fit "Stealth: off"? (that is, how do I do that from the #button command, not the PE).
Thanks again.
  Topic: Button resizing
Orang

Replies: 14
Views: 16975

PostForum: CMUD General Discussion   Posted: Tue Aug 05, 2008 9:10 pm   Subject: Button resizing
Thanks. That worked
  Topic: CMUD stopped working
Orang

Replies: 2
Views: 5560

PostForum: CMUD General Discussion   Posted: Tue Aug 05, 2008 9:03 pm   Subject: CMUD stopped working
Thanks. Deleted the session and remade it and it works fine.
  Topic: CMUD stopped working
Orang

Replies: 2
Views: 5560

PostForum: CMUD General Discussion   Posted: Tue Aug 05, 2008 4:40 pm   Subject: CMUD stopped working
All of a sudden cmud just stopped working. Got the crash message, sent the error report, etc.
Tried to restart cmud, works fine. Then I try to connect to a mud, cmud screen goes white. Close program/ ...
  Topic: Button resizing
Orang

Replies: 14
Views: 16975

PostForum: CMUD General Discussion   Posted: Tue Aug 05, 2008 3:46 pm   Subject: Button resizing
I made this button for a script, and it works fine, except for it won't fit the button ID on it completely. I looked at the help but it doesn't really explain how to do this. I just want it to be resi ...
  Topic: EDIT: Script help
Orang

Replies: 9
Views: 12180

PostForum: CMUD General Discussion   Posted: Tue Aug 05, 2008 3:49 am   Subject: EDIT: Script help
This is what I came up with, and it works except for one thing: first time testing it out, works just fine. Try it one more time just to double check, stops working.

#delclass MoneyMaker
#class M ...
  Topic: EDIT: Script help
Orang

Replies: 9
Views: 12180

PostForum: CMUD General Discussion   Posted: Tue Aug 05, 2008 3:36 am   Subject: EDIT: Script help
Ok, i got the first part of it working. Now I think I can get it all working.
Thank you so much.
  Topic: EDIT: Script help
Orang

Replies: 9
Views: 12180

PostForum: CMUD General Discussion   Posted: Tue Aug 05, 2008 3:14 am   Subject: EDIT: Script help
Hmm, the way the teleport on this mud works, maybe a multi-line trigger would be best.
How do you make one of those?
  Topic: EDIT: Script help
Orang

Replies: 9
Views: 12180

PostForum: CMUD General Discussion   Posted: Tue Aug 05, 2008 3:06 am   Subject: EDIT: Script help
I do that because the teleport isn't always 100% accurate in getting you where you tell it to take you. Otherwise I would have done that :)
 
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