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  Topic: Problem with zChat
Lirril

Replies: 9
Views: 6678

PostForum: zMUD General Discussion   Posted: Fri Jun 25, 2004 11:14 am   Subject: Problem with zChat
This type of problem normally is because you would be behind a firewall, but since that's not the case ...

If you are able to call other people (presumably on port 4050), then this port isn't block ...
  Topic: Stat roller for Aardwolf
Lirril

Replies: 2
Views: 2522

PostForum: zMUD General Discussion   Posted: Thu May 27, 2004 11:08 am   Subject: Stat roller for Aardwolf
I had a brief interest in Aardwolf for it's excitingly scriptable Lasertag game. I haven't played in a while, but here's the stat roller I used:

Obviously you can change the trigger levels yourself ...
  Topic: zChat question
Lirril

Replies: 2
Views: 2094

PostForum: zMUD General Discussion   Posted: Sat May 01, 2004 10:01 pm   Subject: zChat question
Excellent, thanks that works great.

Just for the record, to get the port bit working you would do something like:
#zchat.call 123.123.123.123 9999
  Topic: zChat question
Lirril

Replies: 2
Views: 2094

PostForum: zMUD General Discussion   Posted: Sat May 01, 2004 4:32 pm   Subject: zChat question
How do you connect to another user who is not on the 4050 port? I presume if the #call command was working we could just go #call 123.123.123.123:9999 for example, but that command doesn't work anymor ...
  Topic: Auto Away trigger
Lirril

Replies: 2
Views: 1902

PostForum: zMUD General Discussion   Posted: Fri Apr 30, 2004 1:19 pm   Subject: Auto Away trigger
It might be easier to do this win an input trigger, so anytime you type anything and send it to the mud, it resets the variable.

Something innefficient like #ONINPUT {*} {lastCommandTime=%ctime} wo ...
  Topic: Button problem regarding #pr, #pi and #yesno
Lirril

Replies: 1
Views: 2318

PostForum: zMUD General Discussion   Posted: Wed Apr 28, 2004 11:26 am   Subject: Button problem regarding #pr, #pi and #yesno
First, to get rid of the syntax error define an alias eg:
#alias clearRefills {#var refill 0}

Then replace the '#var refill 0' after 'Abort refilling:', with 'clearRefills' instead.

To get the ...
  Topic: Gagging and Colors
Lirril

Replies: 6
Views: 3092

PostForum: zMUD General Discussion   Posted: Tue Apr 20, 2004 10:30 am   Subject: Gagging and Colors
The other thing you should keep an eye on if you are seeing lines being gagged (or not seeing them even!), is to make sure that your password isn't contained on those lines. By default zMUD gags lines ...
  Topic: Achaean Curing Project
Lirril

Replies: 25
Views: 54117

PostForum: Finished MUD Scripts   Posted: Fri Apr 16, 2004 12:44 pm   Subject: Achaean Curing Project
I've done an import on a new character using 7.05 and it worked ok. Have you changed any of your special character preferences from the default or anything unusual?
  Topic: Achaea triggs help wanted
Lirril

Replies: 8
Views: 5564

PostForum: zMUD General Discussion   Posted: Tue Apr 13, 2004 5:35 pm   Subject: Achaea triggs help wanted
Don't look in the files area, look in the CVS area of the project on the sourceforge site and you can pick up a relatively comprehensive system.

- Lirril
  Topic: Achaean channel capture - Mod from Lalaynya's
Lirril

Replies: 37
Views: 61025

PostForum: Finished MUD Scripts   Posted: Wed Feb 25, 2004 6:38 pm   Subject: Achaean channel capture - Mod from Lalaynya's
One reason might be because this doesn't deal properly with tells and channel says that are longer than one line. Perhaps one of those clever multistate triggers would be of use in this scenario.

...
  Topic: How do *you* use zChat?
Lirril

Replies: 6
Views: 5403

PostForum: zMUD General Discussion   Posted: Thu Jul 17, 2003 12:22 pm   Subject: How do *you* use zChat?
zChat is scriptable from within zMud, so if your Mud does not support whatever group reporting features you desire, you can write your own. (eg if you are in a group of people xping, you can set up zC ...
  Topic: Medievia
Lirril

Replies: 1
Views: 2451

PostForum: zMUD General Discussion   Posted: Wed Jun 18, 2003 11:48 am   Subject: Medievia
Try here for Medievia scripts:
http://www.clangersidi.com/ncentre.html

Some have not been updated in a while, but there is a relatively extensive selection...

  Topic: Klez virus alert
Lirril

Replies: 4
Views: 3680

PostForum: zMUD General Discussion   Posted: Tue May 07, 2002 11:13 am   Subject: Klez virus alert
What I was actually suggesting is a piece of software that users could utilise, which would allow them to change email addresses (if the old one gets on too many spammers lists) by replying to mails s ...
  Topic: Klez virus alert
Lirril

Replies: 4
Views: 3680

PostForum: zMUD General Discussion   Posted: Mon May 06, 2002 3:17 pm   Subject: Klez virus alert
Not sure if anyone has a product that actually does this, but it would be cool if there was one that periodically checked your email and replied to each email address (only once), mentioning that it's ...
  Topic: Make a script to send instant messages? (w/ COM)
Lirril

Replies: 4
Views: 3135

PostForum: zMUD General Discussion   Posted: Tue Feb 26, 2002 12:59 pm   Subject: Make a script to send instant messages? (w/ COM)
This is what the zChat plugin is made for.

- Lir

Battle as Gladiators in RomanArena, a play by email game.
 
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