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  Topic: Inventory Maintenance
Murdlih

Replies: 1
Views: 2871

PostForum: zMUD General Discussion   Posted: Tue Jul 13, 2004 7:38 pm   Subject: Inventory Maintenance
I desire to create a trigger that will automatically clean up my inventory. I am not quite sure how to go about this. I want to save certain items, and toss others. Some of this is really easy, eve ...
  Topic: Special Characters in triggers
Murdlih

Replies: 3
Views: 4760

PostForum: zMUD General Discussion   Posted: Wed Jul 07, 2004 6:57 am   Subject: Special Characters in triggers
hey, thanks. I appreciate it.

:)
  Topic: Special Characters in triggers
Murdlih

Replies: 3
Views: 4760

PostForum: zMUD General Discussion   Posted: Wed Jul 07, 2004 5:55 am   Subject: Special Characters in triggers
I am normally pretty good about searching old posts, but I couldn't think of any good things to search for for this. My mud has a section where things are written in "script" where an M is represente ...
  Topic: Zmud error out
Murdlih

Replies: 7
Views: 7342

PostForum: zMUD General Discussion   Posted: Mon Jun 21, 2004 2:31 am   Subject: Zmud error out
Okay, again old news. I fixed my problem by upgrading to windows XP and running a myriad of spybot's and adaware type programs. Now I get no error.
  Topic: Zmud error out
Murdlih

Replies: 7
Views: 7342

PostForum: zMUD General Discussion   Posted: Fri Jun 18, 2004 6:15 am   Subject: Zmud error out
I know this is old news, but I have the exact same problem. Running windows 98, no other programs running in Ctrl-alt-del except explorer and systray. I started my computer, closed down all the prog ...
  Topic: Windows XP settings not saveing
Murdlih

Replies: 4
Views: 5004

PostForum: zMUD General Discussion   Posted: Sun Sep 08, 2002 9:41 pm   Subject: Windows XP settings not saveing
I am having a very similar problem. I just installed the newest version of Zmud onto an XP machine, and then tried to copy my settings from a 98 computer onto this XP MAchine and it gave me a corrupt ...
  Topic: #alarm
Murdlih

Replies: 2
Views: 3989

PostForum: zMUD General Discussion   Posted: Tue Apr 02, 2002 8:13 am   Subject: #alarm
Thanks, I'll try that

  Topic: #alarm
Murdlih

Replies: 2
Views: 3989

PostForum: zMUD General Discussion   Posted: Tue Apr 02, 2002 3:05 am   Subject: #alarm
What I am trying to accomplish is to interrupt a #alarm. Here is what I am trying to do.

Every 60 seconds after "you slide back into the shadows" I want to reissue the hide command. t ...
  Topic: color help
Murdlih

Replies: 4
Views: 8298

PostForum: zMUD General Discussion   Posted: Sat Mar 30, 2002 1:34 am   Subject: color help
Hmm.. twice now just after #t+ colored started, Zmud froze and shut down. Well, the screen didn't close, but it didn't respond and in Ctrl Alt Delete it said nothing about Zmud, but that my plugin w ...
  Topic: color help
Murdlih

Replies: 4
Views: 8298

PostForum: zMUD General Discussion   Posted: Sat Mar 30, 2002 1:00 am   Subject: color help
thanks undergod. works like a charm.

  Topic: color help
Murdlih

Replies: 4
Views: 8298

PostForum: zMUD General Discussion   Posted: Wed Mar 27, 2002 11:47 pm   Subject: color help
What I would like to accomplish is to create a trigger that will change ALL mud text to a certain color until further notice.

i.e.

"You come out of hiding." turns everything red until ...
  Topic: Playing blackjack
Murdlih

Replies: 3
Views: 4950

PostForum: zMUD General Discussion   Posted: Wed Mar 20, 2002 3:34 am   Subject: Playing blackjack
#if (@ihave >=17) {stand} {#if (@ihave = 13|14|15|16 AND @dealershows = 2|3|4|5|6) {stand}{#if (@ihave = 12 AND @dealershows = 4|5|6) {stand}{#if (@ihave = 11 AND @dealershows != 11) {double}{#if ( ...
  Topic: discounting a line from a trigger
Murdlih

Replies: 2
Views: 4132

PostForum: zMUD General Discussion   Posted: Wed Mar 20, 2002 3:16 am   Subject: discounting a line from a trigger
thanks. that is something I probably should have figured out on my own. :) thanks a lot.

Michael

  Topic: Playing blackjack
Murdlih

Replies: 3
Views: 4950

PostForum: zMUD General Discussion   Posted: Wed Mar 20, 2002 3:14 am   Subject: Playing blackjack
I have been trying to write a trigger to play my games of blackjack for me. My problem seems to be converting queens and kings to 10's....

The code I have been using is

The dealer shows the (% ...
  Topic: discounting a line from a trigger
Murdlih

Replies: 2
Views: 4132

PostForum: zMUD General Discussion   Posted: Wed Mar 20, 2002 1:13 am   Subject: discounting a line from a trigger
Having read a post a little ways down about a simple robot, I have thought about making one myself. I haven't been to my computer yet, so I haven't started anything really. But here is what I am thi ...
  Topic: Help with remembering names (a list?)
Murdlih

Replies: 1
Views: 3092

PostForum: zMUD General Discussion   Posted: Thu Mar 14, 2002 9:47 am   Subject: Help with remembering names (a list?)
I seem to remember reading something about this earlier, but can't seem to find it. What I am trying to do is set up a trigger class that I can activate when I am idle such that when "Ashcram en ...
  Topic: Separate Characters
Murdlih

Replies: 2
Views: 4528

PostForum: zMUD General Discussion   Posted: Tue Dec 25, 2001 12:02 am   Subject: Separate Characters
figured it out. In case someone else has the same question, I just messed with the "edit/files" under the new character and changed stuff around. I think I won by changing the "mymud. ...
  Topic: Separate Characters
Murdlih

Replies: 2
Views: 4528

PostForum: zMUD General Discussion   Posted: Mon Dec 24, 2001 11:39 pm   Subject: Separate Characters
I seem to remember seeing this post somewhere else, but I could not find it. Is there a way that I can have another character in my mud, but it will have none of the triggers/aliases/variables that my ...
  Topic: Lots of conditions
Murdlih

Replies: 6
Views: 7018

PostForum: zMUD General Discussion   Posted: Mon Dec 24, 2001 12:17 pm   Subject: Lots of conditions
thanks. that seems more elegant to me. :)

  Topic: Lots of conditions
Murdlih

Replies: 6
Views: 7018

PostForum: zMUD General Discussion   Posted: Mon Dec 24, 2001 8:35 am   Subject: Lots of conditions
reply yeah. well, I am actually setting reeneter.

*****
You flee to the (%w)

fleedir = %1
fled = 1
#if (@fleedir = north) {reenter = south} {#if (@fleedir = northeast) {reenter = southwes ...
  Topic: Lots of conditions
Murdlih

Replies: 6
Views: 7018

PostForum: zMUD General Discussion   Posted: Mon Dec 24, 2001 7:57 am   Subject: Lots of conditions
It is me again. This time I am trying to keep track of fleeing and reentering places.

So, what I have now is a long list of nested #if's that will work (I messed the {} up a bit) but it is not v ...
  Topic: Filtering triggers
Murdlih

Replies: 13
Views: 14348

PostForum: zMUD General Discussion   Posted: Fri Dec 21, 2001 4:28 am   Subject: Filtering triggers
never mind! I found the %lower

I am happy again :)

  Topic: Filtering triggers
Murdlih

Replies: 13
Views: 14348

PostForum: zMUD General Discussion   Posted: Fri Dec 21, 2001 4:04 am   Subject: Filtering triggers
Man, Troub, you are always helping out...

Okay, that works great... the only thing is that for some silly reason my mud doesn't like capitals. it gives me the "You have flagged Adventurer.&q ...
  Topic: Filtering triggers
Murdlih

Replies: 13
Views: 14348

PostForum: zMUD General Discussion   Posted: Thu Dec 20, 2001 10:20 pm   Subject: Filtering triggers
Sorry to be such a bother, but...

I had it set up and it was working fine when I was attack "An elk" or "A brown deer", but when I try to get "mage" it doesn't work.
...
  Topic: Breaking from a trigger (or other option)
Murdlih

Replies: 9
Views: 11621

PostForum: zMUD General Discussion   Posted: Thu Dec 20, 2001 7:11 pm   Subject: Breaking from a trigger (or other option)
thanks guys! Troub, you answered as i was asking.

You guys are such a big help to little guys like me with silly problems.

Thanks alot. It is now accomplishing everything that I want!
...
 
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