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  Topic: long speedwalks and disconnects
Manx

Replies: 10
Views: 2667

PostForum: zMUD General Discussion   Posted: Fri Jun 13, 2003 7:05 pm   Subject: long speedwalks and disconnects
Preferences -> Script Parser

pat o.
  Topic: dsAutoUpdate1.7 - Auto Download/Install of scripts
Manx

Replies: 5
Views: 5249

PostForum: Finished MUD Scripts   Posted: Fri May 30, 2003 2:54 am   Subject: dsAutoUpdate1.7 - Auto Download/Install of scripts
I must say this is a very good idea.

pat o.
  Topic: File MSSCRIPT.OCX needed
Manx

Replies: 3
Views: 2480

PostForum: zMUD General Discussion   Posted: Wed Apr 16, 2003 3:30 am   Subject: File MSSCRIPT.OCX needed
http://msdn.microsoft.com/library/default.asp?url=/downloads/list/webdev.asp

Just download the appropriate package for your operating system and that should fix it.

pat o.
  Topic: frontslash problems????
Manx

Replies: 6
Views: 2335

PostForum: zMUD General Discussion   Posted: Fri Mar 07, 2003 3:45 pm   Subject: frontslash problems????
Just use a tilde (~) before the slash. ie. ~/c

pat o.
  Topic: Recite identify trigger
Manx

Replies: 14
Views: 4608

PostForum: zMUD General Discussion   Posted: Wed Jan 08, 2003 5:50 pm   Subject: Recite identify trigger
Why not just have it group telling everything that comes from the MUD after sending the recite command and then have it stop when it reaches the prompt? It looks like thats what you're basically doing ...
  Topic: Happy New Year
Manx

Replies: 4
Views: 3712

PostForum: zExplorer Discussion   Posted: Fri Jan 03, 2003 5:33 pm   Subject: Happy New Year
Gee thanks for letting us know.

Manx
  Topic: Using WWW proxy
Manx

Replies: 2
Views: 1492

PostForum: zMUD General Discussion   Posted: Tue Dec 24, 2002 6:32 am   Subject: Using WWW proxy
Unfortunately, that WWW proxy is not used for connecting to MUDs. It is simply used for fetching URLs, auto-upgrading zMUD, MUD Connector, etc.

Take a look at a program called HTTPort. It will al ...
  Topic: Speed Menus - Checkmarks
Manx

Replies: 4
Views: 2091

PostForum: zMUD General Discussion   Posted: Sat Dec 14, 2002 6:25 am   Subject: Speed Menus - Checkmarks
Is there a way to use checkmarks in menus that are toggled when the menu item is clicked?

Manx
  Topic: zMapper Tutorials
Manx

Replies: 6
Views: 7611

PostForum: zMapper Discussion   Posted: Tue Jun 11, 2002 6:29 pm   Subject: zMapper Tutorials
Am I correct in understanding that the maps that you have drawn in zMapper will be able to be loaded in current versions of zMUD? I'm assuming this since you said all of the drawing routines are the s ...
  Topic: HTTP Proxy
Manx

Replies: 14
Views: 5608

PostForum: zMUD General Discussion   Posted: Fri May 03, 2002 1:34 am   Subject: HTTP Proxy
You know what, I should have thought of that. That makes perfect sense now that you say it. Thanks for the reply.

Manx
  Topic: HTTP Proxy
Manx

Replies: 14
Views: 5608

PostForum: zMUD General Discussion   Posted: Thu May 02, 2002 10:36 pm   Subject: HTTP Proxy
I figured thats what the WWW proxy was for.

I thought that it wasn't possible but then I found out that AOL Instant Messanger has the ability to use HTTP proxy to establish a persistant connection ...
  Topic: HTTP Proxy
Manx

Replies: 14
Views: 5608

PostForum: zMUD General Discussion   Posted: Thu May 02, 2002 2:50 pm   Subject: HTTP Proxy
Has anyone gotten the WWW proxy to work? The only proxy server that is running on my school network is a web proxy. Any suggestions?

Manx
  Topic: Simple, yet Useful Highlight Script
Manx

Replies: 2
Views: 4380

PostForum: Finished MUD Scripts   Posted: Thu Oct 18, 2001 4:48 am   Subject: Simple, yet Useful Highlight Script
Yeah, you're right. I guess this script is pretty expandable.

  Topic: Simple, yet Useful Highlight Script
Manx

Replies: 2
Views: 4380

PostForum: Finished MUD Scripts   Posted: Tue Oct 16, 2001 8:05 pm   Subject: Simple, yet Useful Highlight Script
This code is very simple. However, I found I use it very much. It is used to highlight words from the MUD output.

Usage: highlight <word or phrase>

The code is below:
Alias highlight:
...
  Topic: StonerBot v1.1 (customizable spell-caster bot)
Manx

Replies: 10
Views: 12822

PostForum: Finished MUD Scripts   Posted: Sun Mar 25, 2001 9:18 am   Subject: StonerBot v1.1 (customizable spell-caster bot)
I have only tested this script in zMUD 6.15 and above. What version are you using?

  Topic: StonerBot v1.1 (customizable spell-caster bot)
Manx

Replies: 10
Views: 12822

PostForum: Finished MUD Scripts   Posted: Tue Mar 20, 2001 11:45 pm   Subject: StonerBot v1.1 (customizable spell-caster bot)
You need to make sure that what you receive from the MUD when someone sends you a tell will match with the trigger.

Example:

On most MUDs, tells are displayed this way:

Manx tells you, 'help' ...
  Topic: StonerBot v1.1 (customizable spell-caster bot)
Manx

Replies: 10
Views: 12822

PostForum: Finished MUD Scripts   Posted: Thu Jan 25, 2001 1:55 am   Subject: StonerBot v1.1 (customizable spell-caster bot)
Okay, this is version 1.1. :-P

All I added was a limited mode.
Now you can specify which users you want to use the bot.

Paste the following into your command line to install:


#SAY Installi ...
  Topic: StonerBot v1.1 (customizable spell-caster bot)
Manx

Replies: 10
Views: 12822

PostForum: Finished MUD Scripts   Posted: Thu Jan 25, 2001 12:58 am   Subject: StonerBot v1.1 (customizable spell-caster bot)
The %ismember function will search through a list variable (the second argument) for the string that is specified. If it finds it, then it returns TRUE. If it doesn't, it returns FALSE.

If I have ...
  Topic: StonerBot v1.1 (customizable spell-caster bot)
Manx

Replies: 10
Views: 12822

PostForum: Finished MUD Scripts   Posted: Mon Jan 22, 2001 6:43 am   Subject: StonerBot v1.1 (customizable spell-caster bot)
Check below for new version. :-D
 
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