Author |
Message |
Topic: Quick menu item I had to make a trigger is not working like it used to. |
Leyline
Replies: 2
Views: 6421
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Forum: zMUD General Discussion Posted: Mon May 11, 2020 9:07 pm Subject: Quick menu item I had to make a trigger is not working like it used to. |
Hey thanks for the reply!
I had found this "cludge"; it stunk to have to do more steps, but at least it got all the stuff typed out.
#input {#trigger {%selline} {doHunt %selword} AutoHunt|@autoH ... |
Topic: Quick menu item I had to make a trigger is not working like it used to. |
Leyline
Replies: 2
Views: 6421
|
Forum: zMUD General Discussion Posted: Thu May 07, 2020 2:50 pm Subject: Quick menu item I had to make a trigger is not working like it used to. |
So I have a quickmenu item that adds a trigger...
#trigger {<%selline>} {doHunt <%selword>} AutoHunt|@autoHuntZone
#say @autoHuntZone - Hunt Added %selword - %selline
@autoHuntZone ... |
Topic: Herbal bot seeker |
Leyline
Replies: 9
Views: 20083
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Forum: zMUD General Discussion Posted: Tue Dec 26, 2017 1:30 am Subject: Herbal bot seeker |
Don't delete just because you found the answer, someone may still come and learn the same thing later :) |
Topic: Why are you still using ZMUD? |
Leyline
Replies: 30
Views: 59356
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Forum: zMUD General Discussion Posted: Fri Mar 26, 2010 2:50 am Subject: Why are you still using ZMUD? |
I had 2786 lines of triggers, aliases, buttons, gauges, mostly triggers.
So, that's why I can't upgrade to cMud yet, it took me 4 months to get swinging in zmud after mot mudding for 10 years,
and s ... |
Topic: Using Zmud trigger parse expressions... {item|item|item} |
Leyline
Replies: 4
Views: 10750
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Forum: zMUD General Discussion Posted: Thu May 07, 2009 2:28 am Subject: Using Zmud trigger parse expressions... {item|item|item} |
Oh well, I've had like thousands of lines of zmud script dating all the way back to the early 90's
regex I don't know existed back then...
and I'm not so great at regex so...
I was just saying,
... |
Topic: Using Zmud trigger parse expressions... {item|item|item} |
Leyline
Replies: 4
Views: 10750
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Forum: zMUD General Discussion Posted: Wed May 06, 2009 12:55 pm Subject: Using Zmud trigger parse expressions... {item|item|item} |
I guess I could settle for regex, 1 space 1 word optional...
but since I am not using any regex I wanted to keep everything uniform. |
Topic: Using Zmud trigger parse expressions... {item|item|item} |
Leyline
Replies: 4
Views: 10750
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Forum: zMUD General Discussion Posted: Wed May 06, 2009 12:49 pm Subject: Using Zmud trigger parse expressions... {item|item|item} |
is there a way to check for something like space, or no space?
I want to make triggers with optional params, but I would like to not use (*)
ie:
@leader: assist
@leader: assist joe
I would li ... |
Topic: A problem with #PSUB |
Leyline
Replies: 4
Views: 8810
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Forum: zMUD General Discussion Posted: Mon May 04, 2009 2:31 am Subject: A problem with #PSUB |
is this <color blue> a zmud or cmud thing?
I was using %ansi(black,bold) .... %ansi(reset) |
Topic: Reading Ascii Letters |
Leyline
Replies: 11
Views: 20406
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Forum: zMUD General Discussion Posted: Sat Apr 18, 2009 2:35 am Subject: Reading Ascii Letters |
That we would call Botting....
AFK = away from keyboard.
bot = robot / script running
Granted you can afk while botting... but lets call an apple an apple. |
Topic: Reading Ascii Letters |
Leyline
Replies: 11
Views: 20406
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Forum: zMUD General Discussion Posted: Fri Apr 17, 2009 8:13 pm Subject: Reading Ascii Letters |
Exactly! |
Topic: Reading Ascii Letters |
Leyline
Replies: 11
Views: 20406
|
Forum: zMUD General Discussion Posted: Thu Apr 16, 2009 3:42 pm Subject: Reading Ascii Letters |
No afk, that is the most retarded thing I have ever heard.
Hello mudadmin there's thins thing we call real life, (RL you know) it calls sometimes! |
Topic: Path Ahead |
Leyline
Replies: 2
Views: 6587
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Forum: zMUD General Discussion Posted: Fri Feb 27, 2009 6:39 pm Subject: Path Ahead |
Unfortunately no, that will give the best (or shortest) path from a to b
I want to save a path that goes into every room in a zone...
so I can stop in the middle, do something, and still know what ... |
Topic: Path Ahead |
Leyline
Replies: 2
Views: 6587
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Forum: zMUD General Discussion Posted: Fri Feb 27, 2009 5:53 am Subject: Path Ahead |
is there a function or commad that will alow me to access the Path Ahead in the mapper queue?
I've tried making a trigger, but when I type #pa it doesn't fire,
not the gimpest workaround is to ha ... |
Topic: Some Regex help assistance- |
Leyline
Replies: 9
Views: 15055
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Forum: zMUD General Discussion Posted: Mon May 19, 2008 10:12 pm Subject: Some Regex help assistance- |
I did this on one mud (before zmud had regex) and since I am still not great at regex, I just made a trigger for each possible combination....
There is a total of (%w) gold coins.
doTax %1 0 0
... |
Topic: Seperating zMUD |
Leyline
Replies: 9
Views: 16503
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Forum: zMUD General Discussion Posted: Mon Apr 28, 2008 7:46 pm Subject: Seperating zMUD |
Oh well seing as there ARE programs that allow you to run virtual instances of applications,
the worest way would be to use virtual pc, but it's possible, of course I did not.
I think zuser was as ... |
Topic: Seperating zMUD |
Leyline
Replies: 9
Views: 16503
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Forum: zMUD General Discussion Posted: Mon Apr 28, 2008 7:12 pm Subject: Seperating zMUD |
MattLofton,
you didn't say the name of the program to look for,
and why would newegg be hosting files for download,
they are a hardware sales site.
Are you some type of forum spammer? |
Topic: what is quicker? |
Leyline
Replies: 4
Views: 9286
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Forum: zMUD General Discussion Posted: Wed Apr 23, 2008 5:38 pm Subject: what is quicker? |
Well Larkin said the speed difference will only be minute,
but he did not say in favor of which way,
So I was just saying aside from the speed difference (if any)
another reason / general rule th ... |
Topic: #mark (paths), is there a way to stop recording if you have used #mark? |
Leyline
Replies: 1
Views: 5562
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Forum: zMUD General Discussion Posted: Wed Apr 23, 2008 5:17 pm Subject: #mark (paths), is there a way to stop recording if you have used #mark? |
Since noone replied,
I found some way,
I have not nailed down the minimum number of steps,
but while trying to work on my append directions to the path ahead in a slow walk,
I noticed that if I di ... |
Topic: slow walk abort in the middle way |
Leyline
Replies: 1
Views: 5931
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Forum: zMUD General Discussion Posted: Wed Apr 23, 2008 5:12 pm Subject: slow walk abort in the middle way |
Maybe it does indeed exceed the timeout?
Have you checked the settings? |
Topic: How to remove a button that isn't really there? |
Leyline
Replies: 2
Views: 6165
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Forum: zMUD General Discussion Posted: Wed Apr 23, 2008 5:11 pm Subject: How to remove a button that isn't really there? |
Hey staffa, why didn't you just ask me this in game, I coulda helped you? |
Topic: what is quicker? |
Leyline
Replies: 4
Views: 9286
|
Forum: zMUD General Discussion Posted: Wed Apr 23, 2008 5:09 pm Subject: what is quicker? |
A general rule of programming is,
if you use it more than once, write a function
or in this case an alias.
If you are going to have 2 or more triggers do the same thing, I would write an alias, ... |
Topic: Append extra directions to slow walk after slowwalk has been started? |
Leyline
Replies: 3
Views: 8946
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Forum: zMUD General Discussion Posted: Tue Apr 22, 2008 10:12 pm Subject: Append extra directions to slow walk after slowwalk has been started? |
I guess I should change my paths to variables and
just do
#slow @floor1;#pause
and I can #slow %concat( @floor1, @floor2);#pause
? |
Topic: Append extra directions to slow walk after slowwalk has been started? |
Leyline
Replies: 3
Views: 8946
|
Forum: zMUD General Discussion Posted: Tue Apr 22, 2008 10:02 pm Subject: Append extra directions to slow walk after slowwalk has been started? |
The problem is pathexpand will not expand a saved path.
so if I have
#path Floor1 {nsew}
I cant expand it any way I could find :(
and I tried #map n
after I already had my slowwalk set.
# ... |
Topic: Append extra directions to slow walk after slowwalk has been started? |
Leyline
Replies: 3
Views: 8946
|
Forum: zMUD General Discussion Posted: Tue Apr 22, 2008 5:55 pm Subject: Append extra directions to slow walk after slowwalk has been started? |
Is there a way to append directions to a slowwalk path?
if I do like
#slow nnn;#pause
and I want to add some more directions, (or another pathname)
is there a way to append the new directions?
... |
Topic: #mark (paths), is there a way to stop recording if you have used #mark? |
Leyline
Replies: 1
Views: 5562
|
Forum: zMUD General Discussion Posted: Tue Apr 22, 2008 5:28 am Subject: #mark (paths), is there a way to stop recording if you have used #mark? |
#mark (paths), is there a way to stop recording if you have used #mark?
once I do #mark, #path shows TONS of commands (like everything I ever sent to the mud)
if I play without ever having used ... |
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