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  Topic: Wrong room getting coloured
Leonel

Replies: 5
Views: 2094

PostForum: zMUD General Discussion   Posted: Mon May 07, 2007 11:23 pm   Subject: Wrong room getting coloured
The exits are after the room description, so I can't use them to send #OK.

I've tried delaying the call with #ALARM
eg. #ALARM +1;#CALL %roomcol( ,goldenrod)
but all that happens is that I stay i ...
  Topic: Wrong room getting coloured
Leonel

Replies: 5
Views: 2094

PostForum: zMUD General Discussion   Posted: Sun May 06, 2007 10:11 pm   Subject: Wrong room getting coloured
I've been trying to use triggers to get room colour assigned on the map according to certain words appearing

eg trigger WARES #CALL %roomcol( ,goldenrod)

The problem is, the room I've just l ...
  Topic: IN/OUT exits
Leonel

Replies: 2
Views: 1537

PostForum: zMUD General Discussion   Posted: Tue Apr 17, 2007 12:57 pm   Subject: IN/OUT exits
I'm playing Achaea and have done an automatic configuration for exits.
Is there any way ZMud can recognize IN/OUT exits and create an 'other'-type exit spot-sign thingy automatically?
 
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