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  Topic: MSP and Rod (Realms of the Dragon)
Marcos

Replies: 5
Views: 6067

PostForum: zMUD General Discussion   Posted: Tue May 06, 2003 10:44 pm   Subject: MSP and Rod (Realms of the Dragon)
Well, our resident Head Forger (mudlib type) checked with the All-powerful Zugg, and as a result, sounds should work properly after the next reboot on Realms of the Dragon. :::)

  Topic: #Pick problems
Marcos

Replies: 3
Views: 3540

PostForum: zMUD General Discussion   Posted: Mon May 05, 2003 4:47 am   Subject: #Pick problems
sorry...it's sending class_setup to the mud, not running the alias in question. Also, the aliases are enabled.

Tested Dumas' suggestion...worked like a charm! Thanks!
  Topic: #Pick problems
Marcos

Replies: 3
Views: 3540

PostForum: zMUD General Discussion   Posted: Sun May 04, 2003 11:57 pm   Subject: #Pick problems
I've worked on the triggers and the trigger themselves do work, I just need help with #pick (using the last public version) and it calling other aliases ie:


#pick {o:1} {p:Please Choose your Char ...
  Topic: MSP and Rod (Realms of the Dragon)
Marcos

Replies: 5
Views: 6067

PostForum: zMUD General Discussion   Posted: Fri May 02, 2003 11:46 pm   Subject: MSP and Rod (Realms of the Dragon)
Yeah...thought it might've been our end of that problem. I'll see if Skully won't fix it... Also, Dagwood, see if raising your cols setting doesn't help. Let me know here either way.

  Topic: Data Tables in 6.4
Marcos

Replies: 8
Views: 6229

PostForum: zMUD General Discussion   Posted: Fri May 02, 2003 11:41 pm   Subject: Data Tables in 6.4
Woot! Thats what I was looking for...somehow I couldn't find it in the helpfiles, thanks tom!

  Topic: Data Tables in 6.4
Marcos

Replies: 8
Views: 6229

PostForum: zMUD General Discussion   Posted: Fri May 02, 2003 4:28 am   Subject: Data Tables in 6.4
all I want to know is how to access a db from a trigger/alias/macro

  Topic: MSP and Rod (Realms of the Dragon)
Marcos

Replies: 5
Views: 6067

PostForum: zMUD General Discussion   Posted: Fri May 02, 2003 4:26 am   Subject: MSP and Rod (Realms of the Dragon)
Heya, It's Rhuld from the same mud...looks like the mud might be wrapping the trigger. you could up your cols on the mud, see if that helps. otherwise...anyone else have an idea?

  Topic: Data Tables in 6.4
Marcos

Replies: 8
Views: 6229

PostForum: zMUD General Discussion   Posted: Thu May 01, 2003 2:33 am   Subject: Data Tables in 6.4
Well, there are some spells I don't want cast upon others, such as offensive spells...which might get me killed :::)

I had a trigger setup where I had one trigger for each spell, but I don't want t ...
  Topic: Data Tables in 6.4
Marcos

Replies: 8
Views: 6229

PostForum: zMUD General Discussion   Posted: Wed Apr 30, 2003 4:52 am   Subject: Data Tables in 6.4
okay...but how do I access it from the mud (ie Return a value based on mud input)

basically something like:

DarkMagic says, "spell detect invis"

that would sort my db and come up wi ...
  Topic: Data Tables in 6.4
Marcos

Replies: 8
Views: 6229

PostForum: zMUD General Discussion   Posted: Tue Apr 29, 2003 4:53 pm   Subject: Data Tables in 6.4
Here's what I'd like to do. I want to create a table wherein I put the spell name, offensive/utility, targetted/nontargetted, and quickcast name of the spells I know.

Also, how would I access, add ...
  Topic: Automapper Troubles
Marcos

Replies: 5
Views: 6069

PostForum: zMUD General Discussion   Posted: Tue Feb 04, 2003 4:03 am   Subject: Automapper Troubles
Thanks JT! That was exactly what I was looking for!

  Topic: Automapper Troubles
Marcos

Replies: 5
Views: 6069

PostForum: zMUD General Discussion   Posted: Mon Feb 03, 2003 3:00 am   Subject: Automapper Troubles
Alright, I've looked at the #TAG helpfile, and I _THINK_ I get it...

#TRIGGER {(*) ~[(*)~] ~#(%d)} {#TAG name,exit {%1} {%2} {%3}}
#TRIGGER {^~>} {#TAG prompt}

for the name and the exit on t ...
  Topic: Automapper Troubles
Marcos

Replies: 5
Views: 6069

PostForum: zMUD General Discussion   Posted: Sun Feb 02, 2003 9:00 pm   Subject: Automapper Troubles
I'm having trouble configuring the automapper in z6.4 to Realms of the Dragon.
RoD is an LP mud.

South Protector Way [n,s].
> s
South Gate
[n,e,s,w,nw].
> s
Intersection of Orland Road ...
  Topic: Mapping help for Realms of the Dragon
Marcos

Replies: 0
Views: 2052

PostForum: zMUD General Discussion   Posted: Thu Jan 30, 2003 3:39 pm   Subject: Mapping help for Realms of the Dragon
I can't seem to get the mapper (in zmud 6.4) to work in brief mode on Realms of the Dragon (mud.rod.org port 3000)

Any help?
 
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