Author |
Message |
Topic: Alias problem |
Nyojin
Replies: 1
Views: 3293
|
Forum: zMUD General Discussion Posted: Sun Jan 14, 2007 9:16 pm Subject: Alias problem |
I am trying to get a simple script to work but have no luck. Any tips?
#CLASS {Runes}
#ALIAS algiz {
outr greenink
sketch algiz on @rune
inr all ink
}
#ALIAS ber ... |
Topic: Plugin install problem |
Nyojin
Replies: 1
Views: 3015
|
Forum: zMUD General Discussion Posted: Wed Jul 12, 2006 11:51 am Subject: Plugin install problem |
Hi!
When I install a plug-in Zmud closes. To be specific...
I open Zmud.
Select the character and enter it offline.
Go to plug in and install.
Click on the file and then click open. (It is in ... |
Topic: Can this be improved? |
Nyojin
Replies: 5
Views: 6014
|
Forum: zMUD General Discussion Posted: Thu Jun 22, 2006 2:34 pm Subject: Can this be improved? |
This has a LOT of possible weave results if I am reading it correctly:
19 (runes) * 4 (shapes) = 76
19 (runes) * 18 (runes) * 4 (sh ... |
Topic: Can this be improved? |
Nyojin
Replies: 5
Views: 6014
|
Forum: zMUD General Discussion Posted: Wed Jun 21, 2006 11:11 pm Subject: Can this be improved? |
A) The game implements a one second delay upon entering the 'weave' command. What other function could I use? I was thinking #cond or #temp but I am told #temp is unreliable and I can not find a way t ... |
Topic: Can this be improved? |
Nyojin
Replies: 5
Views: 6014
|
Forum: zMUD General Discussion Posted: Wed Jun 21, 2006 5:00 pm Subject: Can this be improved? |
I was given a script by a friend. It is made to input combo's from two variables stored. It has an option to input one, two, and three characters. The script seems to run...shoddy for lack of better w ... |
Topic: Status Window help |
Nyojin
Replies: 2
Views: 3694
|
Forum: zMUD General Discussion Posted: Tue Jun 06, 2006 5:02 am Subject: Status Window help |
I have found a script I'd like to modify. Essentially it redisplays lines into a new window. I'd like it t go into the status. I am not sure where to modifty the commands at.
Here is the script
... |
Topic: quick map question |
Nyojin
Replies: 4
Views: 5540
|
Forum: zMUD General Discussion Posted: Tue May 16, 2006 5:23 pm Subject: quick map question |
Wow. Thanks alot. This has helped me tons.  |
Topic: quick map question |
Nyojin
Replies: 4
Views: 5540
|
Forum: zMUD General Discussion Posted: Tue May 16, 2006 3:15 pm Subject: quick map question |
I understand what you are saying and man, thats a big help. How about making it also teleport. Example entering a room with two portals that look the same going through the first portal teleports to r ... |
Topic: quick map question |
Nyojin
Replies: 4
Views: 5540
|
Forum: zMUD General Discussion Posted: Tue May 16, 2006 10:02 am Subject: quick map question |
I am sorry for asking a simple question here. I can not find the answer in the help files though. My apologies and thanks in advance.
I am making my map. The mud has unique exits in specific rooms ... |
Topic: Stopping the mapper |
Nyojin
Replies: 1
Views: 3161
|
Forum: zMUD General Discussion Posted: Sat Dec 17, 2005 1:53 pm Subject: Stopping the mapper |
Sometimes I will get a lag in my processor or internet connection and it tends to mess up my auto-walking. Is there a way I can stop it at that point? |
Topic: Error closing Zmud |
Nyojin
Replies: 3
Views: 4939
|
Forum: zMUD General Discussion Posted: Thu Dec 15, 2005 2:47 pm Subject: Error closing Zmud |
This is when I try to close the map or Zmud. Should've clarified on that, sorry. I don't see any aliases or triggers even referencing _temp.cfg in them. I can not even find the file. Maybe because i ... |
Topic: Error closing Zmud |
Nyojin
Replies: 3
Views: 4939
|
Forum: zMUD General Discussion Posted: Thu Dec 15, 2005 1:58 pm Subject: Error closing Zmud |
I get this error when I close zmud:
Cannot create file C:\Progran Files\achaea\achaea\update 5\_temp.cfg
Obviously its referring to the mapper but hell if I can figure out what is exactly wrong. ... |
Topic: Simple highlight script gone wrong |
Nyojin
Replies: 7
Views: 11305
|
Forum: zMUD General Discussion Posted: Sun Dec 11, 2005 11:26 am Subject: Simple highlight script gone wrong |
Thanks! I forgot it was additem and not add. |
Topic: Simple highlight script gone wrong |
Nyojin
Replies: 7
Views: 11305
|
Forum: zMUD General Discussion Posted: Sat Dec 10, 2005 6:52 pm Subject: Simple highlight script gone wrong |
Could anyone point out to me where the flaw(s) is in this?
#CLASS {Highlights}
#ALIAS adb {#add %1 @buddies}
#VAR buddies {}
#TRIGGER {@buddies} {# ... |
Topic: Looking for the right command. |
Nyojin
Replies: 1
Views: 2984
|
Forum: zMUD General Discussion Posted: Fri Dec 02, 2005 8:48 pm Subject: Looking for the right command. |
I'm in a situation where I need to execute two alias based off of a message. Example:
Alias
This is the game message
Next alias.
My problem is I can not have the 'This is a game message' fire ... |
Topic: Macro recognizing a variable |
Nyojin
Replies: 2
Views: 4059
|
Forum: zMUD General Discussion Posted: Wed Nov 09, 2005 10:05 am Subject: Macro recognizing a variable |
Works like a charm and it was so obvious. Thanks a million!  |
Topic: Macro recognizing a variable |
Nyojin
Replies: 2
Views: 4059
|
Forum: zMUD General Discussion Posted: Tue Nov 08, 2005 9:35 pm Subject: Macro recognizing a variable |
I have a variable which changes between two states off two trigger lines. I am trying to create a macro that recognizes the state of that variable as to whether or not to execute an alias or a game co ... |
Topic: Monk Basher in Achaea |
Nyojin
Replies: 1
Views: 3778
|
Forum: zMUD General Discussion Posted: Sat Nov 05, 2005 1:29 pm Subject: Monk Basher in Achaea |
I need help making a semi-auto basher for Achaea. Basically all I want it to do is keep attacking something till dead. I will target, move, get gold, ect. manually. The problem I am having is the monk ... |
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