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  Topic: Help with two different triggers...
McGravin

Replies: 3
Views: 3453

PostForum: zMUD General Discussion   Posted: Tue Jun 15, 2004 6:12 am   Subject: Help with two different triggers...
quote:Originally posted by nexela
#TR {You have to wait (%d) seconds before you can do that.} {#ALARM "wait" {+%1} {#BEEP}}
The gauge part of your question has been asked an answered recently do a s ...
  Topic: Help with two different triggers...
McGravin

Replies: 3
Views: 3453

PostForum: zMUD General Discussion   Posted: Tue Jun 15, 2004 4:29 am   Subject: Help with two different triggers...
I'm trying to figure out how to do a couple triggers, and both have me completely stumped.

The first isn't any particular trigger, but I'm trying to parse a number in a trigger patern and save it a ...
  Topic: One more for you, using #ONINPUT and #SUB.
McGravin

Replies: 2
Views: 3117

PostForum: zMUD General Discussion   Posted: Wed May 26, 2004 11:13 pm   Subject: One more for you, using #ONINPUT and #SUB.
Okay, I got the basic trigger to work and it looks like:

#ONINPUT {^I (*)} {#SUB {say I %1}}

However, is there still a way to work in a #YESNO?
  Topic: One more for you, using #ONINPUT and #SUB.
McGravin

Replies: 2
Views: 3117

PostForum: zMUD General Discussion   Posted: Wed May 26, 2004 11:08 pm   Subject: One more for you, using #ONINPUT and #SUB.
So I have this friend, and sometimes my friend forgets to type "say" before a line meant to be said aloud to the room. Normally, this has no ill effects, but then the commands "I" and "A" in the MOO a ...
  Topic: Problem with #MESS.
McGravin

Replies: 1
Views: 2374

PostForum: zMUD General Discussion   Posted: Wed May 26, 2004 3:56 am   Subject: Problem with #MESS.
So I managed to get my math problem fixed with some help, but now I'm experiencing an entirely different problem that is very curious.

I set up an alarm trigger with a #MESS command to let me know ...
  Topic: Question about variables and math operations.
McGravin

Replies: 3
Views: 3518

PostForum: zMUD General Discussion   Posted: Tue May 25, 2004 12:48 am   Subject: Question about variables and math operations.
Actually, that works perfectly. Thanks! I had to play with some functions in order to get my equation to work out, but I got it eventually and it works fine, now.
  Topic: Question about variables and math operations.
McGravin

Replies: 3
Views: 3518

PostForum: zMUD General Discussion   Posted: Mon May 24, 2004 9:59 pm   Subject: Question about variables and math operations.
I have a question about variables. If I have a list of numbers seperated by commas and I save it as a string variable, is there any way to break that variable apart into individual numerical variables ...
  Topic: Saving settings for capture windows...
McGravin

Replies: 1
Views: 3228

PostForum: zMUD General Discussion   Posted: Tue Dec 24, 2002 2:24 am   Subject: Saving settings for capture windows...
Ah, I found it. I just need to save the settings with the format <name>.mud, where "<name>" is the name of the window.

-McGravin
Non plaudite, modo pecuniam jacite.
  Topic: Saving settings for capture windows...
McGravin

Replies: 1
Views: 3228

PostForum: zMUD General Discussion   Posted: Tue Dec 24, 2002 1:58 am   Subject: Saving settings for capture windows...
I know it is possible to set up triggers and such in a capture window, but every time I open zMUD again, all the settings are gone. How do I save the settings for a capture window?

-McGravin
Non ...
  Topic: Alerts for a variety of messages...
McGravin

Replies: 3
Views: 4120

PostForum: zMUD General Discussion   Posted: Fri Dec 20, 2002 12:05 am   Subject: Alerts for a variety of messages...
Ah, the simple subtleties. Thanks much!

And I'm just using "^The computer reports the presence of *{@contents}*.$" for the trigger phrase, which seems to work fine.

-McGravin
Non pla ...
  Topic: Alerts for a variety of messages...
McGravin

Replies: 3
Views: 4120

PostForum: zMUD General Discussion   Posted: Thu Dec 19, 2002 9:54 pm   Subject: Alerts for a variety of messages...
The MOO I play will output to me a line telling me the approximate contents of a sector of space, and I want to be able to extract only certain items from a list of possible contents and have an alert ...
  Topic: Converting written-out numbers to Arabic numerals.
McGravin

Replies: 4
Views: 4724

PostForum: zMUD General Discussion   Posted: Tue Dec 17, 2002 10:47 pm   Subject: Converting written-out numbers to Arabic numerals.
Thank you for finding my own stupid typo. I should have realized it was something so simple.

One more problem I found and easily corrected, but I thought I'd better share the solution in case anyon ...
  Topic: Large buttons
McGravin

Replies: 2
Views: 4144

PostForum: zMUD General Discussion   Posted: Tue Dec 17, 2002 10:25 pm   Subject: Large buttons
As far as the Chars... toolbar, you can right-click it and choose "Text" to have each button just say it's name ("Chars", "Settings", ...), "Icons" to have each ...
  Topic: Converting written-out numbers to Arabic numerals.
McGravin

Replies: 4
Views: 4724

PostForum: zMUD General Discussion   Posted: Tue Dec 17, 2002 9:59 pm   Subject: Converting written-out numbers to Arabic numerals.
Nope, that's not it, but thanks.

So far, the script consists of a trigger with pattern:
~[General Communication~] A Jinu transmits, "Yuuijuminlakiltra et jukl yura oh Human jukte '(*).' Erto ...
  Topic: Converting written-out numbers to Arabic numerals.
McGravin

Replies: 4
Views: 4724

PostForum: zMUD General Discussion   Posted: Sun Dec 15, 2002 11:06 pm   Subject: Converting written-out numbers to Arabic numerals.
I'm having trouble with a little trigger I'm trying to write. The MOO output is along the lines of:

[General Communication] A Jinu transmits, "Yuuijuminlakiltra et jukl yura oh Human jukte 'Tw ...
  Topic: A little help with parsing...
McGravin

Replies: 1
Views: 2593

PostForum: zMUD General Discussion   Posted: Thu Dec 05, 2002 3:05 am   Subject: A little help with parsing...
A little while ago I had some difficulty with zMUD but I quickly solved it by reinstalling v6.16. However, since then I've been having a bit of trouble. Whenever I open a new character window, I get a ...
  Topic: Help with a countdown timer?
McGravin

Replies: 1
Views: 2572

PostForum: zMUD General Discussion   Posted: Sat Sep 28, 2002 2:31 am   Subject: Help with a countdown timer?
Yeah, me again. Another bout of personal stupidity. I feel as if the answer to this problem is within my grasp, yet still elusive. It would seem straightforward enough...

The MOO outputs a estimate ...
  Topic: Help with a gagging script...
McGravin

Replies: 6
Views: 7690

PostForum: zMUD General Discussion   Posted: Fri Sep 27, 2002 10:43 pm   Subject: Help with a gagging script...
Now I'm even dumber. Someone shoot me. I'm having One Of Those Days. A blonde moment, if you will.

For some unknown reason, I felt the need to close that little clause-thing (what's the zMUD techni ...
  Topic: Help with a gagging script...
McGravin

Replies: 6
Views: 7690

PostForum: zMUD General Discussion   Posted: Fri Sep 27, 2002 10:38 pm   Subject: Help with a gagging script...
Well, I did a bit of looking through the help files, and I found out the answer was obvious. In fact, I had done something like it before, for another script. I was just being stupid, methinks.

But ...
  Topic: Help with a gagging script...
McGravin

Replies: 6
Views: 7690

PostForum: zMUD General Discussion   Posted: Fri Sep 27, 2002 10:13 pm   Subject: Help with a gagging script...
I'm trying to write a short trigger to gag two consecutive lines of text, but only if those two lines are consecutive.

The MOO I play often returns the lines "The starship's thrusters cease to ...
  Topic: Script troubleshooting...
McGravin

Replies: 4
Views: 4221

PostForum: zMUD General Discussion   Posted: Mon Jun 03, 2002 9:39 pm   Subject: Script troubleshooting...
Except I *don't* want it to read anything with "Ero>" at the beginning of it.

-McGravin
Space Station Earth MUD
  Topic: Script troubleshooting...
McGravin

Replies: 4
Views: 4221

PostForum: zMUD General Discussion   Posted: Mon Jun 03, 2002 6:11 pm   Subject: Script troubleshooting...
On one MUD, I use group tells to control a bot.

The bot's name is Erots, and to control him you simply tell the group "Ero> (command)". The general output is something like:

McGravi ...
  Topic: zMUD error...
McGravin

Replies: 1
Views: 2589

PostForum: zMUD General Discussion   Posted: Sat Jun 01, 2002 7:51 pm   Subject: zMUD error...
I was using zMUD when my computer froze a moment ago, and I was forced to reset.

Now, when I try to run zMUD, I get a "Sorry, could not get a license at this time. Please try running this prog ...
  Topic: Problems with command parsing...
McGravin

Replies: 2
Views: 3645

PostForum: zMUD General Discussion   Posted: Thu May 30, 2002 10:46 pm   Subject: Problems with command parsing...
I'm still not sure what caused it, but I fixed it by reinstalling zMUD. All is well, I guess.

-McGravin
Space Station Earth MUD
  Topic: Problems with command parsing...
McGravin

Replies: 2
Views: 3645

PostForum: zMUD General Discussion   Posted: Thu May 30, 2002 2:14 pm   Subject: Problems with command parsing...
For some unknown reason, zMUD has suddenly stopped parsing commands. Any sort of command entered on my command line or by a trigger or macro gets sent directly to the MUD instead of being parsed by zM ...
 
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